Quincy Files

admins

Administrator
Staff member
Click the Star-Cross for the link to Bio Format:


"Character Quote goes here."
"Character Quote goes here."
"Character Quote goes here."
"Character Quote goes here."

QPer.png


Character Name:
Physical Age:
How old does your character appear to be?
Race: Quincy
Quincy Type: Pure-Blood/Mixed-Blood
Birthday: Timeline will be A.D.
Gender: Male/Female
Height:
Weight:
Blood Type:


QPro.png


Affiliation: Human World/Wandenreich/Independent (Being Independent means you will not be eligible for a schrift)
Title: Emperor/Sternritter/Jagdarmee/Soldat
Occupation:
Letter:
(For Sternritters only) What Letter were you assigned?
Team:
Partner(s):
Who do you mainly work with?
Base of Operations: Karakura Town/Naruki City/Silbern

QSE.png


Physical Description: Describe what your character looks like (can replace with an image if applicable).

Personality: Describe your character’s personality. Include quirks, ticks, idiosyncrasies, and any other facet of your character’s persona. What are their goals and aspirations?

QPA.png


Reiryoku Level & Spirit Class: Basic (No Spirit Class) / Average (Spirit Class 20-11) / High (Spirit Class 10-5) / Great (Spirit Class 3) / Immense (Spirit Class 2) / Immeasurable - (Spirit Class 1)

All Souls, or spiritual beings, possess Reiryoku. It is the spiritual energy that resides within, and it is used by spiritual beings to power their every action. In simple terms, it is stored energy that is then used to fuel their abilities.

Shinigami classify Reiryoku by using a Spirit Class System, which is a numbered list from 1-20, with 1 being the most potent Reiryoku and 20 the least. A Soul with a lower Spirit Class possesses a greater quantity of Reiryoku, and is also more powerful, than a Soul with a higher Spirit Class. The Reiatsu and Reishi of lower Spirit Classes are denser and overall stronger.

(Note: Although there is a distinction in power between Reiryoku Levels, a single tier of difference is not enough for the combatant of a higher level to completely overpower their opponent. Only with a tier difference of two or greater may this occur).

Reiryoku Level​
Spirit Class​
Description​
Basic​
None​
This level of spiritual power corresponds to those possessing a level of spiritual power that is minimal. This level of power is common among those who may or may not be spiritually aware to a small degree but otherwise have no real spiritual power. This is also a common level of power for a regular human.​
Average​
20-11​
This level of spiritual power corresponds to those possessing an average level of spiritual power. This level of power is common among those of significant spiritual awareness and may even possess powers of their own but the power levels can vary among individuals. This is a common level of power for those in the Communication unit of the Quincy or Quincy who lack any sort of combat training.​
High​
10-4​
This level of spiritual power corresponds to those possessing an above average amount of spiritual power. This level of spiritual power is common amongst the Soldat who can handle low-ranked shinigami with ease in one-on-one combat and be a threat to Lieutenant level shinigami when in groups.​
Great​
3​
This level of spiritual power corresponds to those possessing a large amount of spiritual power. This level of spiritual power is common amongst the Jagdarmee (Hunting Corps). They possess enough strength to enable the subjugation of Arrancar. This is also the average level for the Sternritter.​
Immense​
2​
This level of spiritual power corresponds to those possessing an enormous amount of spiritual power. This level of spiritual power is rare, possessed by Quincy who do not need to entirely rely on their Schrift.​
Immeasurable​
1​
This level of spiritual power corresponds to those possessing an otherworldly amount of spiritual power. This level of spiritual power is extremely rare among the Quincy. The Schutzstaffel (Elite/Imperial Guards) fall under this level.​
Transcendental​
0​
This level of spiritual power corresponds to those possessing an amount of spiritual power that is beyond comprehension. This level of spiritual power is unheard of, possessed only by beings who have found ways to overcome their natural born limitations. These individuals are known only from folklore.​

Describe why your character possesses this level of Reiryoku. The higher the Reiryoku Level (or the lower the Spirit Class), the more you must justify as to why your character possesses this degree of power.

Also describe what having this level of Reiryoku means for the character. Do they possess titanic strength? How potent are their Quincy Spells? How dense and formidable are their Reiatsu, and by extension, their Blut?

Reiryoku Control: None / Novice / Journeyman / Expert / Master

Describe how your character is able to control their spiritual power. More control over Reiryoku affords characters more options in combat, to include physical enhancements to strength and speed, Reiatsu manipulation and enhancement both offensively and defensively, and the ability to manifest complex spiritual creations such as Ransōtengai or Kirchenlied: Sankt Zwinger.

None - This refers to characters who have no meaningful control of their Reiryoku, pouring out of them with reckless abandon, and often require the aid of equipment and other outside forces to manipulate it. These characters are incapable of even generating a bow or any meaningful tool of battle.

Subconscious - This refers to characters who control their Reiryoku on a subconscious level. The degree to which they are able to control their Reiryoku in this manner ranges from the level of a novice equivalent, all the way to a master. Although they are capable of matching the Reiryoku control of their peers, it is accomplished thoughtlessly in scenarios that require it, as an instinctual response to their environment. As such, these characters are incapable of using Quincy-related spiritual disciplines in a premeditated manner.

Novice - This refers to characters who have a basic understanding of Reiryoku and its mechanisms. They are capable of using Quincy-related spiritual disciplines requiring the thoughtful manipulation of Reiryoku, although to a minimal degree. Their arrows tend to have minimal impact and are often weak in constitution, even when charged. They are barely able to manipulate their Reiatsu.

Journeyman - This refers to characters who have a good understanding of Reiryoku and its mechanisms. They are capable of using Quincy-related spiritual disciplines requiring the thoughtful manipulation of Reiryoku, although their attacks require charge-up time to function properly. They have learned to harness some of their Reiryoku to enhance both their physical and spiritual attributes, also able to manipulate their Reiatsu to some degree.

Expert - This refers to characters who have an advanced understanding of Reiryoku and its mechanisms. They are capable of using Quincy-related spiritual disciplines requiring the thoughtful manipulation of Reiryoku. Their attacks do not require much charge-up time to function properly and can deal meaningful damage without the need of a specific technique to bolster it, for example using Licht Regen. They have refined the control of their Reiryoku to the point that it takes minimal concentration, also able to enhance both their physical and spiritual attributes to great degrees. They have learned to suppress the emission of their Reiatsu, effectively evading the spiritual senses of others. They have learned to manipulate their Reiatsu to impressive levels.

Master - This refers to characters who fully understand Reiryoku and its mechanisms. They are pioneers in all aspects of spiritual power as it pertains to their respective spiritual disciplines. They are capable of using Quincy-related spiritual disciplines requiring the thoughtful manipulation of Reiryoku, their attacks manifesting at full power without the need of charge-up. The refinement of their Reiryoku exceeds that of most others, requiring no effort or concentration to properly use. They have learned to suppress the emission of their Reiatsu, effectively evading the spiritual senses of others. Their ability to enhance both their physical and spiritual attributes is unrivaled, also able to manipulate their Reiatsu in ways beyond the understanding of their peers such as condensing their Reiryoku into liquid for spellcasting.

Reiatsu Description and Effect(s): Reiatsu (霊圧, Spiritual Pressure) is the physical force/pressure that a person’s Reiryoku creates when released.

Describe your character’s Reiatsu. What color is it? Does it possess a unique shape? What type is it? (Standard / Elemental / Dual (Arrancar)) Also describe how your character’s Reiatsu affects the world and what it can do.

You may choose any combination of the following Reiatsu Effect(s):

Effect​
Description​
Damage​
Your Reiatsu can cause physical damage to others and the environment.​
Fear​
Your Reiatsu can instill fear in others.​
Paralysis​
Your Reiatsu can paralyze others.​
Phantom Pain​
Your Reiatsu can cause others to experience phantom pain.​
Stun​
Your Reiatsu can stun others.​
Other​
Describe a unique effect that your Reiatsu possesses.​

Spiritual Awareness: Describe how spiritually aware your character is. This means their ability to sense other individuals and the distance at which they can sense them (please avoid using specific numbers to describe this attribute.) Keep in mind that Quincy have an acute perception of Reiatsu.

QWOQ.png

Quincy possess abilities that are unique to only them due to their spiritual race. These abilities are available to all Quincy unless the specific ability requires certain criteria to be met in order to use it.

Reishi Manipulation
Describe your characters level of Reishi Manipulation

None- Your character cannot manipulate Reishi.

Novice- Your character understands how to manipulate Reishi but often requires concentration to craft the most basic things, such as a single arrow or even forming their Spirit Weapon

Advance- Your character is a Pure Blooded Quincy or an experienced Quincy who can make Reishi bend to their will for a variety of tasks. Quincy at this level usually falls into spirit class 10-4.

Pinnacle- Your character is a master of the Quincy arts and falls into spirit class 3-1. The character’s subjugation of Reishi is second nature to them.

Blut

Blut is an advanced Quincy technique where the user flows Reishi directly into their veins to enhance either their defensive or offensive capabilities. It should be noted that no Quincy can use both offensive and defensive forms of Blut at the same time but instead must actively switch between them. Pure blood Quincy are able to obtain Blut naturally while mixed blood Quincy must learn it through training. The Quincy Emperor regulates the strength of Blut for the entire race and will alter it as required.

Describe your character's usage of Blut such as if they specialize in the usage of Blut or just one specific form of it such as Blut Arterie (the offensive form of Blut) or Blut Vene (the defensive form of Blut). Blut Vene Anhaben is reserved only for the Emperor as this form of Blut was only ever employed by Yhwach in canon. Lastly, the application of “switching between the two extremely fast” will be denied as it goes against the natural flaw of Blut that makes it balanced.

Shadow

A teleportation skill that is akin to a Shinigami Senkaimon or Hollow Garganta but possesses less limitations as to where it can take a user. The locations a Shadow can take a Quincy include and are not limited to Schatten Bereich, the Soul King Palace, The Soul Society, Hueco Mundo, and the Living world. In regards to the Soul King Palace a Quincy must already be in the Palace in order to open a Shadow for others, this is because of the multiple barriers that exist that prevent entry to the Palace of any kind. This skill can only be used where shadows exist. The size of the Shadow can be manipulated to increase its size to move large groups of Soldat through them at will. At its maximum size it takes the shape of the Quincy Cross. When Quincy use the Shadow to teleport, their Reiatsu signature vanishes completely with no way to trace it. Only Strenritter are capable of using this skill.

While this skill isn’t something to train or improve you are free to omit it from the bio if your character, if they are a Sternritter, do not plan on using it. Also, it is known that in the canon Quincy can use their ability while in the Shadow, such as when Nianzol Weizol was able to use his The Wind to protect Yhwach, it will not be an applicable usage of Shadow in the Rp as it will be considered unfair when used in combat.

Ransōtengai

A high level technique which allows the user to control their body parts using strings of Reiryoku controlled by their brain, forming lines or strings made of Reishi. Using this technique, the Quincy can control their body like a marionette, allowing them to move freely despite paralysis, broken limbs, or any other force which would impede normal movement. With it being a high level technique it is only ever employed by those of Spirit class 3 and above.

Blue Flames

Certain members of the Wandenreich, namely Sternritter, are capable of producing Blue flames made of condensed Reishi. These flames are hot enough to burn the rocks and sands of Hueco Mundo which are incapable of being burned. Not only is this an advanced level technique it is often rare to see it employed by other Quincy meaning only those in Spirit Class 2 and above are capable of utilizing this elusive ability.

QSA.png


(Please select a level that you feel is associated with your character and then describe in your own words how and why they are at that level. The higher the level the more you must elaborate on why they are at that level.)

Hand-to-hand

Hand-to-Hand (白打, White Hits; Viz "Hand-to-Hand Combat") is a close-combat style of fighting, in which one is unarmed and uses only one's body.

Describe what your character is capable of with their body.

None- Your character does not employ hand-to-hand techniques.

Novice- This refers to characters who understand the basics of Hand-to-Hand. They don’t possess any specializations, although they may know some basic techniques. This level is often seen in those in the Communication Unit.

Journeyman - This refers to characters who have a good understanding of Hand-to-Hand. They may possess a specialized form of hand-to-hand combat, and they often know several special techniques. This level is often seen in the Soldat.

