Quincy Files

admins

Administrator
Staff member
Click the Star-Cross for the link to Bio Format:


New characters cannot start at Master of any skill. To become a Master in a skill you must demonstrate proper understanding of the skill via RP.

Reiatsu is to be used the same way it is in the Anime/Manga. Please follow what is listed below in the bio. If your Reiatsu reads like a Zanpakuto ability it will be denied. Reiatsu is not Chakra, do not treat it as such.

Regarding things like Master Strategist, Genius intellect, etc. Do not add them to the bio until you have proved them in rp. This goes for anything that falls into attributes and traits. Work for them, don't shoe horn them in and never show them in the rp.


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Character Name:
Physical Age:
How old does your character appear to be?
Race: Quincy
Quincy Type: Pure-Blood/Mixed-Blood
Birthday: Timeline will be A.D.
Gender: Male/Female
Height:
Weight:
Blood Type:


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Affiliation: Human World/Wandenreich/Independent (Being Independent means you will not be eligible for a schrift)
Title: Emperor/Sternritter/Jagdarmee/Soldat
Occupation:
Letter:
(For Sternritters only) What Letter were you assigned?
Team:
Partner(s):
Who do you mainly work with?
Base of Operations: Karakura Town/Naruki City/Silbern

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Physical Description: Describe what your character looks like (can replace with an image if applicable).

Personality: Describe your character’s personality. Include quirks, ticks, idiosyncrasies, and any other facet of your character’s persona. What are their goals and aspirations?

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Reiryoku Level & Spirit Class: Basic (No Spirit Class) / Average (Spirit Class 20-11) / High (Spirit Class 10-5) / Great (Spirit Class 3) / Immense (Spirit Class 2) / Immeasurable - (Spirit Class 1)

All Souls, or spiritual beings, possess Reiryoku. It is the spiritual energy that resides within, and it is used by spiritual beings to power their every action. In simple terms, it is stored energy that is then used to fuel their abilities.

Shinigami classify Reiryoku by using a Spirit Class System, which is a numbered list from 1-20, with 1 being the most potent Reiryoku and 20 the least. A Soul with a lower Spirit Class possesses a greater quantity of Reiryoku, and is also more powerful, than a Soul with a higher Spirit Class. The Reiatsu and Reishi of lower Spirit Classes are denser and overall stronger.

(Note: Although there is a distinction in power between Reiryoku Levels, a single tier of difference is not enough for the combatant of a higher level to completely overpower their opponent. Only with a tier difference of two or greater may this occur).

Reiryoku Level​
Spirit Class​
Description​
Basic​
None​
This level of spiritual power corresponds to those possessing a level of spiritual power that is minimal. This level of power is common among those who may or may not be spiritually aware to a small degree but otherwise have no real spiritual power. This is also a common level of power for a regular human.​
Average​
20-11​
This level of spiritual power corresponds to those possessing an average level of spiritual power. This level of power is common among those of significant spiritual awareness and may even possess powers of their own but the power levels can vary among individuals. This is a common level of power for those in the Communication unit of the Quincy or Quincy who lack any sort of combat training.​
High​
10-4​
This level of spiritual power corresponds to those possessing an above average amount of spiritual power. This level of spiritual power is common amongst the Soldat who can handle low-ranked shinigami with ease in one-on-one combat and be a threat to Lieutenant level shinigami when in groups.​
Great​
3​
This level of spiritual power corresponds to those possessing a large amount of spiritual power. This level of spiritual power is common amongst the Jagdarmee (Hunting Corps). They possess enough strength to enable the subjugation of Arrancar. This is also the average level for the Sternritter.​
Immense​
2​
This level of spiritual power corresponds to those possessing an enormous amount of spiritual power. This level of spiritual power is rare, possessed by Quincy who do not need to entirely rely on their Schrift.​
Immeasurable​
1​
This level of spiritual power corresponds to those possessing an otherworldly amount of spiritual power. This level of spiritual power is extremely rare among the Quincy. The Schutzstaffel (Elite/Imperial Guards) fall under this level.​
Transcendental​
0​
This level of spiritual power corresponds to those possessing an amount of spiritual power that is beyond comprehension. This level of spiritual power is unheard of, possessed only by beings who have found ways to overcome their natural born limitations. These individuals are known only from folklore.​

Describe why your character possesses this level of Reiryoku. The higher the Reiryoku Level (or the lower the Spirit Class), the more you must justify as to why your character possesses this degree of power.

Also describe what having this level of Reiryoku means for the character. Do they possess titanic strength? How potent are their Quincy Spells? How dense and formidable are their Reiatsu, and by extension, their Blut?

Reiryoku Control: None / Novice / Journeyman / Expert / Master

Describe how your character is able to control their spiritual power. More control over Reiryoku affords characters more options in combat, to include physical enhancements to strength and speed, Reiatsu manipulation and enhancement both offensively and defensively, and the ability to manifest complex spiritual creations such as Ransōtengai or Kirchenlied: Sankt Zwinger.

None - This refers to characters who have no meaningful control of their Reiryoku, pouring out of them with reckless abandon, and often require the aid of equipment and other outside forces to manipulate it. These characters are incapable of even generating a bow or any meaningful tool of battle.

Subconscious - This refers to characters who control their Reiryoku on a subconscious level. The degree to which they are able to control their Reiryoku in this manner ranges from the level of a novice equivalent, all the way to a master. Although they are capable of matching the Reiryoku control of their peers, it is accomplished thoughtlessly in scenarios that require it, as an instinctual response to their environment. As such, these characters are incapable of using Quincy-related spiritual disciplines in a premeditated manner.

Novice - This refers to characters who have a basic understanding of Reiryoku and its mechanisms. They are capable of using Quincy-related spiritual disciplines requiring the thoughtful manipulation of Reiryoku, although to a minimal degree. Their arrows tend to have minimal impact and are often weak in constitution, even when charged. They are barely able to manipulate their Reiatsu.

Journeyman - This refers to characters who have a good understanding of Reiryoku and its mechanisms. They are capable of using Quincy-related spiritual disciplines requiring the thoughtful manipulation of Reiryoku, although their attacks require charge-up time to function properly. They have learned to harness some of their Reiryoku to enhance both their physical and spiritual attributes, also able to manipulate their Reiatsu to some degree.

Expert - This refers to characters who have an advanced understanding of Reiryoku and its mechanisms. They are capable of using Quincy-related spiritual disciplines requiring the thoughtful manipulation of Reiryoku. Their attacks do not require much charge-up time to function properly and can deal meaningful damage without the need of a specific technique to bolster it, for example using Licht Regen. They have refined the control of their Reiryoku to the point that it takes minimal concentration, also able to enhance both their physical and spiritual attributes to great degrees. They have learned to suppress the emission of their Reiatsu, effectively evading the spiritual senses of others. They have learned to manipulate their Reiatsu to impressive levels.

Master - This refers to characters who fully understand Reiryoku and its mechanisms. They are pioneers in all aspects of spiritual power as it pertains to their respective spiritual disciplines. They are capable of using Quincy-related spiritual disciplines requiring the thoughtful manipulation of Reiryoku, their attacks manifesting at full power without the need of charge-up. The refinement of their Reiryoku exceeds that of most others, requiring no effort or concentration to properly use. They have learned to suppress the emission of their Reiatsu, effectively evading the spiritual senses of others. Their ability to enhance both their physical and spiritual attributes is unrivaled, also able to manipulate their Reiatsu in ways beyond the understanding of their peers such as condensing their Reiryoku into liquid for spellcasting.

Reiatsu Description and Effect(s): Reiatsu (霊圧, Spiritual Pressure) is the physical force/pressure that a person’s Reiryoku creates when released.

Describe your character’s Reiatsu. What color is it? Does it possess a unique shape? What type is it? (Standard / Elemental / Dual (Arrancar)) Also describe how your character’s Reiatsu affects the world and what it can do.

You may choose any combination of the following Reiatsu Effect(s):

Effect​
Description​
Damage​
Your Reiatsu can cause physical damage to others and the environment.​
Fear​
Your Reiatsu can instill fear in others.​
Paralysis​
Your Reiatsu can paralyze others.​
Phantom Pain​
Your Reiatsu can cause others to experience phantom pain.​
Stun​
Your Reiatsu can stun others.​
Other​
Describe a unique effect that your Reiatsu possesses.​

Spiritual Awareness: Describe how spiritually aware your character is. This means their ability to sense other individuals and the distance at which they can sense them (please avoid using specific numbers to describe this attribute.) Keep in mind that Quincy have an acute perception of Reiatsu.

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Quincy possess abilities that are unique to only them due to their spiritual race. These abilities are available to all Quincy unless the specific ability requires certain criteria to be met in order to use it.

Reishi Manipulation
Describe your characters level of Reishi Manipulation

None- Your character cannot manipulate Reishi.

Novice- Your character understands how to manipulate Reishi but often requires concentration to craft the most basic things, such as a single arrow or even forming their Spirit Weapon

Advance- Your character is a Pure Blooded Quincy or an experienced Quincy who can make Reishi bend to their will for a variety of tasks. Quincy at this level usually falls into spirit class 10-4.

Pinnacle- Your character is a master of the Quincy arts and falls into spirit class 3-1. The character’s subjugation of Reishi is second nature to them.

