You can find this file's template HERE.
You can find Shinigami File Tabs HERE.
New characters cannot start at Master of any skill. To become a Master in a skill you must demonstrate proper understanding of the skill via RP.
Reiatsu is to be used the same way it is in the Anime/Manga. Please follow what is listed below in the bio. If your Reiatsu reads like a Zanpakuto ability it will be denied. Reiatsu is not Chakra, do not treat it as such.
Regarding things like Master Strategist, Genius intellect, etc. Do not add them to the bio until you have proved them in rp. This goes for anything that falls into attributes and traits. Work for them, don't shoe horn them in and never show them in the rp.
You can find Shinigami File Tabs HERE.
New characters cannot start at Master of any skill. To become a Master in a skill you must demonstrate proper understanding of the skill via RP.
Reiatsu is to be used the same way it is in the Anime/Manga. Please follow what is listed below in the bio. If your Reiatsu reads like a Zanpakuto ability it will be denied. Reiatsu is not Chakra, do not treat it as such.
Regarding things like Master Strategist, Genius intellect, etc. Do not add them to the bio until you have proved them in rp. This goes for anything that falls into attributes and traits. Work for them, don't shoe horn them in and never show them in the rp.
Personnel File: Name of Character
Character Name: What is your character’s name?
Titles & Aliases: What titles or aliases does your character go by?
Actual Age: What is your character’s actual age?
Apparent Age: What age does your character look physically?
Birthday: What is your character’s birthday?
Origin: Soul Born / Plus
Race: Shinigami / Visored (if applicable)
Gender: What is your character’s gender?
Height: What is your character’s height?
Weight: What is your character’s weight?
Titles & Aliases: What titles or aliases does your character go by?
Actual Age: What is your character’s actual age?
Apparent Age: What age does your character look physically?
Birthday: What is your character’s birthday?
Origin: Soul Born / Plus
Race: Shinigami / Visored (if applicable)
Gender: What is your character’s gender?
Height: What is your character’s height?
Weight: What is your character’s weight?
Allegiance: What factions or groups is your character a part of?
Division: What Division is your character in?
Previous Divisions: What Divisions was your character in prior?
Rank: What rank within the Gotei 13 is your character?
Position: What position(s) does your character hold within their Division and/or the Soul Society?
Base of Operations: Where does your character live and/or operate from?
Division: What Division is your character in?
Previous Divisions: What Divisions was your character in prior?
Rank: What rank within the Gotei 13 is your character?
Position: What position(s) does your character hold within their Division and/or the Soul Society?
Base of Operations: Where does your character live and/or operate from?
Physical Description: Describe what your character looks like (can replace with an image if applicable).
Personality: Describe your character’s personality. Include quirks, ticks, idiosyncrasies, and any other facet of your character’s persona. What are their goals and aspirations?
Personality: Describe your character’s personality. Include quirks, ticks, idiosyncrasies, and any other facet of your character’s persona. What are their goals and aspirations?
Reiryoku Level & Spirit Class: Basic (No Spirit Class) / Average (Spirit Class 20-11) / High (Spirit Class 10-5) / Great (Spirit Class 3) / Immense (Spirit Class 2) / Immeasurable - (Spirit Class 1)
All Souls, or spiritual beings, possess Reiryoku. It is the spiritual energy that resides within, and it is used by spiritual beings to power their every action. In simple terms, it is stored energy that is then used to fuel their abilities.
Shinigami classify Reiryoku by using a Spirit Class System, which is a numbered list from 1-20, with 1 being the most potent Reiryoku and 20 the least. A Soul with a lower Spirit Class possesses a greater quantity of Reiryoku, and is also more powerful, than a Soul with a higher Spirit Class. The Reiatsu and Reishi of lower Spirit Classes are denser and overall stronger.
(Note: Although there is a distinction in power between Reiryoku Levels, a single tier of difference is not enough for the combatant of a higher level to completely overpower their opponent. Only with a tier difference of two or greater may this occur).
All Souls, or spiritual beings, possess Reiryoku. It is the spiritual energy that resides within, and it is used by spiritual beings to power their every action. In simple terms, it is stored energy that is then used to fuel their abilities.