Expert - This refers to characters who have extensive training in Hand-to-Hand. They certainly possess specialized forms of hand-to-hand combat, and they often know many special techniques. This level is often seen in the Jagdarmee (Hunting Corps) and Sternritter.

Master - This refers to characters who are at the pinnacle of Hand-to-Hand. They are pioneers of specialized forms of hand-to-hand combat, creating novel techniques able to accomplish mind-blowing feats. This level is often seen in those who make the effort to reach it.

Known Techniques: Quincy do not have any named hand to hand techniques. You are free to make your own but please be reasonable when creating them.

Hirenkyaku

Hirenkyaku (飛廉脚, Pure Flying Step; Viz "Flying Bamboo-Blind Slide") is an advanced Quincy movement technique, allowing the user to move at high speed by riding on the flow of Reishi created below their feet. Essentially, it is the Quincy equivalent to the Shinigami's Shunpo and the Arrancar's Sonído.

Describe your character's proficiency with this skill.

None- Your character cannot implement this skill.

Novice - This refers to characters who understand the basics of Hirenkyaku. They are able to use Hirenkyaku, although they can’t get very far nor can they maintain the use of it for prolonged periods. This level is often seen in those who lack proper training.

Journeyman - This refers to characters who have a good understanding of Hirenkyaku. They are able users of Hirenkyaku, their steps taking them moderate distances at good speeds. They are able to use Hirenkyaku continuously. This level is often seen in those who serve in the Communication Unit and Soldat.

Expert - This refers to characters who have extensive training in Hirenkyaku. They are able users of Hirenkyaku, their steps taking them far at great speeds. They are able to use Hirenkyaku continuously, and are capable of creating Speed Clones techniques. This level is often seen in those in the Jagdarmee and Sternritter.

Master - This refers to characters who are at the pinnacle of Hirenkyaku. They are the fastest Quincy within the Wandenreich, able to traverse extremely far distances at break-neck speeds. They are also pioneers of their field, able to create novel techniques with their speed. This level is often seen in those who make the effort to achieve it.

Known Techniques: Quincy do not have any named Hirenkyaku Techniques. You are free to make your own but please be reasonable when creating them.

Quincy Spells

Quincy have access to various spells that are crafted via Reishi or a combination of Ginto and the Seele Schnider. These spells have unique abilities and usages, more advanced spells such as Kirchenlied: Sankt Zwinger, which is herald as a spell of maximum protection among the Quincy techniques of offense and defense, are only available to those who master this art. Like Kidō, some of them are activated by calling out various commands.

None- This character cannot perform Quincy Spells.

Novice- This character understands how to cast Quincy Spells, however they require much time and set up to pull off. This level requires at least Novice in Reiryoku Control.

Journeyman- This character knows how to cast Quincy spells at a reasonable speed and can inflict meaningful damage. This level requires at least Journeyman in Reiryoku Control.

Expert- This character has valued knowledge of Quincy Spells and can cast them with finesse and relative ease while being able to deal significant damage with them. This level requires at least Expert in Reiryoku Control.

Master- This character has put in effort and made great strides in mastering the craft of Quincy Spellcasting. Outside of personally crafted spells unique to individuals there are no Quincy Spells unknown to them. At this level Ginto is no longer required as the individual should be able to condense their Reiryoku into liquid on the spot. This level requires at least a Master rank in Reiryoku Control.

Known Spells: You are free to make your own but please be reasonable and follow the lore when creating them. Heizen, Gritz, Wolke, Sprenger, Geldschrank, Kirchenlied: Sankt Zwinger

Archery

Heilig Pfeil (神聖滅矢 (ハイリッヒ・プファイル), Hairihhi Pufairu; German for "Holy Arrow", Japanese for "Sacred Destruction Arrows"), also known as Spirit Arrows (霊弓, Reiyumi) are the primary Spirit Weapon formed and used by the Quincy. While the shape of the bow or method of the Heilig being fired may vary from user to user, once they reach a certain level of mastery, and the individual may have their own preferred method of combat this still remains the primary weapon all Quincy use much like how all shinigami wield Katana as their base weapon.

None- You are unable to fire a Heilig Pfeil and are most likely just discovering your nature as a quincy.

Novice- You have some training on how to form your spirit weapon and can fire Heilig Pfeil although the speed and power of it may suffer.

Journeyman- You are well versed enough in the art of Archery to have high accuracy marks along with considerable speed and power behind your arrows. At this stage you are able to utilize the techniques associated with Heilig Pfeil.

Expert- Archery comes naturally to you and you have devised unique methods of firing off your Heilig Pfeil without the need of forming an actual bow, be it forming giant arrows and throwing them like javelins or firing them from your fingertips like simple blasts. The speed and power of your arrows is staggering and is not something that can be easily brushed aside.

Master- You have made the effort to achieve this level of Archery, this pinnacle. Your arrows fly at blinding speed and hit with such power that they can leave foes instantly destroyed without realizing what struck them.

Known Techniques: You are free to make your own but please be reasonable and follow the lore when creating them. Klavier, Licht Regen, Qualkreis

QAT.png


Describe any special attributes or traits your character possesses. (i.e. genius intellect, master tactician, poison specialist, ect)

QEQ.png


Describe the equipment that your character carries on them. This section is important for Quincy as we possess more equipment than any other spiritual race in Bleach, not only that but our equipment is often vital to how we do battle. To help, the various tools will be listed below, along with their description along with any limitation on who may or may not use them, such as the Medallion used to steal Bankai which may only be used by Sternritter.

Gintō (銀筒, Silver Tubes): Small liquid-filled capsules that store Reiryoku, and are used by the Quincy for spell casting in the same way that Shinigami use Kidō. Like Kidō, they are activated by calling out various commands.

Seele Schneider (魂を切り裂くもの (ゼーレシュナイダー), Zēreshunaidā; German for "Soul Cutter", Japanese for "That Which Slits the Soul"): The Seele Schneider is a thin sword that can be fired similarly to an arrow. It's much longer than a standard arrow and functions something like a chainsaw: the Reishi of its blade vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts so that the Quincy user may easily absorb the freed spirit particles. It is also stated that using it increases spiritual power.

Quincy Bangle (装身具, Sōshingu; lit. "Body-Dressing Element"): The Quincy Bangle is an artifact designed to mimic a Quincy's natural powers. It works by drawing in Reishi from the environment, much like a Quincy does regularly. It can only be used properly by those who are already adept at forming and directing Reishi.

Hollow Bait: This item is a small, coin-shaped disk that attracts Hollows when crushed.

Reishi Heisō (霊子兵装, Spirit Particle War-Garb; Viz "Spirit Armor"): Armor which is composed of Reishi to protect the wearer, it includes a large bow and a staff hung across the wearer's back with a chain though these items can be omitted if the users chooses not to use them.

Medallion: a device possessed by select members of the Wandenreich military, including all Sternritter. When activated, it allows one to medalize (星章化 (メダライズ), medaraizu; Japanese for "Star-Emblemize") a Shinigami's Bankai, thereby stealing it and allowing it to be used as their own. The incantation that comes with the Medallion may be used to stall and disintegrate more troublesome Bankai for capture if said Bankai is already active. Keep in mind when using the term “disintegrate” it does not mean the Bankai is being destroyed but rather being broken down for faster consumption, if this process is interrupted the Bankai will be unharmed. (The incantation is spoken in German so for sake of continuity when it is used please use the German version of the incantation.

Incantation: "Aufreide. Meer eh wolken, wolken eh regen, regen eh nebel. Sieht balle eh um sieht ballen. Wir gut freude, Danach Vrund Dill Becher!"

Sanrei Glove (散霊手套, Sanrei Shutō; lit. "Spirit-Scattering Hand Envelope"; Viz "Scattered Spirits Glove"): Also known as the Leiden Hant (苦難の手袋 (ライデンハント), Raidenhanto; German for "Suffering Grip", Japanese for "Glove of Suffering") is a powerful Quincy artifact that can increase a Quincy's power exponentially, but requires a dangerous and exhausting type of resistance training by wearing it for a week while constantly firing spiritual arrows to master. The glove works by scattering the Reishi in the surrounding area, making it much harder to form a working bow. The variant worn by Wandenreich members is black with their empire's symbol on the back, and extends only to the wrist. This variant can be fashioned to match your character's motif/style meaning it does not have to be a glove but a different article of clothing. This tool is essential for using Vollständig and if it is destroyed the user loses access to their Vollständig. If it is destroyed while the user is already in Vollständig they will remain in that form until they disable it.

Quincy Cross (滅却十字 (クインシー・クロス), Kuinshī Kurosu; Japanese for "Destruction Cross"): A cross in the shape of the Quincy symbol that only those who have inherited Quincy abilities and techniques are allowed to possess. Standard equipment for any Quincy, the Quincy Cross acts as the focus for a Quincy bow, known as a Heilig Bogen. The shape of the Cross can be a traditional cross or a pentacle. The Wandenreich can give a Quincy Cross to individuals who are not Quincy, including even Arrancar; those individuals gain the ability to perform Quincy abilities such as the Shadow technique and even the ability to form a Spirit Weapon.

QSW.png


A Quincy combines the Reishi in the atmosphere and the power of their Quincy Cross in order to form a weapon. Spirit Weapons, like Zanpakutō, are also capable of harming Hollows, which is their intended purpose. However, a Spirit Weapon completely destroys Hollows rather than purifying them. The only thing that limits the power of a Quincy's Spirit Weapon is the Quincy's own stamina and spiritual power. The form of a Spirit Weapon is entirely dependent on a Quincy’s motif/style, anything from swords to gatling guns to thorns may be used. Quincy may also give their Spirit Weapon a unique name that suits their motif. The naming conventions use the German language.

Spirit Weapon: Please describe your spirit weapon or use a picture instead.

QS.png


This is the name given to the epithet corresponding to each Sternritter's particular ability. When promoted to the ranks of Sternritter, a Quincy of the Wandenreich undergoes a ceremony called the Initial-In-Soul Writing Ritual. The basis of this ritual involves the Quincy in question drinking a cup of the Emperor's blood, after which the Emperor is able to write an initial of the power they wish to bestow on the selected individual's soul. In addition, the granted power returns to the Emperor should the Sternritter die. For the sake of role play you will have control over what power you receive and when a Sternritter dies the Emperor instead will gain a boost in power rather than obtaining the power of that Schrift.

Schrift Name: For example the name would be A - The Almighty, X - The X-axis, and so on and so forth.

Schrift Ability: Describe the ability of your Schrift in detail including its strengths and weaknesses.

Vollständig Name: The name of a Quincy Vollständig must incorporate the name god and be in German. Examples of this are: Piskiel (神の正義 (ピスキエル), Pisukieru; Japanese for "Justice of God"), Grimaniel (神の歩み (グリマニエル), Gurimanieru; Japanese for "Walk of God"), Barbarriel (神の雷霆 (バルバリエル), Barubarieru; Japanese for "Thunder of God")

Vollständig Abilities: Vollständig grants Quincy various abilities. Please describe in detail how your character makes use of each of these enhancements.

Vollständig Appearance: Describe your Vollständig appearance or use a picture.

Sklaverei: Allows the user to absorb large amounts of Reishi via their Heiligenschein, either to empower their Spirit Weapons, or to augment the form and capabilities of their Vollständig itself. Using Sklaverei, a Quincy's capability for Reishi absorption increases drastically. They can absorb the trees, sand, rocks, and the buildings in Hueco Mundo or Soul Society, and they can even absorb spiritual abilities and entire living Souls although living souls are able to put up resistance to this depending on their strength.

Flight: Please describe how your character utilizes flight. Please be reasonable when describing aspects such as speed as no Quincy has been shown to break the sound barrier with their speed nor has any impressive feat been shown when they use their ability to fly.

Enhanced Schrift: Describe how your Schrift is enhanced. To better understand this we’ll use Bambietta’s Schrift as an example. Her normal Schrift allows her to create bombs that explode on contact, her enhanced Schrift allows her to turn anything into a bomb that her Reishi makes contact with. Keep this in mind when crafting your enhanced Schrift.

Enhanced Spiritual Awareness: Describe how your Spiritual Awareness is increased. Refer back to what you wrote in Spiritual Awareness then elaborate on how that is increased.