Blut

Blut is an advanced Quincy technique where the user flows Reishi directly into their veins to enhance either their defensive or offensive capabilities. It should be noted that no Quincy can use both offensive and defensive forms of Blut at the same time but instead must actively switch between them. Pure blood Quincy are able to obtain Blut naturally while mixed blood Quincy must learn it through training. The Quincy Emperor regulates the strength of Blut for the entire race and will alter it as required.

Describe your character's usage of Blut such as if they specialize in the usage of Blut or just one specific form of it such as Blut Arterie (the offensive form of Blut) or Blut Vene (the defensive form of Blut). Blut Vene Anhaben is reserved only for the Emperor as this form of Blut was only ever employed by Yhwach in canon. Lastly, the application of “switching between the two extremely fast” will be denied as it goes against the natural flaw of Blut that makes it balanced.

Shadow

A teleportation skill that is akin to a Shinigami Senkaimon or Hollow Garganta but possesses less limitations as to where it can take a user. The locations a Shadow can take a Quincy include and are not limited to Schatten Bereich, the Soul King Palace, The Soul Society, Hueco Mundo, and the Living world. In regards to the Soul King Palace a Quincy must already be in the Palace in order to open a Shadow for others, this is because of the multiple barriers that exist that prevent entry to the Palace of any kind. This skill can only be used where shadows exist. The size of the Shadow can be manipulated to increase its size to move large groups of Soldat through them at will. At its maximum size it takes the shape of the Quincy Cross. When Quincy use the Shadow to teleport, their Reiatsu signature vanishes completely with no way to trace it. Only Strenritter are capable of using this skill.

While this skill isn’t something to train or improve you are free to omit it from the bio if your character, if they are a Sternritter, do not plan on using it. Also, it is known that in the canon Quincy can use their ability while in the Shadow, such as when Nianzol Weizol was able to use his The Wind to protect Yhwach, it will not be an applicable usage of Shadow in the Rp as it will be considered unfair when used in combat.

Ransōtengai

A high level technique which allows the user to control their body parts using strings of Reiryoku controlled by their brain, forming lines or strings made of Reishi. Using this technique, the Quincy can control their body like a marionette, allowing them to move freely despite paralysis, broken limbs, or any other force which would impede normal movement. With it being a high level technique it is only ever employed by those of Spirit class 3 and above.

Blue Flames

Certain members of the Wandenreich, namely Sternritter, are capable of producing Blue flames made of condensed Reishi. These flames are hot enough to burn the rocks and sands of Hueco Mundo which are incapable of being burned. Not only is this an advanced level technique it is often rare to see it employed by other Quincy meaning only those in Spirit Class 2 and above are capable of utilizing this elusive ability.

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(Please select a level that you feel is associated with your character and then describe in your own words how and why they are at that level. The higher the level the more you must elaborate on why they are at that level.)

Hand-to-hand/Weapon Mastery

Hand-to-Hand (白打, White Hits; Viz "Hand-to-Hand Combat") is a close-combat style of fighting, in which one is unarmed and uses only one's body. This also includes the mastery of your weapon if it is something other than a bow or projectile based weaponry. I.e. guns, cannons, etc.

Describe what your character is capable of with their body and weapon.

None- Your character does not employ hand-to-hand techniques.

Novice- This refers to characters who understand the basics of Hand-to-Hand. They don’t possess any specializations, although they may know some basic techniques. This level is often seen in those in the Communication Unit.

Journeyman - This refers to characters who have a good understanding of Hand-to-Hand. They may possess a specialized form of hand-to-hand combat, and they often know several special techniques. This level is often seen in the Soldat.

Expert - This refers to characters who have extensive training in Hand-to-Hand. They certainly possess specialized forms of hand-to-hand combat, and they often know many special techniques. This level is often seen in the Jagdarmee (Hunting Corps) and Sternritter.

Master - This refers to characters who are at the pinnacle of Hand-to-Hand. They are pioneers of specialized forms of hand-to-hand combat, creating novel techniques able to accomplish mind-blowing feats. This level is often seen in those who make the effort to reach it.

Known Techniques: Quincy do not have any named hand to hand techniques. You are free to make your own but please be reasonable when creating them.

Hirenkyaku

Hirenkyaku (飛廉脚, Pure Flying Step; Viz "Flying Bamboo-Blind Slide") is an advanced Quincy movement technique, allowing the user to move at high speed by riding on the flow of Reishi created below their feet. Essentially, it is the Quincy equivalent to the Shinigami's Shunpo and the Arrancar's Sonído.

Describe your character's proficiency with this skill.

None- Your character cannot implement this skill.

Novice - This refers to characters who understand the basics of Hirenkyaku. They are able to use Hirenkyaku, although they can’t get very far nor can they maintain the use of it for prolonged periods. This level is often seen in those who lack proper training.

Journeyman - This refers to characters who have a good understanding of Hirenkyaku. They are able users of Hirenkyaku, their steps taking them moderate distances at good speeds. They are able to use Hirenkyaku continuously. This level is often seen in those who serve in the Communication Unit and Soldat.

Expert - This refers to characters who have extensive training in Hirenkyaku. They are able users of Hirenkyaku, their steps taking them far at great speeds. They are able to use Hirenkyaku continuously, and are capable of creating Speed Clones techniques. This level is often seen in those in the Jagdarmee and Sternritter.

Master - This refers to characters who are at the pinnacle of Hirenkyaku. They are the fastest Quincy within the Wandenreich, able to traverse extremely far distances at break-neck speeds. They are also pioneers of their field, able to create novel techniques with their speed. This level is often seen in those who make the effort to achieve it.

Known Techniques: Quincy do not have any named Hirenkyaku Techniques. You are free to make your own but please be reasonable when creating them.

Quincy Spells

Quincy have access to various spells that are crafted via Reishi or a combination of Ginto and the Seele Schnider. These spells have unique abilities and usages, more advanced spells such as Kirchenlied: Sankt Zwinger, which is herald as a spell of maximum protection among the Quincy techniques of offense and defense, are only available to those who master this art. Like Kidō, some of them are activated by calling out various commands.

None- This character cannot perform Quincy Spells.

Novice- This character understands how to cast Quincy Spells, however they require much time and set up to pull off. This level requires at least Novice in Reiryoku Control.

Journeyman- This character knows how to cast Quincy spells at a reasonable speed and can inflict meaningful damage. This level requires at least Journeyman in Reiryoku Control.

Expert- This character has valued knowledge of Quincy Spells and can cast them with finesse and relative ease while being able to deal significant damage with them. This level requires at least Expert in Reiryoku Control.

Master- This character has put in effort and made great strides in mastering the craft of Quincy Spellcasting. Outside of personally crafted spells unique to individuals there are no Quincy Spells unknown to them. At this level Ginto is no longer required as the individual should be able to condense their Reiryoku into liquid on the spot. This level requires at least a Master rank in Reiryoku Control.

Known Spells: You are free to make your own but please be reasonable and follow the lore when creating them. Heizen, Gritz, Wolke, Sprenger, Geldschrank, Kirchenlied: Sankt Zwinger

Archery

Heilig Pfeil (神聖滅矢 (ハイリッヒ・プファイル), Hairihhi Pufairu; German for "Holy Arrow", Japanese for "Sacred Destruction Arrows"), also known as Spirit Arrows (霊弓, Reiyumi) are the primary Spirit Weapon formed and used by the Quincy. While the shape of the bow or method of the Heilig being fired may vary from user to user, once they reach a certain level of mastery, and the individual may have their own preferred method of combat this still remains the primary weapon all Quincy use much like how all shinigami wield Katana as their base weapon.

None- You are unable to fire a Heilig Pfeil and are most likely just discovering your nature as a quincy.

Novice- You have some training on how to form your spirit weapon and can fire Heilig Pfeil although the speed and power of it may suffer.

Journeyman- You are well versed enough in the art of Archery to have high accuracy marks along with considerable speed and power behind your arrows. At this stage you are able to utilize the techniques associated with Heilig Pfeil.

Expert- Archery comes naturally to you and you have devised unique methods of firing off your Heilig Pfeil without the need of forming an actual bow, be it forming giant arrows and throwing them like javelins or firing them from your fingertips like simple blasts. The speed and power of your arrows is staggering and is not something that can be easily brushed aside.

Master- You have made the effort to achieve this level of Archery, this pinnacle. Your arrows fly at blinding speed and hit with such power that they can leave foes instantly destroyed without realizing what struck them.

Known Techniques: You are free to make your own but please be reasonable and follow the lore when creating them. Klavier, Licht Regen, Qualkreis

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Describe any special attributes or traits your character possesses. (i.e. genius intellect, master tactician, poison specialist, ect)

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Describe the equipment that your character carries on them. This section is important for Quincy as we possess more equipment than any other spiritual race in Bleach, not only that but our equipment is often vital to how we do battle. To help, the various tools will be listed below, along with their description along with any limitation on who may or may not use them, such as the Medallion used to steal Bankai which may only be used by Sternritter.

Gintō (銀筒, Silver Tubes): Small liquid-filled capsules that store Reiryoku, and are used by the Quincy for spell casting in the same way that Shinigami use Kidō. Like Kidō, they are activated by calling out various commands.

Seele Schneider (魂を切り裂くもの (ゼーレシュナイダー), Zēreshunaidā; German for "Soul Cutter", Japanese for "That Which Slits the Soul"): The Seele Schneider is a thin sword that can be fired similarly to an arrow. It's much longer than a standard arrow and functions something like a chainsaw: the Reishi of its blade vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts so that the Quincy user may easily absorb the freed spirit particles. It is also stated that using it increases spiritual power.