Shinigami classify Reiryoku by using a Spirit Class System, which is a numbered list from 1-20, with 1 being the most potent Reiryoku and 20 the least. A Soul with a lower Spirit Class possesses a greater quantity of Reiryoku, and is also more powerful, than a Soul with a higher Spirit Class. The Reiatsu and Reishi of lower Spirit Classes are denser and overall stronger.
(Note: Although there is a distinction in power between Reiryoku Levels, a single tier of difference is not enough for the combatant of a higher level to completely overpower their opponent. Only with a tier difference of two or greater may this occur).
Reiryoku Level | Spirit Class | Description |
Basic | None | This level of spiritual power corresponds to those possessing a level of spiritual power that is minimal. This level of power is common among those who may or may not be spiritually aware to a small degree but otherwise have no real spiritual power. This is also a common level of power for a regular human. |
Average | 20-11 | This level of spiritual power corresponds to those possessing an average level of spiritual power. This level of power is common among those of significant spiritual awareness and may even possess powers of their own but the power levels can vary among individuals. This is also a common level of power for low ranking seated and non seated members of the Gotei 13, or lesser power individuals. |
High | 10-4 | This level of spiritual power corresponds to those possessing an above average amount of spiritual power. This level of spiritual power is common among those of an average Vice-Captain rank and high ranked seated officers. |
Great | 3 | This level of spiritual power corresponds to those possessing a large amount of spiritual power. This level of spiritual power is common amongst those of advanced Vice-Captain and average Captain rank. |
Immense | 2 | This level of spiritual power corresponds to those possessing an enormous amount of spiritual power. This level of spiritual power is rare, possessed by those of an advanced Captain rank. |
Immeasurable | 1 | This level of spiritual power corresponds to those possessing an otherworldly amount of spiritual power. This level of spiritual power is extremely rare, reserved for those who have reached the pinnacle of their natural limitations, possessed by those beyond an advanced Captain rank. |
Transcendental | 0 | This level of spiritual power corresponds to those possessing an amount of spiritual power that is beyond comprehension. This level of spiritual power is unheard of, possessed only by beings who have found ways to overcome their natural born limitations. These individuals are known only from folklore. |
Describe why your character possesses this level of Reiryoku. Were they born into a royal bloodline? Are they an old and experienced Soul who has been in innumerable near-death battles? Or are they simply a freak of nature? The higher the Reiryoku Level (or the lower the Spirit Class), the more you must justify as to why your character possesses this degree of power.
Also describe what having this level of Reiryoku means for the character. Do they possess titanic strength? Are their Kidō spells devastating? How dense and formidable is their Reiatsu?
Reiryoku Control: None / Subconscious / Novice / Journeyman / Expert / Master
Describe how your character is able to control their spiritual power. More control over Reiryoku affords characters more options in combat, to include physical enhancements to strength and speed, Reiatsu manipulation and enhancement both offensively and defensively, and the ability to manifest complex spiritual creations such as Kidō spells and other spiritual abilities.
None - This refers to characters who have no meaningful control of their Reiryoku, pouring out of them with reckless abandon, and often require the aid of equipment and other outside forces to keep it in check. These characters are incapable of using Kidō and other spiritual disciplines requiring the thoughtful manipulation of Reiryoku.
Subconscious - This refers to characters who control their Reiryoku on a subconscious level. The degree to which they are able to control their Reiryoku in this manner ranges from the level of a novice equivalent, all the way to a master. Although they are capable of matching the Reiryoku control of their peers, it is accomplished thoughtlessly in scenarios that require it, as an instinctual response to their environment. As such, these characters are incapable of using Kidō and other spiritual disciplines requiring the thoughtful manipulation of Reiryoku.
Novice - This refers to characters who have a basic understanding of Reiryoku and its mechanisms. They are capable of using Kidō and other spiritual disciplines requiring the thoughtful manipulation of Reiryoku, although to a minimal degree. Their Kidō often backfire or are of weak constitution, even when incanted. They are barely able to manipulate their Reiatsu.