QFF.png


Character Relationships: Describe any relationships your character may have with other characters.

Likes: Describe what your character likes.

Dislikes: Describe what your character dislikes.

Favorite Foods: Describe what your character enjoys eating.

Hobbies: Describe hobbies your character partakes in.

Theme: Link your characters theme song!

QH.png


Describe your character's history. This section is optional but encouraged.​
 
Last edited:

Estarossa

Administrator
Staff member
"Sorry that you lead a life that lead to me."
"If they wont let me save you, father, then let the worlds burn."
"I am the one you seek, but cannot find."
"What is locked - can be opened. What is hidden - can be found. What is yours - can be mine."

QPer.png


Character Name: Ado (True name Adonai [アドナイ; Lord])
Physical Age: Late Twenties
Race: Quincy
Quincy Type: Pure-Blood
Birthday: 7/14
Gender: Male
Height: 6'0" [183cm]
Weight: 200lbs [91kg]
Blood Type: ???

QPro.png


Affiliation: Wandenreich
Title: Emperor
Occupation: Ruler/God of the Quincy
Letter: A-The Authority
Base of Operations: Silbern

QSE.png


Physical Description vicktor swords v1.png

Personality

Ado suffers from split personality disorder, however, not in the way that causes him to constantly switch personalities. A total of three sides of the man exists, a timid uncertain and unsure man which was born as a result of his rebirth where he had no memories of who he truly was. A more dominant personality that constantly remind Ado of who he is and where he stands in the world, which is above everyone else. Then there is the third personality which is the balance between the two. Should Ado ever sway too far in a particular direction the other one of the two personalities will pull him back towards balance. These personality fluctuations hold no bearing on his powers and abilities since even if he is sulking and unsure of himself he can and will swiftly decapitate an opponent just as quickly if he were in a more dominant state of mind.

When not battling internally with himself Ado is a rather kind and respectful man given his station as Emperor. This was brought on by him integrating with the rest of the Quincy during the last 90 years of his life while regaining his intellect/memories. He treats his people with respect and dignity, letting them speak out of turn and even allowing them to cut him off if he misspeaks on something. This has allowed him to grasp a broader understanding of his people and how they view him. This has also fostered a culture within Silbern where other Quincy can be experts in their particular fields, produce accurate information on said fields, and correct Ado if he says something incorrectly.

As for his enemies, Ado has varying levels of aggression towards them. The first level is that of reasoning, while locked in combat he will try to reason with them to see things his way. He is more respectful in this stage and willing to hear their perspective. While this makes him seem reasonable you would be wrong as the only outcome he accepts is the opponent siding with him in the end. The second stage is more hostile and aggressive as he becomes more direct with what he wants. He constantly reminds an opponent just how outclassed they are and how this fight is pointless. He refuses to listen to anything they have to say and will talk/yell over them to force them into submission. The final stage there is no talking, he brings his all to bear and simply kills his opponent. Insulting people who were once close to him is a surefire way to skip straight to this final stage.

QPA.png


Reiryoku v4.png
An effigy representing Ado's Reiryoku


Immeasurable - (Spirit Class 1)/Reiryoku Control Master

Emperor of the Quincy race and son of the Soul King, would anyone expect anything less from a man hailing from such origins? Striding atop the world with power that is rarely seen makes him a force of unyielding might should he choose to be. Ado wields this colossal power with a delicate touch, everything he does with it is direct, accurate, and without fault. The rare few who have glimpsed his power feel as if they have glimpsed something they cannot put into words. Their heads pound in sync with their hearts when trying to comprehend the man who created an entire race of people single-handedly. Those who know of his power and ability to Take are the ones who tend to tread more lightly around this embodiment of power. This is done due to the fact the power everyone senses is the power he was born with, the power he has trained to control and hone for the sole purpose of saving his father.

His training over the years has kept his mind, body, and heart in sync with one another in a beautiful harmony that lets him tease out just the right amount of Reiryoku he needs in any given situation. He rarely, if ever, feels the need to use a wasteful amount of spiritual energy even if enraged he never overuses his vast reserves. This is where the harmony comes in as he never lets his emotional state dictate his control. Even with all thise power and control it is never used to show dominance over an opponent, he does that with his various skill sets.

He also holds masterful control over spells and spellcasting and thanks to his control he can liquify his Reiryoku to be used as a catalyst for the spells that require it. Many other Quincy must use Ginto Tubes to store then later use their liquified Reiryoku, but Ado skips this step and lightens his overall load concerning gear and it gives him more chances to cast spells without fear of running out of Ginto Tubes. The liquified Reiryoku typically forms like a droplet of water from his index finger.

Reiatsu Description and Effect(s)

It has be sited as ironic that the man who possesses the power to take the world has none of these effects laced within his Reiatsu. His Reiatsu is used to announce his presence and a signal for when he is engaged in combat. Like all Reiatsu it can be used to subjugate those weaker than himself, however, he simply does not use it for this. When a being, who is not a Quincy, senses or feels his Reiatsu they are introduced to the feeling of shock. It is something that catches them off guard and alerts their most primal instincts to prepare for combat or to simply flee. It is an unknown and foreign sensation and yet oddly familiar. That familiarity is born from the very thing all people of Soul Society bask under every day of every moment of their lives.

Spiritual Awareness

Be it up close or from afar Ado can come into possession of accurate readings on Spiritual Energy. This is not done to find people since those he challenges to battle rarely tend to run and hide. His Spiritual Awareness allows him to dictate and control the battlefield so things swing in the Quincy's favor. This is how he knows when his fellow Quincy are close to losing and may require his aid, no matter how small that aid may be. He can sit idle in one place for the duration of a battle just sensing the flow of it all, who is winning, who is losing, who is weaker, and who is stronger are all things he can glean from a stationary position.

While in combat he will make it difficult for his opponent to pull off underhanded tactics against him as he will typically sense it, assuming it is a Reiryoku or Reiatsu-based attack. He will counter in a way that forces his opponent to give up on their attack to either defend or shift their method of attack to something else.

QWOQ.png


Reishi Manipulation: Pinnacle

Bow 2 v4.png

As father of the Quincy it is only natural that his manipulation of Reishi comes to him just as easy as breathing. Dancing between his fingers like the air itself he can weave whatever it is he needs in that moment. His spirit weapon forms at his behest and makes it seem like he plucks it out the air itself with no delay between reaching for it and it suddenly being in his hand. This can be paired with his Heilig Bogen which is gigantic in size. One moment the air above him is empty and clear and in the next it is suddenly occupied by the massive construct that is set on impaling or oblitering the unfortunate soul it is aimed at. The various skills that require Reishi Manipulation are weaved into existence like an expert tailor crafting a well made suit. Everytime he manipulates this elusive energy that permiates the three worlds it is like watching a miracle being preformed before your very eyes as he crafts something from almost literal nothing.

Blut

Blut Vene Anhaben v2.png

The natural-born defense and offense of the Quincy whose strength is constantly adjusted by the Emperor himself. Ado makes constant usage of Blut at all times which is the secret to while he uses just enough Reiryoku in his attacks as Blut Arterie is used to deceptively enhance the strength of said attacks. His aggressive style of combat allows him to throw himself against his foe over and over like waves crashing against the rocks. His Blut can be seen as an impenetrable armor as he has globally adjusted Blut to resist the steel of all weapons, forcing the foes of the Quincy to use actual effort or techniques to inflict damage upon him or his Quincy. However this armor is not always up as he will bring it down when using spells or when using Heilig Pfeil in particular. This creates a glaring opening in his defenses, however, the opponent must also contend with the onslaught of attacks headed their way making it a high-risk reward situation. Even after his assault of spells and arrows, there is a brief moment of downtime in his Blut as he switches from offense to defense.

Shadow

Ado's usage of the Shadow is the same as everyone else's save for his ability to summon or teleport specific people or objects to specific locations. This is a trait no other Quincy possesses as Ado treats it as if it is an extension of himself. Should a fellow Quincy require his aid he won't hesitate to send his Echoes to their location to reinforce them. This is also how he strategically moves his Echoes across the battlefield or even to other worlds. Treating it as an extension means he doesn't need to make any special gestures like other Quincy must do when casting the Shadow which can allow him and his people to make a sudden departure in an instant.

Ransōtengai

Ado does not make use of this skill for himself but rather uses it on others. Should he sense one of his Sternritter on the verge of defeat he will call out to them, asking if they wish to continue fighting. Should they say yes then using his Manipulation of Reishi he wishes to conjure Ransōtengai to aid their breaking body so they may push on towards victory. That is the extent of this technique's usage.

Blue Flames

Blue Flame v2.png

Flames fueled by Reishi that dance and burn away all in the Spiritual World if left unchecked. Ado makes use of these flames by coating his arrows in them and launching them at structures or people. They serve as a source of caution, distraction, and danger and never are meant to inflict a killing blow or primary damage to an opponent. With but a gesture he can quell these flames in an instant leaving only the damage they caused behind as a firm reminder to all that Ado can not only take the world but burn it down as well.​

QSA.png


Hand-To-Hand: Expert

Ado Sword fight v2.png


This is a skill set Ado trains in constantly in an attempt to better his close-quarters combat abilities. He possesses phenomenal strength which is used to carry him through his sword fights, that and his Blut Vene. His stills with a blade are not to be underestimated as his very forward and direct style of fighting forces his foes on the back foot until their defenses are broken, leaving him free to strike at them without contention. Though on the opposite end of this if he is pressed too much he will fall back on what he knows with that being spell casting and archery, at which point it is no longer a battle of swords. He also makes great effort in advancing his swordsmanship due to his Schrift's ultimate ability taking the form of a sword.


Hirenkyaku: Master

In the still of the moment, in the quietest times, when there is nothing but a tranquil silent peace surrounding you is when you will fail to notice Ado's approach. Be it the fluttering of his cloak or the sound of his feet touching the ground those would be the only signifiers of his arrival. Should one turn to confront this noise he is already gone again, a whisp of wind being the only proof he was there at one point. You hear the sound of a boot stepping forward and as you blink there he is standing before you. Ado's speed is enough to put anxiety into the most harden veterans and speedsters given how haunting he glides across and battlefield, unknown, unseen until he wills it so. While there are those within the master ranks of highspeed movement who can keep up with him and track him they will never be able to shake the unsettling notion of how quiet and unsettling it is.


Quincy Spells: Master

Spell 1 v3.png


Across all fields of combat, Ado makes masterful use of Spellcasting to bring down his foes. With such unwavering control over his Reiryoku, he summons forth constructs of power with little effort, oftentimes multitasking as he does so. Should one hand be occupied by a blade or is being used to defend via Blut Vene the other hand can seamlessly, and sneakily be conjuring his opponent's demise. With such masterful knowledge of spells he will set up said spells in advance before engaging in a fight, namely the spells that require the Selee Schnider as a requirement for casting. They will typically look as if they are scattered about in random locations but in truth, they are arranged in the position they must be in for whatever particular spell is about to be cast. By way of Reishi Manipulation, he can trigger Selee Schnider remotely once his opponent has stepped within range of the spell.

spell 2 v2.png

Furthermore, there lies the threat of the Quincy's greatest spell of offense and Defense Kirchenlied: Sankt Zwinger. Those who enter the confines of this spell are rent asunder by the light of God. Ado knows this spell well, he knows it well enough to never use it as a means to keep an opponent at bay. This spell should never be used in an act of cowardice but instead used as a hammer to remind those who stand against the Quincy that their lives can be snuffed out in an instant.

spell 3 v1.png

Shinigami in particular may think of themselves as the masters of spell casting and its craft due to the many spells they have at their disposal. But with just the handful of spells he possesses at his knowledge and his usage of them Ado can potentially make a Master Level Kido user feel like a complete amateur in a matter of moments.