Quincy Bangle (装身具, Sōshingu; lit. "Body-Dressing Element"): The Quincy Bangle is an artifact designed to mimic a Quincy's natural powers. It works by drawing in Reishi from the environment, much like a Quincy does regularly. It can only be used properly by those who are already adept at forming and directing Reishi.

Hollow Bait: This item is a small, coin-shaped disk that attracts Hollows when crushed.

Reishi Heisō (霊子兵装, Spirit Particle War-Garb; Viz "Spirit Armor"): Armor which is composed of Reishi to protect the wearer, it includes a large bow and a staff hung across the wearer's back with a chain though these items can be omitted if the users chooses not to use them.

Medallion: a device possessed by select members of the Wandenreich military, including all Sternritter. When activated, it allows one to medalize (星章化 (メダライズ), medaraizu; Japanese for "Star-Emblemize") a Shinigami's Bankai, thereby stealing it and allowing it to be used as their own. The incantation that comes with the Medallion may be used to stall and disintegrate more troublesome Bankai for capture if said Bankai is already active. Keep in mind when using the term “disintegrate” it does not mean the Bankai is being destroyed but rather being broken down for faster consumption, if this process is interrupted the Bankai will be unharmed. (The incantation is spoken in German so for sake of continuity when it is used please use the German version of the incantation.

Incantation: "Aufreide. Meer eh wolken, wolken eh regen, regen eh nebel. Sieht balle eh um sieht ballen. Wir gut freude, Danach Vrund Dill Becher!"

Sanrei Glove (散霊手套, Sanrei Shutō; lit. "Spirit-Scattering Hand Envelope"; Viz "Scattered Spirits Glove"): Also known as the Leiden Hant (苦難の手袋 (ライデンハント), Raidenhanto; German for "Suffering Grip", Japanese for "Glove of Suffering") is a powerful Quincy artifact that can increase a Quincy's power exponentially, but requires a dangerous and exhausting type of resistance training by wearing it for a week while constantly firing spiritual arrows to master. The glove works by scattering the Reishi in the surrounding area, making it much harder to form a working bow. The variant worn by Wandenreich members is black with their empire's symbol on the back, and extends only to the wrist. This variant can be fashioned to match your character's motif/style meaning it does not have to be a glove but a different article of clothing. This tool is essential for using Vollständig and if it is destroyed the user loses access to their Vollständig. If it is destroyed while the user is already in Vollständig they will remain in that form until they disable it.

Quincy Cross (滅却十字 (クインシー・クロス), Kuinshī Kurosu; Japanese for "Destruction Cross"): A cross in the shape of the Quincy symbol that only those who have inherited Quincy abilities and techniques are allowed to possess. Standard equipment for any Quincy, the Quincy Cross acts as the focus for a Quincy bow, known as a Heilig Bogen. The shape of the Cross can be a traditional cross or a pentacle. The Wandenreich can give a Quincy Cross to individuals who are not Quincy, including even Arrancar; those individuals gain the ability to perform Quincy abilities such as the Shadow technique and even the ability to form a Spirit Weapon.

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A Quincy combines the Reishi in the atmosphere and the power of their Quincy Cross in order to form a weapon. Spirit Weapons, like Zanpakutō, are also capable of harming Hollows, which is their intended purpose. However, a Spirit Weapon completely destroys Hollows rather than purifying them. The only thing that limits the power of a Quincy's Spirit Weapon is the Quincy's own stamina and spiritual power. The form of a Spirit Weapon is entirely dependent on a Quincy’s motif/style, anything from swords to gatling guns to thorns may be used. Quincy may also give their Spirit Weapon a unique name that suits their motif. The naming conventions use the German language.

Spirit Weapon: Please describe your spirit weapon or use a picture instead.

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This is the name given to the epithet corresponding to each Sternritter's particular ability. When promoted to the ranks of Sternritter, a Quincy of the Wandenreich undergoes a ceremony called the Initial-In-Soul Writing Ritual. The basis of this ritual involves the Quincy in question drinking a cup of the Emperor's blood, after which the Emperor is able to write an initial of the power they wish to bestow on the selected individual's soul. In addition, the granted power returns to the Emperor should the Sternritter die. For the sake of role play you will have control over what power you receive and when a Sternritter dies the Emperor instead will gain a boost in power rather than obtaining the power of that Schrift.

Schrift Name: For example the name would be A - The Almighty, X - The X-axis, and so on and so forth.

Schrift Ability: Describe the ability of your Schrift in detail including its strengths and weaknesses.

Vollständig Name: The name of a Quincy Vollständig must incorporate the name god and be in German. Examples of this are: Piskiel (神の正義 (ピスキエル), Pisukieru; Japanese for "Justice of God"), Grimaniel (神の歩み (グリマニエル), Gurimanieru; Japanese for "Walk of God"), Barbarriel (神の雷霆 (バルバリエル), Barubarieru; Japanese for "Thunder of God")

Vollständig Abilities: Vollständig grants Quincy various abilities. Please describe in detail how your character makes use of each of these enhancements.

Vollständig Appearance: Describe your Vollständig appearance or use a picture.

Sklaverei: Allows the user to absorb large amounts of Reishi via their Heiligenschein, either to empower their Spirit Weapons, or to augment the form and capabilities of their Vollständig itself. Using Sklaverei, a Quincy's capability for Reishi absorption increases drastically. They can absorb the trees, sand, rocks, and the buildings in Hueco Mundo or Soul Society, and they can even absorb spiritual abilities and entire living Souls although living souls are able to put up resistance to this depending on their strength.

Flight: Please describe how your character utilizes flight. Please be reasonable when describing aspects such as speed as no Quincy has been shown to break the sound barrier with their speed nor has any impressive feat been shown when they use their ability to fly.

Enhanced Schrift: Describe how your Schrift is enhanced. To better understand this we’ll use Bambietta’s Schrift as an example. Her normal Schrift allows her to create bombs that explode on contact, her enhanced Schrift allows her to turn anything into a bomb that her Reishi makes contact with. Keep this in mind when crafting your enhanced Schrift.

Enhanced Spiritual Awareness: Describe how your Spiritual Awareness is increased. Refer back to what you wrote in Spiritual Awareness then elaborate on how that is increased.

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Character Relationships: Describe any relationships your character may have with other characters.

Likes: Describe what your character likes.

Dislikes: Describe what your character dislikes.

Favorite Foods: Describe what your character enjoys eating.

Hobbies: Describe hobbies your character partakes in.

Theme: Link your characters theme song!

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Describe your character's history. Utilize this section to document your characters journey through the rp.​
 
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Ywi

Administrator
Staff member

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"ke ke ke ke ke ke"

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Character Name: Leon Mahr
(レオン・マール, Reon Māru)
Physical Age: Late Teens-Early Twenties
Race: Quincy
Quincy Type: Pure-Blood
Birthday: August 18th
Gender: Male

Height: 6'4'' || 193cm
Weight: 167lbs || 75kg
Blood Type: B-

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Affiliation: Wandenreich
Title: Sternritter
Letter: U - The Ultraviolence
Base of Operations: Silbern

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Physical Description:

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The first feature most noticed about Leon is his blonde, choppy, blunt-cut bangs, descending over and obscuring the upper half of his face, ending just below the bridge of his nose.

While he chooses to hide behind a curtain of dull blond, masking what he considers a sub-par face, the fact of the matter is his perception of himself is skewed and unfair. Refined, high cheekbones, nose straight save for a slight bump near his bridge, blue eyes cool –cold, even-, and his lips soft in a boyband-esque pout. They coalesce and blend with one another, giving him a subjectively handsome look that promises far better than the fetid reality.

Fuelling this attractive surface is a haughty smirk, crooked in all the right ways to compliment his entire disposition.

Long legs and arms, stretched gangly and awkward, no matter how he may try to mask the growth spurt that hit him out of the blue with undeserved confidence and assured gestures. His shoulders are rather wide, adding to his overall height and intimidation factor in just such a way to make him unnervingly perfect.

Uncanny, even.

He is thin, ribs poking out at just the right angles as he moves, as though he could be shattered by a strong breeze despite his cocky gait. Muscle curling under skin ripe to tearing, and over bone threatening to do just that. Lithe, for all intents and purposes, built for specifics.

His uniform is kept simple, standard to what Sternritter wear when on-duty. Mid-calf boots, and black half-palm gloves adding some depth to his pale palette.

Both of his earlobes are pierced, with an additional upper lobe piercing on his left.


Personality:

Leon is, in short, an odd guy. Off-beat in a way that leads him down twisting paths, thought processes unpredictably predictable, throwing off the rhythms of those subject to his constant shrill laughter without being accustomed to the crude display of inhumanity that defines him.

He is, for absolute worse, a misogynist. His opinions regarding women are ludicrous, medieval in how behind they are, how they allow him the mental freedom to speak ills upon any woman that he perceives as having stepped out-of-line, and then laughing off any angered or violent responses, as though he wasn't spewing backwards rhetoric for no reason.

When it comes to men, on the other hand, he's far more laidback. Where there could be jealousy of other men having more luck with women, being better looking than he is, any array of traits that could spawn a green-eyed monster– There isn't. Leon enjoys hanging out with other guys, happy to pal around when given the opportunity.

That being said, he's still himself– A person rotted to his core. He's mean, he's cruel, he's awful. It seems his purpose in life is to make everything difficult for those around him. He's blunt, unthinking, and impulsive. He says whatever he wants, whenever he wants, and everyone else simply has to live with it.