Journeyman - This refers to characters who have a good understanding of Reiryoku and its mechanisms. They are capable of using Kidō and other spiritual disciplines requiring the thoughtful manipulation of Reiryoku, although their Kidō require incantations to function properly. They have learned to harness some of their Reiryoku to enhance both their physical and spiritual attributes, also able to manipulate their Reiatsu to some degree.
Expert - This refers to characters who have an advanced understanding of Reiryoku and its mechanisms. They are capable of using Kidō and other spiritual disciplines requiring the thoughtful manipulation of Reiryoku. Their Kidō does not require incantation to function properly. They have refined the control of their Reiryoku to the point that it takes minimal concentration, also able to enhance both their physical and spiritual attributes to great degrees. They have learned to suppress the emission of their Reiatsu, effectively evading the spiritual senses of others. They have learned to manipulate their Reiatsu to impressive levels.
Master - This refers to characters who fully understand Reiryoku and its mechanisms. They are pioneers in all aspects of spiritual power as it pertains to their respective spiritual disciplines. They are capable of using Kidō and other spiritual disciplines requiring the thoughtful manipulation of Reiryoku, their spells manifesting at full power without the need of incantations. The refinement of their Reiryoku exceeds that of most others, requiring no effort or concentration to properly use. They have learned to suppress the emission of their Reiatsu, effectively evading the spiritual senses of others. Their ability to enhance both their physical and spiritual attributes is unrivaled, also able to manipulate their Reiatsu in ways beyond the understanding of their peers.
Reiatsu Description and Effect(s): Reiatsu (霊圧, Spiritual Pressure) is the physical force/pressure that a person’s Reiryoku creates when released.
Describe your character’s Reiatsu. What color is it? Does it possess a unique shape? What type is it? (Standard / Elemental / Dual) Also describe how your character’s Reiatsu affects the world and what it can do.
You may choose any combination of the following Reiatsu Effect(s):
Effect | Description |
Damage | Your Reiatsu can cause physical damage to others and the environment. |
Fear | Your Reiatsu can instill fear in others. |
Paralysis | Your Reiatsu can paralyze others. |
Phantom Pain | Your Reiatsu can cause others to experience phantom pain. |
Stun | Your Reiatsu can stun others. |
Other | Describe a unique effect that your Reiatsu possesses. |
Reikaku: Describe how your character uses Reikaku (霊覚, "Spiritual Sense") to detect Reiatsu, and to what degree. What kind of information are they able to infer through their spiritual sensing?
Hakuda: None / Novice / Journeyman / Expert / Master
Hakuda (白打, White Hits; Viz "Hand-to-Hand Combat") is a close-combat style of fighting, in which one is unarmed and uses only one's body, and is one of the four basic fighting styles of the Shinigami.
Describe what your character is capable of with their body.
None - This refers to characters who don’t have any formal training in Hakuda. Although they may still be able to fight with their fists, they don’t possess any specializations nor do they know any special techniques.
Novice - This refers to characters who understand the basics of Hakuda. They don’t possess any specializations, although they may know some basic techniques. This level is often seen in those of unseated rank.
Journeyman - This refers to characters who have a good understanding of Hakuda. They may possess a specialized form of hand-to-hand combat, and they often know several special techniques. This level is often seen in those of seated and Vice-Captain rank.
Expert - This refers to characters who have extensive training in Hakuda. They certainly possess specialized forms of hand-to-hand combat, and they often know many special techniques. This level is often seen in those of high seated, Vice-Captain, and Captain rank.
Master - This refers to characters who are at the pinnacle of Hakuda. They are pioneers of specialized forms of hand-to-hand combat, creating novel techniques able to accomplish mind-blowing feats. This level is often seen in those of Vice-Captain and Captain rank.
Known Techniques: What techniques does your character know?
Hakuda (白打, White Hits; Viz "Hand-to-Hand Combat") is a close-combat style of fighting, in which one is unarmed and uses only one's body, and is one of the four basic fighting styles of the Shinigami.
Describe what your character is capable of with their body.
None - This refers to characters who don’t have any formal training in Hakuda. Although they may still be able to fight with their fists, they don’t possess any specializations nor do they know any special techniques.
Novice - This refers to characters who understand the basics of Hakuda. They don’t possess any specializations, although they may know some basic techniques. This level is often seen in those of unseated rank.