Known Spells: Heizen, Gritz, Wolke, Sprenger, Geldschrank, Kirchenlied: Sankt Zwinger

Archery: Expert

Traditionally speaking Ado is no master with the bow, it is on par with his swordsmanship skills. But being a Quincy means he is not tethered to using simple bow constructs and this is where the divergence is made. Absolute devastation from above, raw strength given giant form, that is the essence of his Archery. Where some Quincy prefer to attack with pinpoint accuracy Ado prefers to strike with over-compensation. This is not done because he lacks the skill with a traditional bow this is done because of the rate he can gather Reishi. As stated before the constructs he forms seem to appear out of thin air the same goes for his massive Heilig Bogen as well. His opponents must always watch out for this construct or else they will find themselves impaled or obliterated by it.
Bow 1 v3.png

However, this is not the only unorthodox way he uses Archery as he will also fire Heilig Pfeil from his eyes as well. While weaker by comparison and unable to kill they do offer a nice concussive strike to opponents which can keep them at bay or even parry weapon strikes. This is a skill he does not use repetitively because the moment he fires it he is blinded by Reishi for a few moments. Because of this, he has to be extra aware of what he and his opponent are doing the moment it is fired.

Known Techniques: Qualkreis

Abilities & Skills

Auswählen

(聖別アウスヴェーレン, Ausuvēren; German for "Select", Japanese for "Holy Selection"; "Consecration" in the Viz release)

ec7234f049f1f385e2ca686b34e3047d.png


The most holy of abilities, the mark of the true Emperor, his Holy Selection. This ability is used rather sparingly by Ado as he understands what it does to his comrades and the cost of its use. While there may be some in the Empire who fear his usage of this fabled technique there are those who rest easy knowing their Emperor would never cast down such a terrible fate upon them. But the thought of using it is never out of his mind, should desperation grow, should he be within reach of his ultimate goal of saving his father he will call upon this consecrating ability to strengthen not only himself but his other fellow Quincy who have made it as far as him.

The other races may feel and think that this ability is a threat to them only in the form of it reviving and increasing the strength of their foes, however, they are far, far, far from correct. Through his Schrift, A-The Authority, Ado may use Auswählen on any soul who has taken damage from one of his Echoes. Being killed by an Echo lets him claim ownership over their soul and power, however, being damaged by one marks them for consumption. Naturally strong souls would need to take substantially more damage from them, however, the goal of the Echoes is to kill fodder in mass. The fodder who survived are used as tribute when paired with Auswählen. The results are not as potent since Quincy souls are not being used but it can at least revive his fallen comrades, heal their injuries, and restore their Reiryoku.


Sankt Altar
(簒奪聖壇ザンクト・アルタール, Zankuto Arutāru; German for "Saint Altar", Japanese for "Usurpation Altar")


e103d694132ca1692cb262631f925b77.png


Ado's base power, his ability, A-The Authority, allows him to take whatever he wants, however, there are some things that not even his ability can take on its own. As such a sort of offshoot of Auswählen was conjured up to target a single person and specifically take their powers. Should Ado be up against a troublesome ability he cannot thwart on his own he will use Sankt Altar to strip his foe of their ability. Concerning Shinigami that means their Zanpakuto, namely the Bankai as that is the penultimate form of a Zanpakuto. For Fullbringers, it means their entire Fullbring ability is stripped away, and if he is willing to risk the adverse effects Ado will even strip a Hollow of their powers.

The legacy of this ability persists as it is the basis of the creation of the Bankai stealing Medallions his Sternritter use to steal Bankai.


QEQ.png


Seele Schneider
(魂を切り裂くもの (ゼーレシュナイダー), Zēreshunaidā; German for "Soul Cutter", Japanese for "That Which Slits the Soul")

50279e501015f3c42db2649fd2dd4da5.png


Of all the Quincy tools this one is the most important and useful to Ado. It is the catalyst for his spells, a substitute blade, and an all-powerful Reishi dismantling arrow all at once. In his hands, this is a tool of destruction as he uses it to eat away at the Reishi of his surroundings and of his opponents. Should he ever choose to draw this over his own blades or even sheath his blade in favor of a Seele Schneider it is to be understood that the situation has turned grim for his opponent. The multiple facilities of this weapon make it more troublesome than some Spirit Weapons of the Quincy. In the hands of Ado it allows him to break up and gather the Reishi around him that much easier, giving him a chance to create even more constructs such as his Heilig Bogen. Where once he would only create one he can now conjure up three due to the extra abundance of Reishi in the air, all thanks to the Seele Schneider.

Medallion

Ado possesses a Medallion to take the Bankai of the Shinigami leader. Be that the Bankai of the Captain Commander or the Bankai of the leader of Zero Division. Given the nature of his Schrift, that it is more of a natural ability he was born with unlike the other Quincy who were given theirs, his Medallion effectively acts as a seal. This seal binds that Bankai to himself making it nigh impossible to recover unless the Shinigami find methods to counter it, then again Ado has other ways of sealing power.

Incantation: "Aufreide. Meer eh wolken, wolken eh regen, regen eh nebel. Sieht balle eh um sieht ballen. Wir gut freude, Danach Vrund Dill Becher!"


Quincy Cross (滅却十字 (クインシー・クロス), Kuinshī Kurosu; Japanese for "Destruction Cross")

ac55dd2ce92c72f282a65dc2240b6d1c.png


At first glance an astute observer will notice that Ado's cross is missing details that the standard Quincy Cross possesses, this is because his cross is the first iteration, the original. It has no power to summon a spirit weapon like the others, it is merely a symbol that he carries, an item of affection he keeps close to remind him of his place in the world. It is not an object that is casually flaunted, but should he feel his faith in himself wavering, not like it normally does due to personality shifts, he will look to the cross for inspiration, power, and motivation to press onward.

QSW.png


Name

Sternnagel (スターネイル; Sutāneiru; Star Nail)

Spirit Weapon

2d04c41f8db1fd3d20c689283e4d1263.png


QS.png


Schrift Name

A-The Authority

Schrift Ability

Clarity must be established before understanding A-The Authority. The Authority is not a Schrift like the other Quincy possess, it is the natural born ability of Adonai. It is an ability he was born with by being the son of the Soul King. As a result of this Ado does not possess a Vollständig and by not possessing it he does not have access to abilities such as Sklaverei, Flight, or Enhanced Spiritual Awareness. While this may seem like a detriment it is balanced out by the nature of The Authority, its strength, and the power it gives to Ado.

A-The Authority gives Ado the ability to take what he pleases when he pleases by making use of an ethereal black-and-white flame that he can conjure. This flame gives Ado the ability to literally "take" the souls of the people he kills, regardless of their spiritual race. When a soul is claimed by him they are turned into what is called an Echo or Echoes if it is referring to a group. These Echoes are just shells that appear as ethereal black-and-white flame versions of their former selves. The Echoes possess no free will, no thoughts, no memories, however, what they do possess is their favored weapon and their Reiryoku level. If a Shinigami was taken and they preferred the shape of their shikai or bankai then their weapon would appear in that shape, without the abilities of course. The same for Hollows that are taken by him, they will appear in whatever form they enjoyed fighting with the most.

The Authority acts like an infection since if one is injured by its energy in any way a small spark or small flame will reside within them, waiting for Ado to call upon it in one way or another. Those who are "marked" in this way become Echoes the moment they die, even if they aren't killed by a Quincy or Ado himself as that mark will trigger and consume their soul. Ado can even extend his Blut, the same way he does with Blut Vene Anhaben, attaching to various objects or even people allowing the flames to wash over them. They are not burned in the traditional sense but instead, the flames burn away what they used to be. The flames of The Authority allow Ado to claim attacks as well. For example, should a Shiba use Getsuga Tenshou against him his flames can pass over the attack and pull it into his soul, and from then on Ado will have the ability to use Getsuga Tenshou. He can only do this once per attack since trying to attempt it again will allow the attack to crash through the flames and hit him.

Ado is not able to steal attacks that have no physical form, things such as hypnosis or any form of intangible ability cannot be stolen.

3067f9f6ebd7647406394314ce01d148.png


These Echoes, which possess the Reiryoku levels of numerous entities slain by Ado, can be merged to form the Sword of Authority. This blade hums with massive amounts of Spiritual Energy allowing it to cut through any surface and take whatever it cuts. If Ado cuts an arm that arm now belongs to him even if the host is still alive and able to fight back. Even Reiatsu and Reiryoku are not safe from this blade as it will cleave through them and take them as well. By extension of this, it means even attacks of similar origin can be taken when cut by the blade. While the entire attack may not be able to be taken a significant portion of its power and energy can be siphoned to allow Ado the chance to dodge or tank the attack. This blade is the ultimate ability of The Authority and while it may not seem like much one has to take into consideration everything else Ado is capable of.

Granting Authority

Ado can naturally divide his soul to grant power to his fellow Quincy however he can also grant the power of his ability, The Authority, to his fellow Quincy as well. While it is not on the same level as his power it does grant his Quincy, specifically the Sternritter, the ability to command a small group of ten Echoes at any given time. But this is not the sole purpose of this ability, what it is truly doing is spreading Ado's Authority across the battlefield in the form of wounds and in the form of slaying enemies. The more his Sternritter kills the more Echoes he gains control over.

This ability also shows itself when Ado uses his other skills as well such as Auswählen being able to be used on Shinigami or Hollow. Once a soul has been "tagged" by The Authority the power in their soul and their life can be stripped away from them should Ado use Auswählen to target them specifically.
Lastly, Ado made modifications to the Medallions that allow it to Take a Bankai regardless of whether it is called out or not. This was done after the Shinigami became privy to the method in which the Quincy stole Bankai.


Echoes
45c54ece576f8d40181fa23bd39a37fc.png


Echoes are the result of living beings that are slain by the energy of The Authority. Once slain they are not returned to the cycle but are claimed by Ado and used as part of his own personal army outside of the Quincy Army and the source of power for the Sword of Authority. These Echoes possess all of the combat experience they once had in life, this means their speed, reflexes, and weapon skills. not only that but they possess the same level of Reiryoku they had in life as well, while they cannot vent it in the form of Reiatsu or any attacks it is used to fuel their strength, speed, and endurance. If Ado were to claim the soul of a powerful Espada or Captain, their presence on a battlefield could tip the scales in favor of the Quincy.

This sole ability massively boosts the numbers of the Quincy's military might, allowing them to outnumber most groups they encounter when engaging in a full-scale assault. However, the stronger the Echo that is summoned the fewer Echoes can be deployed. It plays into the old saying that one particular soldier is worth one hundred normal soldiers.


Enhanced Schrift

765e1f68bb11640b309933d1ed9b3261.png


When Ado's eyes fully "Open" he is granted further abilities to take or rather convert. These operate on the same principles of his base ability however things are now converted to Quincy motifs. For example, should Ado grab a Zanpakuto and let the flames of Authority wash over it, that Zanpakuto is converted into a Quincy weapon, the colors changing to white and blue with the hand guard changing into the Star Cross. This can be done to people as well, converting their spiritual makeup into that of a Quincy so Shinigami, Arrancar, and Fullbringers can quite literally be converted into Quincy and indoctrinated to serve Ado since he has effectively "Taken" them. This method creates more powerful soldiers who maintain their rationality and their core power, however, it cannot be done on the same scale as the base ability of The Authority.

Stronger opponents and Zanpakuto cannot be Converted easily as they must essentially be defeated, near death, before the conversion can successfully be done.


QFF.png


Character Relationships: Describe any relationships your character may have with other characters.

Likes: The sound of the rushing wind, blocks out his thoughts and the noise around him giving him clarity when he otherwise would not have it. While it is awkward for everyone else he also enjoys hanging out with other Quincy, a habit he maintained from before he regained his memories.

Dislikes: Due to how close he feels to the Quincy and how well he knows each of them when one of them falls in battle it pains his soul, figuratively. Because of that, if he is able to, he will rush to them and turn them into an Echo so they may fight on and continue living to some degree.

Favorite Foods: He enjoys Spaghetti and using various kinds of pasta to make it.

Hobbies: As stated he enjoys Spaghetti but he is also a very good cook in general. During the reign of the false emperor he picked up the hobby of cooking to make meals for his unit that were not as bland and dry as the training rations they were given.

Theme

Hail to the Lord

QH.png


The history of Ado will be detailed in the upcoming Quincy Arc.