The bitter hate sewn to his inner scalp is lackadaisical. It isn't something he thinks about, not truly. He doesn't think about much, but least of all what he says or does that can, and will, hurt others.

He doesn't take much, if anything, seriously. In even the most awful of situations he'll find himself laughing, making light, and joking around, entirely because he cannot, and downright refuses to, express emotional or physical distress in any way other than turning it all into one big joke. Every bile ridden remark spoken with smiles and cheer, casual to the point of seeming uninterested.

To those that observe him for long enough, however, it becomes obvious that Leon is somewhat desperate for companionship. Always moving to speak even when others recoil from him, dreading whatever awful thing he's about to say to them, and doing his best to converse in spite of constant failures and rejections. He's pushy and stubborn, socially deficient only in how he refuses to take 'no' for an answer.

An unexpected addition is his fondness for skinship. He's touchy-feely, offering shoulder pats and high-fives like they're going out of style; sitting too close, throwing an arm around any who will let him, leaning on everyone shorter than him, so on and so forth.

Were he not well-known within the Sternritter for being utterly detestable, it'd almost be cute how he trudges after the incredibly few who somehow manage to tolerate him like a lost puppy.

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Reiryoku Level & Spirit Class: High (Spirit Class 8)
Reiryoku Control: Expert

Comparing oneself to a god is a fruitless endeavour, one that Leon does not partake in, wholly aware that while he's an ant under the Emperor's foot, he's also nothing to scoff at when it comes to his reiryoku reserve. The underwhelming, pathetic average still stumbles and wanes, desperately clutching at the pedestal he comfortably sits atop alongside the other Sternritter.

Trained by the lesser Sternritter during the false-Emperor's reign, Leon owes all of his basic Quincy training to them as likely most, if not all, young, potential-ridden, Quincy do. What made him stand out enough to warrant being picked up off the street he had been, he doesn't know, nor care, only ever saying that it's obvious he would be worth the time and effort of honing.

With Sternritter as teachers, wrongly appointed they may have been by the fake, allowed Leon luxuries in his training that others weren't. He could engage with stronger Quincy, test his mettle, sharpen his control over himself against living beings that had outclassed him once upon a time.

He wasn't, and still isn't, a genius, so his training hardly created results instantaneously, rather building up slowly as he grew. He has a long way to go yet to harness his reiryoku to its fullest extent, but he's still a cut above most. Able to utilize Blut when needed, and enhance his Hirenkyaku and speed to benefit his strengths without the need to patiently build-up his energy or risk himself with lacklustre outputs.


Reiatsu Description and Effect(s):

An oddity, much as the rest of him, is that Leon's reiatsu is unable to drift far from him– Where others' reiatsu can grow, consume, utterly overwhelm and devour those unlucky enough to be subjugated within it, Leon's reiatsu seems incapable of bolstering its size to match his capabilities and spiritual power, only ever hovering a few centimeters from his body no matter how he may exert it.

Because of how compact it is around his body, his reiatsu is extremely potent, acting more defensively than most, preventing him from being affected by the bulk of, if not all, effects within others' spiritual pressure by virtue of being laser-focused on nothing but himself, as well as keeping him standing under even the most oppressive, powerful exertions of spiritual pressure.

That being said, for as much of a perk his reiatsu is, it completely lacks a secondary effect of its own.

A rather large drawback to his reiatsu– lack of effect notwithstanding- is the fact it is incredibly easy to pinpoint his location, even for those below average in their sensing ability, when he releases it. He is a walking-talking target symbol of tightly-wound spiritual pressure, calling attention to his exact location. Because of that, he tends to use his reiatsu as another form of distraction both in and out of combat. Out of combat for more obvious reasons, to pull attention to himself and away from someone, or something, else. While in combat it becomes like a light switch, flicking on and off at a near-moment's notice thanks to the fact he doesn't have to pull a large radius of reiatsu back to himself, his deficiency working to his advantage and physical strengths.


Spiritual Awareness:

Leon's sensing is average, neither particularly accurate, nor particularly lacking, a firm middle-ground that allows him to gauge another's' capabilities in a general sense, and able to track the occasional trail of reiatsu or showcasing of spiritual pressure, as most if not all Quincy who are untrained can.

That is, when he isn't exerting his own reiatsu. Another problem with how concentrated his spiritual pressure is, is that it messes with his sensing abilities, all-but shutting them down due to being unable to see beyond the fog of himself.

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Reishi Manipulation: Advanced

Skilled in Reishi Manipulation from the years he spent being trained, Leon is capable of manifesting his Spirit Weapon(s) quickly, and creating his particular Heilig Pfeil without needing to concentrate considerably hard– A definite boon for a man that refuses to think.

Overall, there is nothing particularly fancy about his manipulation. He absorbs Reishi as any Quincy of his level would, handles his outputs as needed, reeking of normalcy, the average for his skills and abilities.


Blut

Leon, while having the ability to use Blut, chooses not to in most scenarios.

His actual usage of Blut is generally as a last resort, something that is only for moments he thinks he could actually die, or suffer fatal damage to his person. Needless to say, Blut, to him, is only Blut Vene– defensive. Its offensive capabilities are left completely to the wayside simply due to how he handles himself in combat and scenarios that may benefit from its usage.

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Hand-to-hand: Expert

Leon is a tanky man, his lack of actual bulk notwithstanding. While he lacks a protective layer, it doesn't seem to hinder him in his preferred arena of personal space butchering even if it should. The sonata of bone scraping bone welcome while mutual bodily destruction boils his blood and pulls forth the worst side of him, his lack of bite prior making way for a creature that thrives on the kill or be killed of battle.

He isn't made of steel, doesn't utilize his blut when he should, refuses to reign in the thick layers of pure reiatsu that hover so close to his body. And it's all for the sheer thrill of feeling fleshy bits pulp to mush beneath his painfully human, breakable, fists.

Much as his build conveys, he isn't particularly strong, physically. He can take a beating, but giving as good as he gets isn't within his wheelhouse for as much as he loves to brawl. He isn't weak, but his purpose is to progressively break down his opponents, not to win quickly.

Leon is rather adept in close quarters though, ample dirty, underhanded, tactics to call upon, and a particular swiftness to his movements that allows him finesse. His style isn't coherent, forced together, an amalgam of variety. He's no master of anything, no particular method of combat dominating the others in his arsenal, a true mixed bag that knows a few "official" moves here and there, but that mutates and fuses everything he can into one another, testing what works and what doesn't as he goes. To him, formality within brutality is irrational, stupid, the best way to become predictable. That isn't to say he's uncoordinated, however, as he is more than capable of planning through battle, thinking on his feet, chaining his movements to one another in a display of keen understanding of his own abilities that says he isn't as simple as he outwardly portrays.

For him, picking up new moves from utterly unrelated martial arts is easier than it is to be bogged down by principals. A street fighter informally trained to use whatever, whenever, to get the upper hand. Honour is for the dead, or soon-to-be, in his opinion.


Hirenkyaku: Expert

As though it's second-nature, Leon makes use of Hirenkyaku at every opportunity presented to him– Blinking from one spot to another in short bursts, whether to attack, dodge, or what-have-you. Skating around like he were a figure-skater, finely honed in maneuvering in just such ways that he appears as though he is toying with those subject to the frustrating methodology he employs both in and out of combat.

He's fast, precise, and quiet– save for his inane giggling. Jumping from space to space in uneven, unpredictable, patterns. Where he may next pop up is a matter of following the rhythm of his spiritual signature, rather than of trying to foresee the patterns of a strange man.

Over longer distances he is still as nimble as he is with shorter ones, though distance has never been his preference, so he often loses interest if he needs to constantly be chasing a target over great distances or for too long. That isn't to say he lacks in endurance, or actual ability to travel as far as his little heart desires, more that he is quick to lose his patience, his attraction to following a target. Like a cat growing bored of playing with prey that refuses to be caught, he doesn't enjoy the chase as much as he enjoys the result.


Quincy Spells: None

Leon is a difficult student, to say the least. For everything he latches onto, finds a genuine enjoyment of and practices as diligently as someone like him is capable of, there are also the things he finds tediously mind-numbing. Things he can't give less of a hell about, boring him to tears as he zones out and stops paying attention.

Spellcraft is the latter.

Were he to actually dedicate the time and effort toward advancing his understanding and abilities with spells, there is a possibility he'd become adept with them– But who wants to spend time learning something as lame as spells? Not him, that's for sure.


Archery: Expert

By necessity, Leon's skills with his bow are hyper-focused on ensuring he can quickly close in on an opponent, cutting into their personal space so he can actually make use of his Rabauke. Manifesting, then vanishing, then manifesting again as the tides shift and change, as he feels the need to swap through his two varieties of spirit weapon.

Where it might be smart to focus on only his capabilities with his Rabauke, he actively chooses not to, knowing of its short-comings and that he needs to compensate for them somehow– And that way is by utilizing both the bow he had before he could create his personalized one, and said personal spirit weapon, within moments of one another.

Known Techniques:
Qualkreis

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Attributes & Traits

Enhanced Reflexes

As inferred by his preferences and leanings, speed is something Leon takes particular pride in. He's not the fastest, nor will he claim to be, but he is certainly faster than most. Including when it comes to his reflexes. Instinctually reacting to who and what is around him without needing to be paying much attention. Catching, countering, dodging with only a moment to react given.