Journeyman - This refers to characters who have a good understanding of Hakuda. They may possess a specialized form of hand-to-hand combat, and they often know several special techniques. This level is often seen in those of seated and Vice-Captain rank.
Expert - This refers to characters who have extensive training in Hakuda. They certainly possess specialized forms of hand-to-hand combat, and they often know many special techniques. This level is often seen in those of high seated, Vice-Captain, and Captain rank.
Master - This refers to characters who are at the pinnacle of Hakuda. They are pioneers of specialized forms of hand-to-hand combat, creating novel techniques able to accomplish mind-blowing feats. This level is often seen in those of Vice-Captain and Captain rank.
Known Techniques: What techniques does your character know?
Hohō: None / Novice / Journeyman / Expert / Master
Hohō (歩法, Step Method; Viz "Fast Movement") is a defensive style of fighting which relates to footwork. It is one of the four basic combat skills of the Shinigami.
Describe what your character is capable of with their feet.
None - This refers to characters who don’t have any formal training in Hohō. They are not able to use Shunpo or any similar technique.
Novice - This refers to characters who understand the basics of Hohō. They are able to use Shunpo, although they can’t get very far nor can they maintain the use of it for prolonged periods. This level is often seen in those of unseated rank.
Journeyman - This refers to characters who have a good understanding of Hohō. They are able users of Shunpo, their steps taking them moderate distances at good speeds. They are able to use Shunpo continuously, and know the Senka technique. This level is often seen in those of seated and Vice-Captain rank.
Expert - This refers to characters who have extensive training in Hohō. They are able users of Shunpo, their steps taking them far at great speeds. They are able to use Shunpo continuously, and know both the Senka and Speed Clones techniques. This level is often seen in those of high seated, Vice-Captain, and Captain rank.
Master - This refers to characters who are at the pinnacle of Hohō. They are the fastest Souls within the Soul Society, able to traverse extremely far distances at break-neck speeds. They are also pioneers of their field, able to create novel techniques, and know the Senka, Speed Clones, and Utsusemi techniques. This level is often seen in those of Vice-Captain and Captain rank.
Known Techniques: What techniques does your character know?
Kidō: None / Novice / Journeyman / Expert / Master
Kidō (鬼道, Demon/Spirit Way; Viz "Demon Arts") is a form of Shinigami combat based on advanced spells. These spells are produced with strong Reiryoku and fall into two categories: Hadō for direct attacks, and Bakudō for battle support. It is one of the techniques in the Zankensoki, the group of Shinigami primary combat skills. Kidō spells are triggered by an incantation. Experienced users can trigger them without an incantation, though the effectiveness of the spell may be diminished.
Describe what your character is capable of with Kidō.
None - This refers to characters who don’t have any formal training in Kidō. They are not able to use Kidō.
Novice - This refers to characters who understand the basics of Kidō. They are able to use Bakudō and Hadō, and know numbered spells up to 20. This level requires at least Novice in Reiryoku Control, and is often seen in those of unseated rank.
Journeyman - This refers to characters who have a good understanding of Kidō. They are able to use Bakudō, Hadō, and Kaido, and know numbered spells up to 50. They know Eishōhaki (詠唱破棄, Incantation Abandonment; Viz "Destruction Chant"). This level requires at least Journeyman in Reiryoku Control, and is often seen in those of seated and Vice-Captain rank.
Expert - This refers to characters who have extensive training in Kidō. They are able to use Bakudō, Hadō, Kaido, and other unclassified Kidō, and know numbered spells up to 79. They know Eishōhaki (詠唱破棄, Incantation Abandonment; Viz "Destruction Chant") and Nijū Eishō (二重詠唱, Twofold Incantation; Viz "Double Destruction Chant"). This level requires at least Expert in Reiryoku Control, and is often seen in those of seated, Vice-Captain, and Captain rank.