44984776154f5c9803d5db5bdac9daac.png
 
Last edited:

Elk

New member

"A Round of mead for the table!"
"Out numbered? Out gunned? Surrounded? Perfect they won’t run away from us. "
"It takes only one drink to get me drunk. The trouble is I can’t remember if it’s the fourteenth or fifteenth one."
"AHAHAHAHAH!"
56c9f0b5649aa3d50288e35bd3348663.png

Character Name: Fredrick Elbeck
Physical Age: 30
Race: Quincy
Quincy Type: Pure-Blood
Birthday: July 22nd
Gender: Male/Female
Height: 6’9
Weight: 350 (pure muscle)
Blood Type: AB+
Voice Actor: Darin De Paul

c1ed46c280983fbf314561d2a44e7a80.png


Affiliation: Human World/Wandenreich
Title: Sternritter
Occupation:
Letter: S the solider
Team:
Partner(s):
Base of Operations: Karakura Town

906946f810ae9aec81100b46fac38f86.png

1bWHbqk.png

Physical Description:
To say Fred stands out from a crowd would be accurate, after all he stands at a height of six foot nine inches. His hair Natural red, with a beard that connects up to his side burns, to which he maintains it, never allowing it to grow out fully or wanting to shave it. his eyes are a natural green, complimenting his hair colour. His body is one a body builders would be envious of, over the years he developed them through the gym and other methods he does not wish to discuss. He assumes being quincy had also helped him progress faster than a normal human would, and he does not complain about it either as he is always willing to flex. Though he has to be careful when flexing as often he can rip right through his shirts, though it seems it like he is not embarrassed such an action does embarrass him, though he hides it behind a smile and a laugh.

He is often seen wearing a black T-shirt that seems a little too tight around him, though it is to show off his physic, as he is proud of the body he has worked to get. Along with him wearing blue jeans, with black Gortex boots. He often carries various quincy items upon him, Seele Schneider’s, and gintō around his belt, while his cross wraps around him. Though he knows it will attract attention from those who know what those items, he welcomes them less they be hollow.

epcPy5Z.png

Personality:
On the surface Fredrick is a proud person, always smiling, and often seen having a giant pint of Mead with anyone who is willing to go toe to toe in drinking with him; He is often happy whenever he beats someone, or excited when someone can keep up with him in drinking. Though its often rare for someone to keep up with him. He never displays anger outside of combat and even then its rare for him to display it; heinous acts such as harming the innocent, or using them as shields are what would case him to become angry, such actions are what will cause Fred to lose his thought process and proceed go on a constant attack.

He considers himself a solider if only due to his family conditioning him to follow orders, and for the most part he will unless he deems it too immoral to follow through with. He does however risk his life when ordered to do so, without a second thought. Though after leaving his family he sees himself free from following most of their orders; though one in particular. Do not trust other Quinces when meeting them, for they would more than likely trap him in their games; though he bends this rule when it comes to meeting another quincy when fighting for the same cause.

Fred is for the most part an observant fellow, one to use trickery when it comes to meeting a quincy, and will hide his true weapon, often creating a spiritual bow to make one think he is of a weaker quinces. Studying every movement of them before pulling the wool over their eyes and transforming the bow into its true form Todeslied ("Death Song"). Through victory or defeat he does like to have a drink, as something to put him in a good or better mood.

a9fc9b4c8e092b1137da84b9c38ed77b.png


Reiryoku Level, control and Spirit Class: Great/expert (Spirit Class 3)

Despite being the oldest of the three prodigies within the Elbeck family family is still proud of him, for his figure, and never-ending quest to improve himself. While his sisters had enjoyed the easier path to power through their natural ability to increase their reiryoku pool Fredrick worked tireless to push it further and further, and as such the Family holds him in high regards as hard work and dedication and push you places.

While the three siblings were considered the strongest, they were each given varying degrees of attention by the teachers, he had been given the least attention though he preferred it that way, as it gave him a goal to continue to move forward and become a remarkable through hard work and dedication, often pushing himself to exhaustion each day.

Yet despite his dedication his sisters continued to keep a consistent power gap between them, as each time his grew, so did his sisters, and each time theirs grew, he used it as motivation to push himself to try and close the gap, often going through rigors training amongst himself and various other family members, to this his family is prideful that he takes the time to train the less gifted amongst his family allowing the name to progress higher, though some wish that he would close the gap on his sisters.

Fred’s usage of his reiryoku is quite impressive, it takes little effort to manifest his weapons, he even boasts that he could release the fury of Licht Regen with one pull of the trigger, it would be a mere after thought on how he would do so. It doesn’t take him long to fill his gintō tubes, often rubbing his thumb upon to fill it within the seconds he has made contact with it. While he can bolster his bullets he chooses not to as too much power into them can drain him faster then one would think as his weapon shoots at a faster rate that most quinces even amongst the Sternritter, he is often able to overwhelm his opponents through sheer fire power, though that’s not the case for his physical attributes as he often boosts it in combination with blut to hit even harder on his opponents, where each blow is devastating enough that would kill opponents if not mortally wound them.

Unlike his sisters he has mastered the ability of stealth, ironic for such a large man he is able to keep himself both physically hidden and spiritually hidden away from anyone and everyone, often allowing him to catch those off by surprise. He views this as a great accomplishment, though like his siblings he often lowers his reiatsu state to only appear to be a mere human with little to no spiritual awareness. Allowing him to walk by those who do not know him with ease, even if he was to spot a Shinigami, hollow or other being he’ll act as if he has no vision of them, even being able to maintain with little to no thought during his daily activities.


Reiatsu Description and Effect(s):

Shot & fear
Upon release of his reiatsu air cracks with thunder and lightning, as the reiatsu bares down on his opponents they feel their limbs go cold and their minds run with fear with the feeling of shot up with several thousand bullets, each one more painful then the last, before snapping back to reality, should Fred not gun them down where they stand, allowing them to truly experience the fear they had just experienced.


Spiritual Awareness:

Fred is quite aware of his surroundings at all times, often keeping track of beings with ease, though more often then not he keeps his senses towards his blind spots, not allowing anyone to sneak up on him and often keeps note on how fast a being is. Though he is not limited to his blind sides its just where his attention for sensing usually persists, that being said he is aware of his surroundings and often knows where his opponents are, after they had moved, often predicting where they would head off too by the direction of reiatsu had moved in their body, allowing him to not get caught off guard by his opponents movements, and becomes weary when someone he had been sensing fully disappears from sight.

6528486e73e1d22f83ece0fbf201d543.png


Reishi Manipulation
It’s quite easy for Fred to draw in reishi from his surroundings, even more so when he needs to fire off his weapon, as he doesn’t require much reishi or reiryoku to manifest them within his gun before unleashing the torrent of power that his spirit weapon provides. That being said, he is well-versed in his manipulation of reishi, particularly when it comes to the usage of Blut, requiring little effort to manifest both the offensive and defensive capabilities of Blut, along with creating the strings for Ransōtengai.
As part of his training, he was taught how to conserve reishi when in worlds or areas that lacked abundance—a lesson he and one of his siblings share. He is able to draw upon the minimal amount of reishi needed to create his constructs, allowing him to utilize his weapon effectively when unleashing a torrent of bullets or to channel the perfect amount of reishi to bolster his defensive capabilities.

Blut
Fred’s Blut works exceptionally well in melee combat, as he is a master of both the offensive and defensive capabilities of the technique. While his physical strength alone allows him to lift and break most beings with ease, he understands that empowering his blows with reishi yields even more devastating outcomes. His punches, already capable of rocking the bodies of seasoned veterans clad in decent armor, feel like a truck has hit them when enhanced. By using Blut Arterie to empower his fists, he can punch through his opponents regardless of their armor, as the sheer power of Arterie drastically amplifies his physical abilities to the point of rivaling someone at a Bankai level.
While most would prefer to master either offense or defense, Fredrick chose to excel in the defensive features of Blut. He underwent extensive training, often under live fire, testing his limits against anyone—even his own sisters. This grueling regimen allowed him to gauge the true strength of his Blut, leading him to theorize that he could withstand a blow from a fully matured Bankai. His reasoning stems from having once taken simultaneous hits from both his sisters and managing to remain standing, though the experience was painful enough to cause him to pass out shortly afterward. After several years of such rigorous training, Fredrick began to withstand and move through the hits his sisters landed on him, solidifying his mastery of defensive Blut.

Ransōtengai

Many a broken bones were on his body over his years and years of training, many a times he was left broken due to his fights and as such he had been taught the usage of Ransōtengai, where he was all to happy to learn how to use the strings to keep him moving, years of practiced it to allow him to fully move without any draw backs becoming the perfect puppeteer for himself.

3058c26bcfcf23de7b04286700295596.png


Hand-to-hand
Master
Various martial arts techniques had been taught to Fred; however, he enjoys fighting styles that break the body. He favors grapples that hold a person down until they pass out or break them. He is able to disarm armed opponents with ease, often dictating the flow of battle by guiding weapons away from himself and his vital organs. In doing so, he moves closer to deliver devastating blows that, at worst, knock out his opponents and, at best, kill them. He has little to no need to hold himself back, frequently opting for overwhelming force. It is said that his punches alone can shake a person to their very core, causing pain to course through their body and often breaking bones.

Fred takes particular pleasure in grapples, as they allow him to fully control an opponent's body. This often leads to situations where he can showcase his raw physical strength, effortlessly holding down targets, whether large or small. When needed, he pulls off flashy maneuvers, such as suplexing opponents into the ground or lifting them high only to drive them headfirst into the earth. These feats are a testament to his strength, as well as his effective use of Blut and reiryoku, which allow him to completely overpower opponents during grapples.

He is well aware that his elbows and knees are force multipliers and is unafraid to use them in close-range combat. Often, when an opponent charges at him with a weapon, he guides or dodges the incoming attack to deliver a fatal blow to either the head or the liver.
Known Techniques:
CQC
wrestling
Pankration
boxing

Hirenkyaku


Expert
skill in movement, only to find themselves unable to keep pace with his actions or outrun him as he chases them down. He can keep up with many spiritual beings, even surpassing some within the same bracket as him, due to his rigorous training in Hirenkyaku. He frequently employs it whenever he dons his MKII armor, as the heavy plates and additional weight slow him down significantly. When he removes the armor, however, his speed increases drastically.
His ultimate goal is to match the speed and precision he achieves without the armor while wearing it, striving for parity between the two. This pursuit often leaves him frustrated, as each time he reaches his target speed with the armor, he finds himself even faster without it. Despite this, he takes pride in his movements, effortlessly closing gaps and proving his agility to those who underestimate him.

Known Techniques:

Quincy Spells

To fill in the gintō tubes is a rather simple task for Fred. He often does it in his spare time, often without thinking about it, as it has become muscle memory for him. He frequently does so while inspecting the quality of goods in his bar or while maintaining his clothing and armor to look as pristine as possible.
For the spells he does know, he can cast them with ease. He doesn't need incantations to cast them, allowing him to make quick decisions without worrying about being interrupted or needing to make arm movements. His command over the spells is absolute.
While his spell pool is limited to offensive ones, he is satisfied with knowing that he is able to master these spells, allowing him to remain on the offensive.

Known Spells:
Heizen, Gritz, Sprenger,

Archery

Master

Freds philosophy when it comes down to his archery is not pin point precision but rather accuracy through sheer volume, where as a normal quincy will fire off several arrows at once Fred’s ability is to split the arrow down into several smaller pieces with the pull of his trigger, making his bullets travel faster, and often pierce through the armor of his opponents. When he pulls down the trigger, an absurd number of bullets are unleased to the point where it looks like one continuous stream, yet if one were to look closely they would notice the small gaps in-between each bullet unleashed.

It is often mistaken that he is to use Licht Regen at the start, yet are surprised when he states that he isn’t using it, his bullets were designed to pierce as such when going up against other quincy his bullets will shatter the arrows or reiryoku projectiles thrown at him. Often hitting it with force to hold back such things. Armor spiritual or other wise will eventually find it cracking away due to the sheer volume putting strain on it.
Known Techniques:
Klavier, Licht Regen, Qualkreis
82840556e4d34d53f20e437c5e452404.png

Attributes & Traits:
Disciplined
He is discipled as at a young age he was fascinated by the military and all its aspects often following its structures, before entering, once he was in he was remarkably good at following orders, be it stopping due to a higher up or ordered to do something as quick and efficient as possible
Self-Control
He has a remarkable ability to control his emotions, especially in the heat of battle. He doesn't let anger or fear cloud his judgment. This discipline allows him to maintain focus and make strategic decisions.
Charisma
Fred's outgoing personality and love of a good drink make him a natural at building rapport and gaining trust. He's a skilled conversationalist and can charm his way into most situations.
Physical Prowess
He's clearly strong and durable, able to hold his own in a brawl and keep up with heavy drinking. His training as a Quincy has given him a solid foundation in combat.
Deception
Fred is a master of disguise and misdirection, using his "friendly" facade and fake bow to lure enemies into a false sense of security.
Adaptability
He's not afraid to bend the rules, especially when it comes to his Quincy brethren. He's flexible in his thinking and can adjust his tactics to suit the situation.