Disinterest
Leon isn't the brightest bulb in the closet when it comes to academics, thanks to his mind wandering elsewhere the moment he becomes even vaguely disinterested in a topic. He's more likely to fall asleep reading a book, listening to a lecture, or being forced to learn in any capacity, than he is to diligently suffer the dull droning of whatever it is that his brain refuses to latch onto. He's rather obnoxious about it as well, making it plainly obvious how utterly droll he finds the subject(s).

This disinterest extends into other facets, even combat. If anything bores him, or begins to, he dismisses it in favour of finding something else that intrigues him.

Handy
Being dubbed as completely intolerable and not worth the energy to be around is a normal part of Leon's day-to-day– As are the inevitable calls of those who need help with fixing issues around their homes, work spaces, or even public areas. If a matter of repair, plumbing issues, or any chores of the like need doing, the people know that Leon and his toolbox are there to assist– with a condescending coo of 'Oh? You need my help?' and the knowledge that until he's done with the task, the other person or people are forced to put up with him.

Left-Handed
His dominant hand is his left. Though he actually prefers to wield Rabauke- and various other weapons or tools– with his Right.

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Quincy Cross
(滅却十字 (クインシー・クロス), Kuinshī Kurosu; Japanese for "Destruction Cross")

Worn around his wrist, it's nothing special and exists on his person as the rest of his clothes do; with no real thought given to it.


Leiden Hant
(苦難の手袋 (ライデンハント), Raidenhanto; German for "Suffering Grip", Japanese for "Glove of Suffering")

One of his gloves is his Leidan Hant. Considerably shorter than the usual variant.


Medallion
(星章化 (メダライズ), medaraizu; Japanese for "Star-Emblemize")

An item that Leon actually takes care of, has some semblance of attachment to– Not for a good, personal reason, but because it serves the important purpose of covering what his schrift can't. ie; Stealing a Shinigami's bankai so he can truly force them to engage him the way he wants them to.

He doesn't even want to use any Bankai he steals himself, he's just that obsessed with fist fights.


Multitool

A convenient tool that Leon keeps on his person whenever he has a pocket to store it in.

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Spirit Weapon:

Heilig Bogen

(神聖弓 (ハイリッヒ・ボーゲン), Hairihhi Bōgen; German for "Holy Bow", Japanese for "Sacred Bow")

The non-personalized variant of Leon's Heilig Bogen is as one would expect; Impersonal. It takes the form of a standard longbow with no bells or whistles to make it unique or stand out compared to other bows.

Heilig Pfeil
(神聖滅矢 (ハイリッヒ・プファイル), Hairihhi Pufairu; German for "Holy Arrow", Japanese for "Sacred Destruction Arrows")

What his standard Heilig Bogen lacks in grand display it happily makes up for in its Heilig Pfeil.

As an utter opposite of Rabauke's bullets, these arrows are large, inaccurate, and unwieldy in how they fire; utterly incapable of being controlled aside from a general direction, though are also not nearly as strong as Rabauke.

For all the terrain destruction they do, the fact of the matter is that they are not particularly useful against living opponents, least of all those capable of protecting themselves with any array of defensive abilities. These arrows are more of a display piece– a distraction. Whether for Leon to quickly swap to his Rabauke and charge his opponent, create an opening for himself or a comrade to flee, or anything he may need an annoyingly hard to ignore mess of blinding light, rubble, and dust for.

They resemble Qualkreis, just on a lesser scale as they are still singular arrows fired from a singular bow.


Rabauke
(ラボーク, Rabōku)

Leon's solidified and personalized spirit weapon takes the shape of an Apache Revolver, with both the handgun and dagger built into a handle that fits to the curve of his palm. The muzzle faces outwards, and the trigger is on the opposite end in range of his thumb, allowing him to quickly fire at close-range.

Heilig Pfeil
(神聖滅矢 (ハイリッヒ・プファイル), Hairihhi Pufairu; German for "Holy Arrow", Japanese for "Sacred Destruction Arrows")

Because of how short the barrel is, Rabauke has incredibly limited range. The bullet-shaped Heilig Pfeil it fires quickly lose steam and peter out to nothing, or lose so much power that they won't affect whoever they hit. However, when fired at point-blank they are extremely powerful, being capable of shooting through even Blut–

In small areas, that is. They are only able to blow through the width of a fingertip with each shot. While still potentially killer, the chances of a bullet actually piercing anything important are low when taking into consideration Leon as a person.

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Schrift Name:

U - The Ultraviolence

(超暴力 [ザー・アルトラーバイオレンス], Zā Arutorābaiorensu; Japanese for "Ultraviolence")

Schrift Ability:

The Ultraviolence is, despite how it may imply otherwise, a Spiritual Nullifying ability that forces his opponents into martial combat if they want to engage him, by completely shutting down their own capability of utilizing their spiritual abilities or techniques within a certain radius around Leon.

Shikai, Kido, Cero, Bala, Hierro, Reiatsu, Kaido, everything barring a Shinigami's Bankai, become unusable if within his range, meaning Zanpakuto are only capable of being used as actual swords and such, and will revert to their sealed form if in Shikai when entering the range.

This radius also causes long-ranged abilities to fizzle out to nothing if they enter it, so attacking him from outside of his range with them doesn't fix the issue his schrift creates.

It does not affect other Quincy.




Vollständig Name:

Levatel

(神の空虚 [レバテル], Rebateru; Japanese for "Void of God")

Vollständig Appearance:

He has a standard Heiligenschein (光輪 (ハイリゲンシャイン), Hairigenshain; German and Japanese for "Halo"), and a notable lack of wings.

While in Vollständig his reiatsu changes to a slightly greener, more teal shade of the traditional quincy blue, adding to the unnatural, uncomfortable, uncanny feeling that seems to follow Leon like a plague.

Always just slightly to the left of right, and his Vollständig is no exception.

[ABILITIES UNDER CONSTRUCTION]

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Character Relationships:

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Ado

The man, the myth, the legend. God Himself. A man so out of reach, yet entirely tangible.

That title, however, doesn't stop Leon from approaching God as though he were just another man. For so many years that is all he was anyway. Why start treating him any differently now that he has realized his true status?




Likes:

Sweets.
Mainly he enjoys sugary drinks and fluffy pastries.

Technology.
While he was raised as all younger Quincy have been, Leon has a considerable interest in various sorts of technology– Initially it had only been in what was available to him, limited they were, but eventually extended further as the Quincy were introduced to the world beyond theirs.

Video Games.
Leon enjoys playing video games and, shockingly, isn't a toxic player… As long as he is under the assumption everyone he's playing with is a man.

Dislikes:

Tea.
Green, Earl Grey, Citrus; It doesn't matter what sort it is, Leon despises tea. He hates the taste, the look, the people who obsessively laude it, he petulantly hates the mere concept of what he refers to as 'leaf water'.

Hobbies:

Tinkering.
As inferred by his interest in technology and general handiness; Leon enjoys fiddling with anything he can. He is adept enough to get the jist of how something works just by looking at its innards, and can completely wrap his head around it after taking it apart and rebuilding it once or twice.

If handed something he can pop open there is an 80/20 chance of him doing so and messing with it.

Favorite Foods:

Marzipan Potatoes
(マージパンカートフェルン, Mājipankātoferun. lit. Marzipankartoffeln)




Theme: That's What Heaven Feels Like

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Very little is known about Leon's life prior to seemingly being picked up out of thin air. He certainly does have a history, knows of his own origins, yet he's never been keen to bring it up even when questioned directly. At the most he'll shrug, at the least he outright ignores whoever may have brought it up.

 
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Souris

Administrator
Staff member

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"Come on man - please tell me you aren't already broken... I was just catching my groove."

Chirurg (外科医, Surgeon) | Grabwächter (墓守, Gravekeeper) | Nekrotische Monstrosität (壊死性の怪物, Necrotic Monstrosity) | Frankenstein (フランケンシュタイン) |
Verrückter Metzger (狂った肉屋, Mad Butcher)

Character Name: Ryker Unterreiner
Nickname: Riot
Physical Age: Early Twenties
Race: Quincy
Quincy Type: Pure-Blood

Birthday: September 22nd
Gender: Male
Height: 170 cm
Weight: 59 kg
Blood Type: O

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Character Theme:
Paledusk - SLAY!! feat. Hideyoshi

Battle Theme: Murderous Intent Vs Murderous Intent - Maximum the Hormone

English Voice Actor: Zeno Robinson
Japanese Voice Actor: Nobunaga Shimazaki
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"Piece by piece I learn more."

Affiliation: Wandenreich
Title: Sternritter
Occupation: Researcher and Surgeon
Letter: G
Base of Operations: Silbern

Deep within Silbern is a secure lab that is one of the main locations of Ryker's research and experimentation. It's walls extra reinforced, its appearance sterile and dimly lit by medium sized sconces bearing blue flames, with instruments of dissection and wrapped severed limbs hanging from the ceiling above. Shelves holding series of written records and discoveries line the outer reaches of the space's boundary. Entry into the space is restricted for a majority of Quincy, excluding their leader and trusted loyalists directly sworn to Ryker himself. The lab has round the clock security, as well as is rumored to house concealed countermeasures should conventional muscle fail.

Ryker spends a majority of his time in this space, even sometimes sleeping in the lab itself when fatigued from long binge sessions. Though despite this - there is no beds in the area... but there are operating tables - which may work just as good for someone like him.