Master - This refers to characters who are at the pinnacle of Kidō. They are the foremost practitioners of the Demon Arts, and are the pioneers in crafting novel spells. Their understanding of Kidō is unmatched, the ability to unleash both devastation and protect their loved ones at their fingertips. They are able to use Bakudō, Hadō, Kaido, and other unclassified Kidō, and know numbered spells up to 99, to include those that are forbidden. They know Eishōhaki (詠唱破棄, Incantation Abandonment; Viz "Destruction Chant") and Nijū Eishō (二重詠唱, Twofold Incantation; Viz "Double Destruction Chant"), and Kōjutsu Eishō (後述詠唱, Spoken-After Incantation). This level requires at least Master rank in Reiryoku Control, and is often seen in those of Vice-Captain and Captain rank.
Known Spells: What spells does your character know?
Zanjutsu: None / Novice / Journeyman / Expert / Master
Zanjutsu (斬術, Swordsmanship; Viz "Art of the Sword") is the fighting style for the Zanpakutō (i.e. sword fighting) and is one of the four basic fighting styles of the Shinigami.
Describe what your character is capable of with the sword.
None - This refers to characters who don’t have any formal training in Zanjutsu. Although they may still be able to fight with their sword, they don’t possess any specializations nor do they know any special techniques.
Novice - This refers to characters who understand the basics of Zanjutsu. They don’t possess any specializations, although they may know some basic techniques. This level is often seen in those of unseated rank.
Journeyman - This refers to characters who have a good understanding of Zanjutsu. They may possess a specialized style of swordsmanship, and they often know several special techniques. This level is often seen in those of seated and Vice-Captain rank.
Expert - This refers to characters who have extensive training in Zanjutsu. They certainly possess specialized styles of swordsmanship, and they often know many special techniques. They are often masters of their Zanpakutō while in its Shikai state. This level is often seen in those of high seated, Vice-Captain, and Captain rank.
Master - This refers to characters who are at the pinnacle of Zanjutsu. They are pioneers of specialized styles of swordsmanship, creating novel techniques able to accomplish mind-blowing feats. They are often masters of their Zanpakutō while in both its Shikai and Bankai states. This level is often seen in those of Vice-Captain and Captain rank.
Known Techniques: What techniques does your character know?
Describe any special attributes or traits your character possesses. (i.e. genius intellect, master tactician, poison specialist, ect).
Describe the equipment that your character carries on them.
Zanpakutō Name: What is the name of your Zanpakutō?
Zanpakutō Spirit: Describe your Zanpakutō Spirit, to include appearance and personality.
Zanpakutō Inner World: Describe your Zanpakutō’s inner world.
Sealed Zanpakutō Description: Describe your Zanpakutō in its sealed state (replace with an image if applicable).
Zanpakutō Release Phrase: What is your Zanpakutō’s Shikai release phrase?
Shikai Description: Describe your character’s Shikai in general terms, to include any appearance changes.
Shikai Special Ability: Describe the special ability of your character’s Shikai. Be as detailed as possible.
Bankai Description: Describe your character’s Bankai in general terms, to include its name and any appearance changes.
Bankai Special Ability: Describe the special ability of your character’s Bankai. Be as detailed as possible.
Zanpakutō Spirit: Describe your Zanpakutō Spirit, to include appearance and personality.
Zanpakutō Inner World: Describe your Zanpakutō’s inner world.
Sealed Zanpakutō Description: Describe your Zanpakutō in its sealed state (replace with an image if applicable).
Zanpakutō Release Phrase: What is your Zanpakutō’s Shikai release phrase?
Shikai Description: Describe your character’s Shikai in general terms, to include any appearance changes.
Shikai Special Ability: Describe the special ability of your character’s Shikai. Be as detailed as possible.
Bankai Description: Describe your character’s Bankai in general terms, to include its name and any appearance changes.
Bankai Special Ability: Describe the special ability of your character’s Bankai. Be as detailed as possible.
Character Relationships: Describe any relationships your character may have with other characters.
Likes: Describe what your character likes.
Dislikes: Describe what your character dislikes.
Favorite Foods: Describe what your character enjoys eating.
Hobbies: Describe hobbies your character partakes in.
Likes: Describe what your character likes.
Dislikes: Describe what your character dislikes.
Favorite Foods: Describe what your character enjoys eating.
Hobbies: Describe hobbies your character partakes in.
Describe your character's history. This section is optional but encouraged.
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