0e902d6578f22f78cd977e3e2082df3f.png


Gintō:
Fred carries ten or so gintō tubes for his personal usage as they are a quick distraction to sue against his enemies or if he just needs to get away. He often carries them on the left and right side of his belt. Though in his Reshi Heiso MKII armor he carries double amount with him

Seele Schneider
He is rather proud to use the Seele Schneider, however he carries more than just the standard five he often carries about 8 at a time, all placed behind his belt, and primarly uses it as a defensive option when dealing with someone in close range, though in his Heiso MKII armor he carries two more in each underneath his arm guard to pop out and use when coming in close for combat, allowing him to carry 10 in total when wearing it


Hollow Bait:
This item is a small, coin-shaped disk that attracts Hollows when crushed.

Reishi Heisō MKII
A design by the Elbeck family, personally designed by him as he feels the need for extra protection, knowing that a good set of armor can help prevent injury, to insure better defensive capabilities he had certin points in his body and bones, that extend his blood circulation into the reshi plates, allowing him to bolster his defensive capabilities

Medallion:

He understand the importants of the Medallion and keeps it on him at all times, ready and waiting to use it on a Shinigami’s bankai to steal it away and watch the life drain from a shinigamis eyes when he has control over that bankai.
Incantation: "Aufreide. Meer eh wolken, wolken eh regen, regen eh nebel. Sieht balle eh um sieht ballen. Wir gut freude, Danach Vrund Dill Becher!"


Quincy Cross
The standard quincy cross given to him, one that he holds close with him as it helps him create two things, a basic Heilg Bogen and his actual one Todeslied ("Death Song") a deadly weapon in his hand. He has it wrapped around his wrist like any other Shinigami and is excited to use whenever he can.

8527934bff436947dc8715a45724eb0b.png


Spirit Weapon: Todeslied ("Death Song")
Hl0M7gd.png


ad400569e0dff14735627f89601e995b.png


Schrift Name: S the Solider

Schrift Ability:
As a solider he had learned that helping his comrades in arms was the best way to survive intense situations, when he has his shcrift activated him and his allies experience something unexpected just being the prescience of his reiatsu allows them to fire at a faster rate, cast their spells with a haste.
Vollständig Name:
Gott der Tapferkeit (God of Bravery)

Vollständig Abilities:
Kriegerblick (Warrior’s Gaze)
When entering his reiatsu area they feel the same power boost as his shcrift yet at the same time their fears and insecurities wash away as they stay close to Fredrick, along with their senses are enhanced, and connected to one another, as when one senses someone coming in, they all sense it at the same time, and react accordingly, allowing them move and dodge as a unit. Making it difficult enough for anyone to sneak upon them.

Unerschütterlich (Unshakeable)
Fred’s defenses are drasticly increased as blows that would mortally wound him without the usage of blut is no longer the case as his body become battled hardened, each direct hit that would be fatal is now reduced to a mere scratch upon himself, or his armor, without the over relance of blut to help him defend, though in dire situations he could use blut in tandem to help protect himself from attacks that would other wise kill him.


Vollständig Appearance:
His wings sprout out from his back, each “feather” is a bullet that extend down.

Enhanced Schrift:
When Fredrick’s Schrift ability is enhanced, the support he provides to his allies reaches an extraordinary level, embodying the true essence of a soldier's unwavering camaraderie. Within the radius of his reiatsu, not only do his comrades experience accelerated speed and heightened casting abilities, but their actions also begin to synchronize as if guided by an unseen force. Movements become seamless, coordination flawless, and their attacks strike with uncanny precision. Spells and projectiles find their mark with unerring accuracy, while defensive maneuvers flow as a unified whole, making it almost impossible for the enemy to break their formation. Additionally, Fredrick’s reiatsu imbues his allies with resilience, reducing the toll of fatigue and injuries on their performance. The longer they remain within his presence, the stronger their cohesion becomes, culminating in an overwhelming surge of power that turns them into an unstoppable battalion of warriors, all moving with the precision and resolve of a single entity.

Enhanced Spiritual Awareness:
his perception evolves into an almost omniscient state within the range of his reiatsu. He can no longer just track beings with ease—he becomes acutely aware of their every subtle movement, intent, and fluctuation in reiatsu, as if reading the very rhythm of their existence. His focus on blind spots remains unparalleled, but now extends to perceiving even the faintest disturbances in the environment, such as shifts in air pressure or minute vibrations. This enhanced awareness allows Fredrick to anticipate not only where an opponent is heading but also the purpose of their movements, giving him an uncanny ability to predict attacks or strategies before they unfold. Even those who suppress or conceal their reiatsu cannot fully escape his notice, as he instinctively detects the void their presence creates in the spiritual fabric around him. This heightened sensitivity turns the battlefield into a map in Fredrick’s mind, where every ally, foe, and subtle change is tracked with pinpoint accuracy, ensuring that no trick, ambush, or feint can catch him off guard.

16379133e6696ba2127731c59e7d7288.png


Character Relationships:

Amanda Elbeck
PoMgZMR.png

Fredrick and Amanda share a bond rooted in their mutual love for indulgence and their complex family history. Amanda’s devil-may-care attitude and penchant for gambling and cheating might have once clashed with Fredrick’s disciplined and morally upright nature, but her recent decision to take responsibilities more seriously has earned his respect. While he still worries about her impulsive tendencies and history of substance use, Fredrick values her ability to focus and execute missions with precision when necessary. Their shared moments of drinking and casual rivalry—whether it’s in games or playful banter—create a lighthearted camaraderie between them. However, Fredrick often acts as a stabilizing influence, subtly guiding Amanda toward a more balanced lifestyle while ensuring she knows he’s always there to support her, no matter what.
Kristina Lisel Elbeck
pRcq0dZ.png

Fredrick’s relationship with Kristina is dynamic and lively, marked by a mix of admiration and exasperation. Her boundless energy, upbeat demeanor, and devil-may-care attitude bring a sense of unpredictability to their interactions, which Fredrick finds both entertaining and occasionally frustrating. He respects her bravery and composure in life-and-death situations, recognizing her as a valuable ally despite her reckless tendencies. However, her love for chaos and impulsive nature often tests his patience, especially when her actions threaten to disrupt their shared goals or put her in unnecessary danger. Fredrick feels a strong sense of responsibility for Kristina, frequently acting as her protector and voice of reason, even if she waves off his concerns with a mischievous smile. Despite their differences, their bond is unshakable, rooted in loyalty, sibling affection, and an unspoken understanding that they will always stand together in the face of adversity.

Likes:

Drinking Games:
Nothing excites Fredrick more than a good-natured challenge over a pint of mead or ale, where he tests his endurance against others.
Ballads and Songs:
Fredrick loves old war ballads, drinking tunes, and anything that stirs the soul or lightens the mood around the fire.
Sparring:
He relishes a good duel, whether for training or fun, as it allows him to sharpen his skills and connect with others.
Stories of Valor:
Fredrick appreciates hearing tales of heroism, bravery, and resilience, particularly from those who have fought alongside him.
Dislikes:

Exploitation of Innocents:
Fredrick has a zero-tolerance policy for anyone who harms or uses the defenseless for personal gain.
Deceitful Allies:
Manipulative behavior among Quincy or comrades deeply frustrates him, as it erodes the trust needed in battle.
Cowardice:
Those who abandon their duties or run from a fight when others are depending on them earn Fredrick’s disdain.
Needless Destruction:
He dislikes senseless violence or actions that destroy more than necessary, especially if it harms the environment or livelihoods.
Elitism:
Fredrick cannot stand those who look down on others, particularly those who see themselves as superior due to birthright or power.
Favorite Foods:

Roast Boar:
A perfectly seasoned and slow-roasted boar is Fredrick’s idea of culinary heaven.
Honey-Glazed Ham:
He loves the balance of savory meat with the sweetness of honey.
Thick Stews:
Especially those filled with root vegetables, hearty chunks of meat, and thick broth.
Fresh Bread:
Served warm with butter or dipped into his favorite stews.
Cheesecake:
A rare indulgence he’s not afraid to savor when the opportunity arises.

Hobbies:

Archery Practice:
He takes great pride in honing his precision, even when using a standard Quincy bow as a decoy.
Hiking:
Exploring nature helps Fredrick clear his mind and connect with the world outside of battle.
Woodworking:
Occasionally, he carves small trinkets or tools, finding peace in the careful shaping of wood.
Theme:
Meeting Fred on Friendly terms
Battle theme
Volstandig theme

cfd1ee725a859fd9bb01a3346c3119ac.png


The Elbeck family is a rather large family, known for producing several things: textiles, armor, and grunts for the Quincy. Their relentless pursuit of power had brought forth many children, though none but three bore the exceptional power they possessed.

Fredrick Elbeck is the third strongest of the three prodigies, though that being said he was chosen to be the head of the family, as he was seen as the best example of someone who would be able to take charge due to him wanting to be in the military, as such he was in several programs that were designed to instill discipline within the children along, along with some of the best teachers provided too him from his family, though he found that they had given him little attention and sought to teach himself, as it was easier for himself as he continued through his programs that trained him to go into the military, as the years went on he soon found himself apart of the quincy army, often progressing fast due to his merit and skill

Eventually he would be chosen to become a Sternritter, with the letter S for solider, and was tasked to go to the world of the living, to which he would open up a bar.

 

Elk

New member

398717f8f5016c1e2a0cc1c2fba3b39c.png

“Du hast den Farbfilm vergessen.”
“Was mich nicht umbringt, macht mich starker”
“Shot for shot? better be liquor lest you have a chance of living.”
"This ain’t my first rodeo, darlin’—try again."

56c9f0b5649aa3d50288e35bd3348663.png


Character Name: Amanda Elbeck
Physical Age: 27
Race: Quincy
Quincy Type: Pure-Blood
Birthday: June 21st
Gender: Female
Height: 6’2
Weight: 150 lbs
Blood Type: O-
English voice actress:
AmaLee
LeeandLie
Monarch
Multiverse Monarch
Mama Monarch
Thewomanofmywifesobession


c1ed46c280983fbf314561d2a44e7a80.png


Affiliation: Wandenreich
Title: Sternritter
Occupation: CEO of Ito heavy industries
Letter: G the gunslinger
Team:
Partner(s):
Base of Operations: Karakura Town

906946f810ae9aec81100b46fac38f86.png


Physical Description:
PoMgZMR.png

Personality:
Amanda’s personality at one point was one that was considered a devil may care attitude, often avoiding both training in her shooting and studies to become a surgeon, A career path that she despises due to her parents’ insistence on it. She has a fondness for parties, drinks and smoking, even dabbled in various opioids and less than legal drugs for experimental purposes. She often enjoys the finest of things money could buy, and often cares little on how much it would cost, as her families’ wealth was more than enough to buy anything she wants and needs. in recent years she has decided to finally calm down and take on reasonability’s a little more seriously, when on a mission, she is often concentrated on it, never really wavering no matter the distraction, though once she is off she is one to go and relax with a drink or three.