Even though the lab appears the way it does, it is constantly aromatically appealing. Incense burners can be found around keeping the room in a rather light and pleasant air despite the darker tones to the visuals.

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"Ever hear of the story of Max und Moritz?"

Ryker is someone who is obsessed with the intricate and unique secrets of bodies. The constructs that God has made are all beautiful in their own way, the ways they interact and harness power is the truest gift. He is a researcher, a surgeon, and a true appreciator of the inner workings of all beings. Every lesson learned is a means to an end. And that end will always be the right one. He views Quincy as the only one of the races who respect the natural will. This acts as a core motivation for Ryker, following their ranks and methods to the period at the end of a well constructed sentence.

Outside of his pseudo-religious ideology and loyalties, he is an innately curious being, opting to study and research anything outside of his understanding. He spends much of his time rummaging through old scrolls, tomes, and logs on anything and everything the worlds have to offer. He will even push his own subordinates to retrieve information at the risk of their own life, as the knowledge gained will be worth it in the end. This seeking extends to even works of fiction as they serve to display the morals of people and act as a reflection of the psyche of the author. Everything is a lesson to be learned… and in turn becomes a tool or weapon to be used for the Quincy’s regime.

In battle he is often seen exhibiting a less reserved and more savage demeanor. Opting for up close and personal confrontation, reveling in the exchange of blood and bruises. The best way to push the envelope of understanding is on the edge of despair and death - and so he will enact brutality unlike anyone has ever seen. One might call this some form of psychosis but Ryker is in full control of himself, knowingly choosing to act in such a way. Finding it both fun and a true psychological test for those that have the fortune of being a part of one of his trials. He will use this bloodthirsty nature to peel back the skin that hides the deepest secrets within one's soul.

Quirks: Ryker has a habit of always keeping himself occupied with something, even if it's something like a small toy or object that he fidgets with. He doesn’t exhibit any degree of anxiety or disorder that would provoke this behavior, but he still does so for some reason.

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"Ohoho! You look useful! Lemme borrow some of that!"

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Reiryoku Level:
Immense
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Reiryoku Control:
Master
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Ryker is a being with a true unity between body and soul. His entire self-imposed purpose involves the understanding and evolution of one's being. He has dedicated his time to pure and ceaseless bodily domination. Even before the acquisition of his letter, he trained endlessly on the usage of his own spiritual power and researched every possible way he could push his physical form to its peak, even if that meant bringing himself under his own knife. What truly divides a mortal being and a monster? Is that line able to be broken down by an endless onslaught of breaking and rebuilding? And could the grace of God itself - be the deciding factor in that ascension? Ryker would be one to test that feat.

Though in all this practice, experimentation, and mutilation - this seeking for that answer would not be born out of a place of needless growth. After all what is the value in power without the purpose to attend to. Ryker's motivation in this cycle was the reason for this perfection, not a stepping stone. Any factor of his strength was a byproduct of his research, without a greater goal in sight.

Ryker's body has been molded into a perfect home for his spiritual power, a synergy attainable by few. With every breath his power is woven between his being, with every flex of muscle the air shifts. His coordination between his body and spirit walk stable down the dividing line. Arms outstretched and with a rhythm guiding his step, he paces along that self tailored boundary without even a teeter to the side. Whether piloting his power to strengthen a strike or to shape reishi, Ryker's relentless efforts have brought him to the pin's eye within the storm. Though even with what people may consider mastery, he can't help but wonder if there's something even further beyond that.

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Reiatsu Description
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Fear / Formication

Those caught within the release of Ryker's spiritual pressure may experience an intense and looming dread, one that crawls beneath the skin and wrestles with their very muscles. To be at the whim of this influence is as if to have a million tiny insects stitched beneath one's very own protective layer. The mites of potential death and rot gnawing and running through their very being. The weakest of minds may very well want to draw back the flesh just to liberate themselves from the infestation. This bout of fear-born insanity to others, those more resilient to the effects of the Reiatsu, will not witness the afflicted's hive-like claims.

The nature of this release relates to the deep desires of Ryker, his craving for deeper understanding, the very drive that gets beneath his own skin. Where for him it may just be a motivation, a whisper in the ear, a devil on his shoulder - for those less resistant to the vexing influence of another's power, it would seem to be something more tangible.

Spiritual Awareness: Ryker's perception of spiritual energy is as fine tuned as a top sniper's eyes - never missing a bit and guiding their 'shot' towards a precise end. Even over vast distances he can discern the origin, state, and type of spiritual presence, allowing for him to gain useful information and cut through the noise so he can focus on his intended mark. He is so in tune with tracking that even in the heat of battle he can read and formulate responses to shifts and changes in spiritual power. This trait acting as something akin to another natural sense. Just as easy as it would be for him to see an attack coming his way, he can in turn 'feel' it the same way.

Ryker can thrive with this in either the most isolated of instances or even the most crowded. Locking onto the lonely spark in a wide area or the one distinct flicker among a crowded battlefield. The very essence of the souls around him send shivers down his spine, one that draws out his excitement for a new discovery or chance to test his understanding.

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Reishi Manipulation:
Pinnacle
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Reishi bends to the will of Ryker. Constructs comprised of it are just reservoirs from him to draw from. It is as simple for him to reach for that reserve, as it would be to dip a cup into a basin of water. He had always had a close relation to the flow of Reishi but honed this even more through his physical enhancement journey. That goal serves as a stepping stone for further strengthening his actions and supplementing the short comings of his preferred approaches. Stripping the environment of their constitution to embolden his projectiles, techniques, or even himself is as simple as taking a breath.

His original approach was rather traditional with focusing on traditional archery and enhancing that but it was inevitably abandoned to instead complement his approach more. This lead to the development of techniques that either allowing the closing of gaps or raising the pressure of an already near encounter. The more abundant the Reishi, the more he can apply ceaseless and merciless assaults.

Reconstruction of Reishi is also a tool at Ryker's disposal, allowing for him to make new constructs as well as rip through existing ones with ease. Something that Ryker wears with pride, as it is a symbol and tool of a true Quincy. And it also serves as another conduit to his imagination and curiosity.

Ryker has no need to form a conventional spirit weapon to propel a Heilig Pfeil, something to which he has displayed the ability to manufacture the projectiles from movements that are reminiscent to throwing knives.

Utilizes:🛡️Blut |👤Shadow | 🧵Ransōtengai
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👊🏿Hand-to-hand
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Master

Ryker revels at the opportunity to get up close and personal with those he has set his sights on. Even from a young age, long before his unyielding curiosity crept in, he had always enjoyed close quarters encounters. Whether that was with unarmed martial prowess or even through the clashing of blades - he sought out every opportunity to express his skill. He has picked up countless styles of fighting over his lifetime, learning not only the importance of the necessary form but even down to the anatomical information that would make the techniques all the more lethal. This would include both the way one's own body operates during a strike, as well as where that attack should be placed for the upmost result. Time and time again, success or failure would serve as a lesson.

What started as a passion became a lifestyle as a whole. While others around him would strive to heighten ranged supremacy in combat, he preferred mastery of physical bounds that would even pressure those who sought the former. After the acquisition of his Schrift, this preference became significantly more advantageous to him. If he overwhelmed someone from a distance it'd create less of an opportunity for his ability to be utilized, not to mention the integrity of specimens may be too poorly maintained with that in mind.

Through the integration of spiritual energy manipulation, the feats of his physical aptitude can reach astounding results. His battle instincts function at a level that can tread the line between pinpoint controlled accuracy and reflexive counters that require no forethought. Something at which needs not sacrifice the other to preserve the dance.


Known Techniques:
Beißen
(バイトダウン, Bite Down): Ryker condenses Reishi along his fingers, honing them into the shape of claws. This reinforces and protects his hands while adding a newfound severing utility to his appendages. While utilizing this technique, he often releases a flurry of impossibly fast slashing or clipping motions, honed with the intent of severe maiming and dismemberment.

Weltenbrecher (ワールドブレイカー, Worldbreaker): A Reishi enhanced strike that empowers a single attack with an intense aftershock of damage that triggers as an echo of the initial impact. This attack houses with it the power to subject that which has been struck with a hammering force that can cause both wide scale and direct destruction, demolishing areas or shattering opponents.

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🏃🏿‍♂️‍➡️Hirenkyaku
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Master


Nimble is a bit light of a descriptor to describe Ryker's proficiency for the Quincy's own brand on footwork. He can style on a majority of his opposition with the impression of his rhythm. Was here or there? Was he far or close? Questions that might not matter in a mere flicker of time, as he could have already changed the answer to that question. There are few that can outrun his strides and even fewer that can predict them.

When it comes to his potential in a moment, it is often only limited by his desire. How does he want badly does he want a fight to end? Or how hard does he want to push his opposition? Those carry more weight in that moment than his physical capabilities. The union of his spiritual control and bodily training synergizes to make the most of combative expression. Pressure, pressure, and you guess it - more pressure. There is no need to sit back and bait an opening when it can be created by oneself - and adapted to on the fly.

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🕸️Quincy Spells
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None


Ryker has no personal interest in the utilization or expansion of Quincy spells. He does not neglect the utility they offer but finds no benefit for himself. His knowledge of them is purely down to the mechanics and purpose behind them - and therefore has no applicable skill in this aspect.

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🏹Archery
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Expert


Ryker's aptitude for archery is one that was built up since he was young. Harnessing the full expression of an archer with a deeply practiced art, nailing target after target - right on the mark. With each holy arrow cast their path would be lead true, destined to land a debilitating or definitive strike. Even with potential obstructions, he can find the route with the least resistance.

Given the methods he employs for battles, there are times when he will make use of many holy arrows at once. A feat that he is capable of keenly orchestrating the path of every projectile he casts, even while plentiful. The ability to recourse them as well assures that even a near miss or a dodged projectile can have another life at hitting that or a new mark. Though 'archery' in the grand sense is an odd attribution for the way he manifests and uses his spirit weapon, the same can be said for either approach.

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Equipment

Hollow Bait:
This item is a small, coin-shaped disk that attracts Hollows when crushed.

Medallion: A device possessed by select members of the Wandenreich military, including all Sternritter. When activated, it allows one to medalize (星章化 (メダライズ), medaraizu; Japanese for "Star-Emblemize") a Shinigami's Bankai, thereby stealing it and allowing it to be used as their own. The incantation that comes with the Medallion may be used to stall and disintegrate more troublesome Bankai for capture if said Bankai is already active. Keep in mind when using the term “disintegrate” it does not mean the Bankai is being destroyed but rather being broken down for faster consumption, if this process is interrupted the Bankai will be unharmed. (The incantation is spoken in German so for sake of continuity when it is used please use the German version of the incantation.

Incantation: "Aufreide. Meer eh wolken, wolken eh regen, regen eh nebel. Sieht balle eh um sieht ballen. Wir gut freude, Danach Vrund Dill Becher!"

Quincy Cross: A cross in the shape of the Quincy symbol that only those who have inherited Quincy abilities and techniques are allowed to possess. Standard equipment for any Quincy, the Quincy Cross acts as the focus for a Quincy bow, known as a Heilig Bogen. The shape of the Cross can be a traditional cross or a pentacle. The Wandenreich can give a Quincy Cross to individuals who are not Quincy, including even Arrancar; those individuals gain the ability to perform Quincy abilities such as the Shadow technique and even the ability to form a Spirit Weapon.
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Spirit Weapon
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Erzengel (大天使, Archangel)

Erzengel takes the form of a spectacular spear that can be wielded without even a single point of contact. Ryker can control the movement and striking force of this weapon without anything more than an intent. It functions similarly to an additional limb for him, moving and act as precisely as it would within his grasp but with the added ability to be active outside his normally effective range. It's speed and power has the odd property of mimicking the same efficiency of him physically wielding it. Of course nothing is stopping him from using it in a more traditional sense but he favors this approach as it increases his versatility and unpredictability within his combative approach. Especially as a conduit for his other abilities.

The spear itself can also break itself down into smaller projectiles to be used to overwhelm a single enemy or assault multiple. The quantity of which seems countless in the moment, which may be because there are many or also that their course can be corrected just as well as they could be in the form of a spear. Despite being extensions of Erzengel, they are not integral to the weapon's reformation.

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Schrift Name
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<< G - The Grafted >>
"What was once yours... is now mine."

Schrift Ability: This schrift gives Ryker two distinguishing abilities. The first is to have absolute control over his own body, being able to relocate, recover, and alter components of himself. With this he can achieve feats such as relocating vital internal organs, sealing injuries, and repositioning appendages along the exterior of his own body. The versatility of this alone is a formidable trait - increasing his survivability, as well as adding a tricky edge to combating him.


The second part of the Grafted (Dieselbe Seele) is the ability to physically 'graft' or fuse body parts onto/into a new host. This can be a component like a limb, an organ, or even hair. This new fusion gives Ryker complete control over that part regardless if the original host or the transferred is alive or dead - bypassing immediately distinguishable logical premises (distance, compatibility, etc.). He can, however, allow the grafted host to retain or gain control over that part as if it was from their body originally - though at any time it can return to the possession of Ryker, even if their life ends. Contact with himself or his Reishi are all that is needed to constitute the initiation of grafting on a separated part, though the latter has a lesser result. Reishi threads have also been employed by Ryker to connect and communicate with exposed nerves and neural pathways to read or rewrite information stored or delivered within them (Gehirnentführung). This is done by creating a stitched link between the threads, Ryker, and the likely incapacitated target's neural structures. An impeccable tool for interrogation or misdirection.

Using the hypothetical that a grafted component is an arm the following can be true. The newly grafted arm can be applied anywhere on one's person, even if it logically does not make sense anatomically. The new limb retains all physical characteristics it once had, including its base functions, mobility, and toughness. The limb becomes a proper part of the new host, meaning they bare the boon and consequences of it. The abilities innately present from the 'donor' are retained within that arm, even though it may now belong to someone who is not capable of such a feat. That being said though, if it requires technical knowledge to execute, that might be necessary. At any point that hypothetical arm can be governed by Ryker even if it is not physically connected to him in any way, regardless of its distance or the livelihood of the host.

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Vollständig
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Sahaquiel
(サハキエル, Ingenuity of God)

Vollständig Abilities
Upon the activation of Vollständig, Ryker takes on a monstrous form comprised of any and all bodily parts that are available to him upon the battlefield (that may have been removed from their host or belong to the deceased). In this state, the consequences of any configurations are wholly removed - giving Ryker the ability to blur the line wholly of the limitations of his accessible powers. The integration of disposed body parts to his form can exceed his conventional form, allowing him to take on more mass by building upon his existing bone, muscles, etc.

During this transformation, Ryker can also cause mutations or multiple integrations of parts to any external bodily component affected by his Schrift. This allowing for him to empower and adapt inheritors of his power as well, adding an extra edge to their combative ability. His power truly is the power of innovation and adaptation - the elevation and extension of the body regardless of its origin. The boundaries between all beings quivers at the influence that Ryker wields. Is this by nature or truly the make of a monster? It matters not, for it is a gift from the highest power.

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Heightened Quincy Abilities
🌀Sklaverei | 🕊️Flight | ✝️Enhanced Schrift | 👁️Enhanced Spiritual Awareness

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Through the enhancements of his natural abilities and talents, Ryker can truly hone into the oppressive nature of his abilities. Whether that is through the all consuming maw of Sklavarei, inhaling the very fabric of the spiritual realms into his draw. Or maybe it is simply the furthering of his other innate abilities. Vollständig is truly the gateway to transcend beyond even the most trained of a Quincy's attributes. Ryker's own Schrift can cause alterations and further assimilations without his own direct intervention in this state. Meaning that if a body part not grafted to his own body were to be in play (i.e. one hosted by another individual), he can use it to spread the effects of his own letter or alternatively take on more biological components without contact from him. This effectively turns a feat that only belongs to him to exist in any and all of what has spawned from his divine intervention.


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Nohi

New member

"It does not take much for me to see that you're an idiot who seems to like wasting my time."
"In
His name."
"Not being able to see the way that you do only makes things clearer than before."
"All… eyes… on…
me."



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Nakoudo (仲人, "Matchmaker") | Kare no Me (彼の目, "His Eyes")


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Character Name: Verena Vogt (ヴェレナフォークト,"True Steward")
Physical Age: Late 20s

Race: Quincy
Quincy Type: Pure-Blood
Birthday: Sept. 2nd
Gender: Female
Height: 5'7" (170cm)
Weight: 220lbs (99kg)
Blood Type: A+
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Affiliation: Wandenreich

Title: Sternritter
Schrift: V - The View
Base of Operations: Karakura Town
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Physical Description: Midnight locks and eyes of pure, yet empty starlight melts perfectly into rosy cheeks and warmed ivory skin. Her expression is unmoving, save for the occasional perk of the brow from unusual quips she hears in passing. There's a subtle beauty mark beneath her left eye. Those glassy eyes hide beneath long and plentiful lashes that frame her almond-shape. Verena is slim, her frame only accented from the clothes that cling to her. Pristine white garments, tailored with the signature silver lining and adornments seem to only highlight her features even further. Though a stark contrast to the muted attire would be the gleaming red-lensed glasses that seem almost useless for her.


Personality: Verena's life has been planned long-since before she was born. The Vogt family, the long-time stewards of the Quincy since their first emergence, has eagerly planned and awaited each and every pure-blooded newborn that was conceived and placed their names with another to be wed at their coming-of-age -- and Verena's life was no different.

Despite being born without sight, Verena has always proven herself capable of handling her duties as a Vogt daughter, even with her disability. Prim and proper, upholding the family's name and their purpose, she serves for the purity and longevity of the Quincy lineages, arranging marriages since the torch had been passed since her mother's passing. Verena had even married off her siblings to other worthy families so that they too would bring prosperity to their name, in His name.

Verena's mind becomes set in stone when there is a task at hand, and with all of her will and power, will finish what she starts. Even against the hundreds of arguments between feuding families about set betrothals, Verena considered herself a venerable matchmaker with a keen eye for making even the most volatile of families come together in holy matrimony.

A master to her craft, she treats all and any potential relations as a viable probability until something else becomes concrete -- and with her work as a match-maker, Verena uses those same principles into her own self, proving to be of use outside of pairing couples. Her tenacity for harmony has allowed her to manipulate a pre-determined destiny caused by her affliction and use it to her advantage.