Amanda has a love for gambling and can often be seen both drinking and gambling in various legal and less reputable establishments, everything from slots machines, pachinko machines from Bonami, to high stakes tables, be it poker, black jack, roulette or her favorite Craps. Though she has a habit of cheating in table games, with being able to count the cards with little effort, as for poker games she marks the cards with reshi, putting the number and symbols on the back of the cards. She often tricks the establishments she visits by losing for a few days, only for her to make her money back, and often tripling her money. Although she cheats its mostly with humans who are unable to perceive reshi. However, if she does play a fair game with those who are both spiritually aware and can perceive reshi; though she does make it difficult for them to read her actions by having a good poker face.

a9fc9b4c8e092b1137da84b9c38ed77b.png


Reiryoku Level & Spirit Class, reiryoku control: Immense (Spirit Class 2)

It was discovered at birth that she was one of three children that possessed a rather large pool of reiyoku. To this she was treated differently than her siblings, given better mentors, equipment and access to facilities only adults have access to; in exchange it was expected that she would be training hours longer than her siblings. Each day had been daunting as her training sessions were more difficult than her peers, as she was often trying to keep up with adults, and more often than not she found herself exhausted or heavily injured. Whenever she felt like she could confidently display her skills that she had been mastering she would find that the people around her had more often than not, had held themselves back. Once knowing that they could go full out they would begin to let themselves loose; It was rare for Amanda to win these encounters, and when she had won, she’d be pitted against stronger opponents, until she was defeated. As such she’d be thrown at that person, time and time again breaking her imperfections and raising her pool of reiryoku as she grew in her skills.

One must control their power source, too much and it will backfire too little and it might as well be nothing more than dust. Amanda understood this, and as such she began to refine her control over her reiryoku through various methods, though her two favored methods was through her firing and through what she had learned through Reshi control, less is more. This same philosophy of less is more proved to be effective in her reshi manipulation and has now proven effective in her mastery, as she knows how little reiryoku is needed boosting her punches and kicks, the amount needed for each step in Hirenkyaku, and finally how much power was needed to be most effective in her shots.

The less is more mastery in her reiryoku in combination with her vast pool gives Amanda a distinct advantage in fights as she is able to conserve her pool well enough that it makes look like an unstoppable force that can continue fighting for days on end. This is how she reigned in her control of her reiryoku.

While she does not possess the ability to subconsciously make her reiatsu appear invisible to others at all time she has actively trained herself to the point where she appears to be just above an average human allowing her to deceive even masters in sensing that she is not a threat. Amanda’s ability to actively suppress her reiryoku and reiatsu to complete nothingness can be achieved; she finds it's like placing a lid on an already flowing tap, and requires a higher level of concentration she is not willing to deal with unless the circumstances require it.

Reiatsu Description and Effect(s):
Hz3d16z.png

Amanda’s reiatsu output is a direct result of her reiryoku venting outwards. It was this wild and uncontrolled reiatsu that had been unleashed upon her siblings, forcing them to the ground in an instant, and just as fast as it came, it stopped. This was the incident that had her family give enhanced training. As the years passed, she had learned to master her reiatsu, where she can focus it upon a single entity or person.
A tremendous weight and heat is brought down upon, crushing, warping and melting all that it touches. The heat from her reiatsu quickly dries out the surrounding area, causing electric sparks to connect with one another and dance across the area until ultimately destroying what it touches. Those who do not possess the reiatsu are brought to their knees, are brought to a slow death under the sheer pressure she unleashes.

Crushing & Melting
To those who do not possess the adequate reiatsu to fend off Amanda will find themselves the most in danger, as the reiatsu presses down on them the weight only gets worse by the second as should she continue her downpour of reiatsu the bones will begin to crack and break underneath the pressure they experience. Yet their torment does not end with just bone crushing pressure, As the area around them begins to melt, as her reiatsu also exerts a heat that with the pressure increases in intensity, As the seconds pass what they wear will begin to warp then melt to their skin and body.


Spiritual Awareness:
f1QGVbc.png

Her ability to sense and track came out of desperation and hunger. She had to hunt for her food, when dropped into the wilderness, as all things give off a reiatsu signature. This led to a path which allowed her to track down lingering reiatsu signatures and trails. Amanda’s ability to accurately track reiatsu signatures in vast distances. She tries to familiarize herself with signatures that are above the average human, keeping track of them and determining whether they’re a threat to her; even more so when the signature does not hold possession of a quincy attribute, as once she has a lock on their signature, or the lower of ones reiatsu or reiryoku, as she deems them a threat waiting to happen, actively following their movements within her scope.

As a signature gets physically closer to Amanda the easier it is to track. That goes for multiple targets as well, she is able to tell who is a threat to her first by their reiryoku fluctuations, allowing her to determine who will attack first, if she needed to dodge and counter or out right out shoot. While it is possible to get a long-ranged sneak attack on Amanda it is uncommon, as she can familiarize herself with any reiryoku and reiatsu and follow the trail before locking onto the opponent’s signature allowing her to determine where they came from, and lock onto them. For masters in high-speed movement, she can track them, and predict their movements based on the information she is receiving, however, to lock onto their signature and actively keep track of them, she must maintain her focus on them.

6528486e73e1d22f83ece0fbf201d543.png

Reishi Manipulation

Pinnacle
Amanda’s capabilities in manipulating the Ambient Reshi can be summed up as Less is more. As she was taught to be able to manifest objects such as bullets, arrows or throwing knives with as little reshi as possible, as she is able to determine how little Reshi is needed for each of her constructs need to be fully functional, without sacrificing its power or strength; anything more is just both a waste in resources and time. Her ability to use less reshi gives her an advantage compared to other quincy as with the same resources she is able to double or triple the same number of constructs.

She is not limited by creating constructs, as she is both able to bolster her constructs with need or break down other reshi composed constructs with ease, without the use of Sklaverei; though she isn’t opposed to using such technique as it is a means to an end for her.

1vYzo0s.png

Blut
To gather and have Reshi flow through her body was an odd experience for Amanda, though one she has grown accustomed to, as she sees it as a necessity for both her offensive and defensive capabilities. Amanda's first and foremost use of blut is the defensive portion Blut Vene, as when she is someone comes into a close quarter combat situation with Amanda her mind is set only on the defense and evasion. She is capable of deflecting high level Kido spells, ceros and other arrows with little effort on her end, or if possible she attempts to tank the on coming attack and move herself back allowing the on coming attack, in which she will deflect it once she has reached a certain distance she’ll push and the deflect attack and unleash her own against her opponents.

Ransōtengai
The ability to use is quite useful and was one she had taken interest in learning, allowing her to control her limbs, even wrapping it around her fingers when she had a few of them broken in training. She is able to control her body through the strings with ease, almost seeming second nature to her.

3058c26bcfcf23de7b04286700295596.png

Hand-to-hand
mvhMx21.png

Expert
For a marksman such as herself she does not wish to in a close quarter combat situation, preferring to shoot and move. Though that doesn’t mean she knows how to fight in such situations, as such she had learned a variety of martial arts, though she favors grapples and throws, along with delivering powerful kicks with Taekwondo, empowering her abilities with Blut, and reiryoku allowing her to throw her opponents further away or deliver powerful blows, that can pierce through the defenses of her opponent.

Her goal is to remove herself from close quarter situations, as fast as possible, be it delivering killing blows or by escaping areas. As such she will not hesitate to fight dirty, or reach for her seele schneiders to use in her defense.


Hirenkyaku

Expert

Amanda’s hirenkyaku can cover a distance of Karakura in a single step, this is thanks to her ability to manipulate Reshi. it is impossible for all but a master to track her location; this is thanks to her ability to manipulate both the reishi around her and her reiryoku, allowing her to reach high speeds with ease. She can change direction mid-flight to confuse those who attempt to track and predict her location, only to find she has positioned herself elsewhere, to further add to the frustration she can create up to eight after images of herself, without the need to slow herself down to fire off her shots.

Known Techniques:
speed clones

Quincy Spells

Master
With the years of training her control over her reiryoku, reiatsu, and reshi control had helped her understand the fundamentals of the quincy spells, enough so that she had progressed through it with quit a bit of ease, as she took her years of tinkering and refining she soon realized that she didn’t need the limitations of the gintō tubes as such she had finally begun to use and concentrate her reiryoku into a ball before making her constructs in all of the spells known to the quincy. though given time anyone could be able to accomplish this feat.
What sets her apart is she knows how to overload her offensive spells enough that they would become lethal to the area, often leaving a larger portion of destruction upon her enemies it is often seen in heizen where the cubes the sizes of large houses, and Sprenger creating a crater in the ground, she knows the exact amount of reshi, and reiryoku, to put into it without it being destroyed by someone else being able to destroy it.

Known Spells:
Heizen, Gritz, Wolke, Sprenger, Geldschrank, Kirchenlied: Sankt Zwinger

Archery
tPrzxRD.png

Master
To Amanda being a master marksman is the pinnacle aspect of a quincy, this is the one field in her life that she has strived for. Give her any weapon that she can throw, shoot, or loose and Amanda will display her prowess with her aim. She is able to shoot the same target multiple times in the same spot as the first shot in rapid succession; even going as far to train herself to shoot out Licht Regen with the same amount of accuracy, making it seem like one continuous beam instead of multiple arrows being fired in a wide spread.

Amanda is grateful for being born a quincy, as her mastery truly shines at vast distances and thanks to Totes Auge she is able to see those vast distances. She takes the advantage of this fact as her shots can go for miles on end, and more often than not she’ll hit her target for it being an unexpected shot. Though she isn’t completely reliant on her eyesight, and although it's a shorter distance she can accurately make her shots through sensing, and allowing her to easily predict the location of one's travels.

Known Techniques
Klavier, Licht Regen, Qual kreis

82840556e4d34d53f20e437c5e452404.png


Attributes & Traits:
rrqfScX.png

Totes Auge: (deadeye)
It is not unheard of for a skilled marksman to have excellent eyesight, yet the two things that separate Amanda from that of a normal marksman was her being born a quincy and her eyesight, she has no need for any form of magnification lenses as her eye sight allows her to see fine print on paper that is miles away, even eliminating the need for any form of magnification. Amanda’s vision at night is also superb so long as there is a source of light, no matter how dim it is, allows her to see the room as if it was never dark to begin with.

Unwavering Focus:
On a mission, Amanda is all business, concentrating entirely on the task at hand. Distractions rarely faze her, as she is laser-focused on achieving her objectives.

Reshi Manipulation Specialist:
Amanda is exceptionally skilled at manipulating reishi and reiryoku, allowing her to amplify the destructive power of her offensive spells and create unique effects with her shots.

Master Tracker:
Amanda’s ability to sense and lock onto reiatsu signatures is unparalleled. She can follow lingering trails of spiritual energy and predict the movements of her targets, even in chaotic combat scenarios.

Resourceful Strategist:
While Amanda prefers a straightforward approach, her years of experience in dangerous situations have made her adept at thinking on her feet and using her environment to her advantage.

0e902d6578f22f78cd977e3e2082df3f.png


Seele Schneider
A useful tool for her hold as she keeps the standard five Seele Schneiders on her at all time often willing to use them to gather reshi around her with ease, and is willing to fire it off when nessicary of when she wants to.
Hollow Bait: This item is a small, coin-shaped disk that attracts Hollows when crushed.

Reishi Heisō Armor MKIII
7XEbGh7.png

Another advancement in armor set developed by the Elbecks, they had listened to the complaints about the MKII and had developed armor a medium armor set that that provides excellent protection and flexibility, where in which adds a layer of defense with before one activates blut.
Medallion:
She keeps it on hand just waiting for the day, that she could use it on someone as she loves the idea of stealing someones Bankai and using it against them. And loves the whole idea of killing them with their own ability, though she is curious if she keeps the Bankai after the person has died.

Incantation: "Aufreide. Meer eh wolken, wolken eh regen, regen eh nebel. Sieht balle eh um sieht ballen. Wir gut freude, Danach Vrund Dill Becher!"