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Reiryoku Level: Great

Spirit Class: Three

By no means does Verena consider herself an offensive expert, but if push came to shove, turning the tide of the war would surely shine in her favor. With her Schrift: The View, Verena's massive pool of reiryoku and tantamount control allows for the proper distribution of multitudes of "eyes" that can provide reconnaissance and support to her fellow Sternritter and her own reign of terror. Verena's spiritual power could be considered above average for the standard quincy but an infant in comparison to the monsters that stand far above in rank and execution of the Sternritter faction. From a family that has deep ties into both militaristic and government aspects in the Wandereich, Verena's lineage is more than accounted for when it comes to the amount of strength that resides in her, and her execution of that special prowess is more than finely tuned. The refinement of her spiritual power caused the rumored ideal that she possesses what could be a near-infinite pool residing within, yet it is due to her vast mastery in control that allows for this facade to continue.

Having the ability to control one's reiryoku to a fine point allows for less strain on one's body and energy as a whole. Verena's speed in being able to bellow powerful flurries of arrows at a moment's notice and in quick succession account for the amount of amicable control and power she possesses. While incomparable to renowned masters, her heightened and mastered control allows for her to supersede performances made by peers and young that have just begun to spread their wings.

The Vogt's pure-blooded tactics are far more suited to endurance-type battles over outright power plays, further accenting her exceptional ability in terms of reiryoku control. However, Verena understands she is far superseded by others within the Wandenreich in terms of explosive power, yet her distribution mastery has also allowed for an extremely durable body that is rumored to be one of the most strongest defensive Blut (血装 (ブルート), Burūto in the Wandereich, highly focusing on the pronounced usage of Blut Vene.

Reiryoku Control: Master
Unseeming, dull, and unproblematic, Verena is quiet although thorough with her performances, and playing the role of someone who shouldn't even be given a second glance is her prerogative. Who would ever suspect a woman as frail and fragile looking as she did to be of any danger? The blind woman who holds no presence to those who ooze strength should be one that many should be wary of. Verena's control of her reiryoku is tactful, purposely keeping it low enough to not be seen as a threat, but not low enough to pass as if she were non-existent. A complete background character in a world full of unnatural entities, Verena had no choice but to keep eyes on the back of her head, especially with the lack thereof. A threat always loomed around the corner, human and inhuman-alike.

Reiatsu Effect: Paranoia plagues even the greatest of minds. The doubt that creeps up that something... anything could go awry and the unfiltered uneasiness that someone would be watching their every move, every breath, every mistake made and capitalize on that fault: that is the feeling that spreads throughout those who even manage to get a whiff of Verena's power. As masterful as she is with her control, Verena's reiatsu billows in velvety waves, spreading farther and farther from her body but as they reach further, the effects seem to fade, creating that fleeting feeling of a chill going up your spine. It slithers on the ground, licking at your heels, seeping into the fabric of your clothes and absorbs into your flesh, making those goosebump theories almost seem plausible.


Something is watching.

Reishi Manipulation: Pinnacle
Reishi (霊子, Spirit Particles) is the main component material of Souls and all spiritual matters. Reishi composes the spiritual bodies of Hollows and Shinigami, and the two planes of existence, Hueco Mundo and Soul Society in their entirety. Reishi is invisible to mortals, except for spiritually aware ones such as the Quincy; they can, however, still interact with normal matter and produce physical effects, and Verena Vogt is able to perform with it as if she were simply breathing.

While the creation of her spirit weapon requires for a reishi-filled environment, Verena's natural affinity is only accentuated by her usage of her spirit weapon. As a way to hone her skills, Verena has prolonged the constant use of her spirit weapon as her guiding tool, tapping away at the surrounding areas where reishi may lie and absorb that into her spirit weapon for longer use throughout the day up until she sleeps; as she rises, the materialization of her spirit weapon is near immediate as if she were just throwing her blankets over to the empty side at the expense of her cross that sits centered on a silver chain around her neck.

Known Techniques: Blut Vene, Ransōtengai

Spiritual Awareness
Blindness, a defective illness, has filled Verena’s life with nothing but overpassing glances despite the blood that runs through her veins and the reputation as a descendant of the Vogt lineage. Overlooked, overestimated, overexposed to the mindless grievances and dismay that see her as nothing but a blight just because she is unable to see their features, or properly recall the way the trees sway in the wind, or the light of sun as it peers through the colored lenses that she wears.

Verena could see, but not in the way that everyone else thought it mattered. Superfluous and billowing clouds took place of the people that surrounded her. With the addition of her glasses that seemed to prove no purpose to the naked eye, pouring any amount of her own reiryoku into these specialized lenses could “solidify” and allow Verena to differentiate between the common folk and other anomalies between other quincy, shinigami, and hollows. These fluctuations are also accented depending on the distance, and Verena’s glasses seem to amplify the clarity of these signatures even from kilometers away in a solid mass, taking the outline of said individual she focuses on.

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Hand-to-Hand Combat Level: Novice

Verena has no power within her body to dish out the devastating blows she quips with her Heilig Pfeil in physical combat. With a tall and slim frame, even if she were to throw a punch, many would find that it'd have been Verena getting injured. At the most, using her Spirit Weapon as a guide to divert physical attacks would be her best in terms of close-quarters, using the enemy's momentum to her advantage. If she couldn't divert it, the precision of her Blut Vene usage seems to keep her just as spotless and safe from harm.

Hirenkyaku Level: Journeyman

Verena has always been light on her feet, seemingly floating down the halls between room to room as if she were a ghostly presence haunting the Vogt Home. In terms of her adherence to Hirekyaku, Verena's performance is just about as average for an informant-type soldier, using that speed to take large gaps just from a few steps.

Not as adept at hand-to-hand combat and if unable to divert the enemy's physical attacks, Verena takes the space to fire off her spirit weapon from one direction and another in adequate succession to keep from being pinpointed or held anywhere for too long. Although her defensive capabilities surpass many of her associates, she'd rather not risk having to overuse or focus too much on having to defend if given the chance to evade or deal a heavy enough blow to take down her opponents.

Marksmanship Level: Expert

Verena's spirit weapon, Hirtenstab (羊飼いの杖, "Sheperd's Crook"), is ultimately a guiding staff that allows her to traverse in lonesome rather than have someone guide her everywhere. That same staff has a hollowed out inner tube that allows for concentrated reishi to be filtered in and then shot out of the bottom in a beam that could pelt through multiple bodies in one go. Verena’s materialization of a standard Heilig Bogen sits soundly just in one hand, just a miniature hand crossbow that can still dish out devastating concentrated damage to her liking. The weapon also has a secret compartment that she is able to pull apart and reveal a blade within its holster.

Known Techniques: Licht Regen

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Equipment: Quincy Cross, Medallion, Gintō, Seele Schneider, Sanrei Glove

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Spirit Weapon: Hirtenstab (羊飼いの杖, "Sheperd's Crook")

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Schrift: V - The View

Schrift Abilities: It is said that the eyes are the windows to the soul, and with her lack of them, He has permitted her to create her own, and as many as she would like at that. The blood of Him runs through her veins as He carves her schrift into her soul. As if she were playing hide and seek, Verena would cover her eyes with her hands and a glowing-blue liquid would seem to bleed from her optical orifice, this light completely overshadowing her sclera and irises.

After awakening her schrift, if anyone that she manages to face provides the ability to “become her eyes” and becomes subjected to her sight, she becomes seen through their perspective. With them seeing themselves in her stead, Verena can use this to close the distance and cut down her opponents with pinpoint accuracy before she moves onto her next victim. Verena’s ability works like a mirror, creating disorientation of her opponent as they could only see their own actions and not hers.
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Vollständig: Viele Augen Gottes (たくさんの神の目, "Many Eyes of God")
Vollständig Abilities:
All will lay eyes on Verena, and all will see her greatness in this grotesque and heavenly form. A floating entity sheds her human skin as the Many Eyes of God comes to fruition. Verena found the world she’d finally come to see beautiful, and she could see everything in this form. The faceless shapes now had detail and texture that she could never name, yet the beauty in which she sees stems from the chaos in which thrives in her presence. This unsightly creature she has become has become the nightmare of all stories one would use to scare their young as consequences to their behaviors.

In this form, Verena’s abilities no longer depend on her seeing you, but instead everyone else laying eyes on her. At first, it’s a sense of impending paranoia that seeps into one’s skin, creating that initial fear of unknowing. The longer one looks at her, the more insane one becomes. Feasting their unworthy eyes on her Holy form would send everyone into a deeper state of madness, shattering their mental fortitude and breaking their coherency, belligerence only the beginning of their ends.

With each new individual that lays their eyes on her furthers the potency of her effects, creating new eyes to open along the rotting skin of her purest form. The thunderous sounds of their heart will beat into their ears until they begin to bleed from every open orifice, trying to make sense of anything that which they see, but to no avail will they prosper; their bodies may not suffer, but their minds will be gone, and their souls will be reborn anew in their husk of a body, under Her eyes.

Just as all sees her, Verena’s eyes can also see from multiple perspectives of an area from a bird’s eye view, creating an amplified range of perspective for those to see her in the sky on top of her chaos just from close proximity. The more eyes that open, the more range she gets, and the more potent the effects of insanity driven into her victims.

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Relationships: TBA

Theme Song: Ovation
Fun Fact(s):
⦿ Outside of being a match-maker, Verena performs at weddings with a violin, often doing solos as an honorary act to the continuation of Echt Lineage.
⦿ Verena genuinely enjoys listening to music with large scores and bass. While not deaf, the vibration that thunders soothe her to sleep so very often she will have ballads resonating from her abode.
⦿ Verena also has a acuity for match-making outside of the Quincy, often referred to by friends of friends to find their "everlasting love".
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TBA in the upcoming arc.

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