Quincy Cross:
A Quincy combines the Reishi in the atmosphere and the power of their Quincy Cross in order to form a weapon. Spirit Weapons, like Zanpakutō, are also capable of harming Hollows, which is their intended purpose. However, a Spirit Weapon completely destroys Hollows rather than purifying them. The only thing that limits the power of a Quincy's Spirit Weapon is the Quincy's own stamina and spiritual power. The form of a Spirit Weapon is entirely dependent on a Quincy’s motif/style, anything from swords to gatling guns to thorns may be used. Quincy may also give their Spirit Weapon a unique name that suits their motif. The naming conventions use the German language.
8527934bff436947dc8715a45724eb0b.png


Spirit Weapon: Donnerlied (Thunder Song)
ztas7gV.png


ad400569e0dff14735627f89601e995b.png


Schrift Name:
G the Gunslinger
Schrift Ability:
Erschütternder Widderschuss (concussive ram shot)
Once a shot is released from Die Seelebrecher (Soul breaker) the bullets fly through the air before coming into contact with one of two things, a spiritual being, or a object, if the object is durable enough the bullet will concave it in, if not blow a hole through it. Spiritual beings with a high duruability find themselves stunned by the shockwave that is released into their body, another shot will crack it and repeated shots will crack it until breaking through the opponent.
Vollständig Name:
Göttin der Verwüstung (Goddess of Devastation)
Vollständig Abilities:
Federsturm:
With the spread of her wings Amanda can shoot out a flurry of projectiles, covering the wide area that her wingspan has. The projectiles fire at random intervals and at a rapid pace, making it difficult to both read and predict where one should dodge in the area that she is hitting. Each projectile takes the ability of Erschütternder Widderschuss, aiming to wear the defenses down of stronger opponents while ripping through the weak.
Der Stahl:
Upon holding down the trigger of her gun highly concentrated and continuous beam of reiryoku based attack. The beam itself will rip and melt through objects and beings alike who are unable to withstand the destructive nature of Der Stahl. While those who could withstand Der Stahl find themselves unable to move as they are pushed back by the beam, if pinned against the ground they’ll find themselves being crushed underneath Der Stahl till they are nothing but paste.

Vollständig Appearance:
Amanadas wings appear upon her back, feathers constructed of reshi, to minic the look of actual feathers, as they fully form Amanadas halo forms above her head, in that moment the crown brightens up with a set of flames before her wings are set ablaze.

Sklaverei:
To pull apart reshi from her surroundings becomes completely trivial to her, as she does so she subjugates it so that doing so would not cause harm to her, even expelling the harmful reshi through her shots when needed, Projectiles reiryoku attacks and quincy arrows are trivial too her when she activates Sklaverei

Enhanced Schrift:
Kollateralschäden (Collateral Damage):
Once the bullets from her gun connects with a spiritual being that is durable enough to withstand the shot will find that their armor beit spiritual or physical will find it broken no matter the durability, once the second shot connects their body leaves a gaping hole with their bodies, as the bullet travels through them until those ones connect with another being capable of withstanding her bullets. Even inanimate objects suffer the same fate.


Enhanced Spiritual Awareness:

With Amanda’s senses enhanced she can create a mental map of her current surroundings that span vast distances in every direction, where in which she becomes completely aware of who is who, and what they are, being able to keep track of even the most fastest or stealthiest of spiritual beings by picking up on the faintest of fluctuations in reiryoku no matter how subtle, or fast it may be she can keep track of them with ease, or no matter how far they go she can keep track and keep on pace with them.

16379133e6696ba2127731c59e7d7288.png


Character Relationships:
Fredrick Elbeck:
TAxRSBx.png

Amanda’s relationship with Fredrick is a mix of sibling camaraderie and occasional tension. She appreciates his steadying presence and protective nature, especially given her history of indulgence and her journey toward taking life more seriously. While she admires his discipline and strength, she often finds his soldierly demeanor overly rigid, teasing him for being too “by-the-book.” Despite this, she respects Fredrick’s dedication to their family and his unwavering sense of morality, even if it sometimes clashes with her more flexible approach to right and wrong. Fredrick’s subtle guidance and concern for her well-being don’t go unnoticed, and Amanda, in her own way, values his attempts to steer her toward a more balanced path. Their shared love for drinking and socializing creates a strong foundation for their bond, with Amanda often trying to match Fredrick’s enthusiasm in a friendly rivalry. Though they approach life differently, their sibling loyalty runs deep, and Amanda knows she can rely on Fredrick in both lighthearted moments and dire situations.

Kristina Lisel Elbeck:
pRcq0dZ.png

Amanda and Kristina share a vibrant and chaotic sibling dynamic, driven by their shared love of fun and indulgence. Amanda, having taught Kristina the art of gambling, takes a sense of pride in watching her younger sister embrace the thrill of high-stakes games, even if Kristina’s recklessness sometimes surprises even her. Their bond is one of mutual understanding; both sisters enjoy living life on their terms, defying expectations, and pursuing entertainment at any cost. Amanda, with her more measured approach to cheating and strategizing, often tries to keep Kristina from letting her impulsive nature ruin their plans, acting as a mentor and occasional voice of reason. Despite this, Amanda admires Kristina’s fearless attitude and willingness to jump into chaos, often joining her for the ride and turning a blind eye to her more dangerous antics. Together, they form a mischievous duo, capable of creating havoc wherever they go, but their deep familial loyalty ensures they always have each other’s backs.
Likes:
The Thrill of Gambling:
Amanda enjoys the adrenaline rush of gambling, whether it’s in high-stakes poker, craps, or even slot machines. The unpredictability and excitement of a well-played hand or a risky bet appeal to her love for living on the edge.
Luxury and Indulgence:
Amanda appreciates the finer things in life, from expensive drinks and designer clothes to high-end establishments. Her family’s wealth allows her to indulge in luxury without hesitation, and she relishes the comfort it brings.

Parties and Socializing:
Amanda loves vibrant, energetic environments where she can let loose. Whether it’s a lively party or a quiet gathering with drinks, she enjoys connecting with others in ways that feed her carefree spirit.
Clever Schemes and Outwitting Others:
Amanda takes satisfaction in outsmarting her opponents, whether through subtle cheating at cards, using her reiatsu to manipulate games, or simply outmaneuvering someone in a tense situation. She enjoys being underestimated and proving her cunning.
Freedom and Autonomy:
Amanda values her independence, reveling in the ability to make her own choices without being bound by others’ expectations. She enjoys the freedom to pursue her interests and live life on her terms.
Moments of Quiet Reflection:
While Amanda is drawn to excitement and chaos, she likely appreciates moments of calm where she can savor a good drink, watch the sunset, or quietly enjoy her own company.

Dislikes:
Monotony and Routine:
Amanda has a history of rebellion against rigid structures like her parents’ push for a surgical career. She likely dislikes anything that feels mundane or overly predictable, preferring excitement and spontaneity.

Moral Judgment:
Given her past indulgence in vices like drinking, smoking, and gambling, Amanda would despise being judged or looked down upon for her choices, especially by those she considers hypocritical.

Mediocrity:
Amanda enjoys the finer things in life and has high standards for herself and others. She likely has little patience for mediocrity, whether it’s in the company she keeps, the missions she undertakes, or the establishments she frequents.

Loss of Control:
While Amanda enjoys chaos to an extent, she dislikes situations where she feels out of control, whether it’s losing a gamble, being outsmarted, or failing to manipulate a situation to her advantage.

Enforced Authority:
Amanda’s devil-may-care attitude and her disdain for her parents’ expectations suggest she dislikes being told what to do, especially by figures of authority who don’t earn her respect or trust.
Favorite Foods:
T-bone steaks & wagu steak.
Thanks to her families money and influence she often imports T-bones from America, so much so that she had a butcher shop import the whole cow from both America and Canada on a monthly bases for the meat.

Hobbies:
Hunting
While it was at first training she soon began to enjoy hunting down her food, often going out in the wilderness to go and hunt deer, and various other game.
Marksmanship Practice:
Beyond hunting, Amanda could enjoy perfecting her shooting skills, not just for practicality but as a meditative or competitive activity. She might find satisfaction in hitting difficult targets or refining her techniques.

Gambling Strategy and Cardistry:
Amanda might enjoy practicing sleight of hand, card tricks, and honing her gambling strategies. This could be both a practical skill for her love of gambling and a way to entertain herself or others.

Exploring New Locales:
Amanda could have a passion for traveling to and exploring unique or less-traveled locations. Whether it’s finding hidden establishments to gamble in or hunting in unfamiliar terrains, the adventure could appeal to her.

Cooking or Tasting Fine Cuisine:
While she enjoys luxury, Amanda might take pleasure in trying out new recipes or discovering rare and high-end culinary experiences.

Collecting Rare Items:
She could enjoy collecting rare objects, such as antique weapons, jewelry, or artifacts, particularly ones with spiritual significance or interesting histories.

Dancing:
Whether it’s at a party or alone, Amanda might enjoy letting loose and expressing herself through dance, appreciating both the physicality and the rhythm.

Storytelling or Listening to Stories:
Given her love for social environments, Amanda might enjoy swapping stories with others, whether sharing her own adventures or listening to those of others.

Fashion and Styling: With her penchant for the finer things, Amanda might enjoy experimenting with fashion, creating unique looks, or even designing her own outfits.
Theme:
calm theme
Battle theme
Battle theme 2
cfd1ee725a859fd9bb01a3346c3119ac.png

History:

The Elbeck family is a rather large family, known for producing several things: textiles, armor, and grunts for the Quincy. Their relentless pursuit of power had brought forth many children, though none but three bore the exceptional power they possessed.

Amanda is the second in line when it comes to power, yet their hopes in molding her into a both going down the path of a doctor and a well respected individual within high society had been dashed as she had started to develop an affliction to gambling, drinking partying and various other activities that most would look down upon with great enjoyment.

Her path down depravity, was one that the family had not expected and were unsure as to why it would happen, they had assumed it was due to her not having enough restictions placed onto her, as such they attempted to contain her, by any means nessicary, only to find that their containment methods were less then addiquit after a small fortune of broken equipment happened she had been left to her own devices where in which she went on a journey to discover herself. Learning of the wild west through books and movies brought in from the human world she fell in love with the whole theme in which she modeled her looks after.

While she was out and about doing what she had wanted she had started a nack for gambling, drinking, smoking and best of all gunslinging, her luck had brought her fortune and enemies enough so that she had to be on the move for most of the time, each year was going more and more wild, as her adventures continued so did her infamy amongst her family, till finally she had woken from a drunken stooper and had examined her surroundings, where she had concluded that her life style was one that she needed to dial back.
Once she had returned to her family, reaching the compromise that she would join up with the quincy army, however she would do what she would do what she wants, whenever whereever and have the family pay for. She had negotiated with her family till finally an agreement came that she would establish a business within the world of living, one that helped produced weapons for the humans, while at the same develop quincy armor, and help refine the process in the world of the living.

In time she had ascended to a Sternritter postion gaining the letter G the Gunslinger.
 

Elk

New member

398717f8f5016c1e2a0cc1c2fba3b39c.png


“lets go gambling!”

“Oh I promise this going to be entertaining! For me atleast.”

“What is life without a bit of chaos, its more interesting that way.”

“Careful, dear, you’re about to bet more than you can afford to lose.”

56c9f0b5649aa3d50288e35bd3348663.png


Character Name: Kristina Lisel Elbeck
Physical Age: Early 20’s
Race: Quincy
Quincy Type: Pure-Blood
Birthday: Oct 31st
Gender: Female
Height: 5’4
Weight: 100lbs (45kgs)
Blood Type: AB-

c1ed46c280983fbf314561d2a44e7a80.png


Affiliation: Wandenreich
Title: Sternritter
Occupation:
Letter: D the Dealer
Team:
Partner(s):
Base of Operations: Silbern/Katakura town

906946f810ae9aec81100b46fac38f86.png


Physical Description:
pRcq0dZ.png


Personality:

Kristina is often seen with a smile, as she is often one to keep an upbeat attitude even in the direst of circumstances, she will never truly lose that smile of hers; for she has what most would call the Devil may Care attitude. She only cares about one thing and one thing only, her entertainment at all costs, if she is given an order that she cares little for she will most likely ignore it unless truly pressed upon her, though she will do so out of duress, though she will try to twist to her enjoyment if given the chance. Though if it is something she sees that is truly fun, she will execute the orders given too her, though how she does it might be unexpected.

If anything was to take a smile off of her face it would be boredom, and that wouldn’t exactly be a good thing as she would start to allow her impulsive thoughts take over, where in which she would begin to sow chaos around her, little tidbits of rumors around, snoop about, or find someone to kill, all to get kill the boredom that has built inside of her. For this she is reckless by nature, and is often willing to jump into danger without hesitation, willing to go on suicide missions as to her, it seems the most fun, between life and death situations is the most exciting thing she could ever have.

She is quite friendly to those around her and easy to approach, and is one to often listen, letting people talk, before giving some advice or talking in general. She’s rather kind towards her friends and is often willing to help them in their struggles, though is also willing to jump into a fight at moments notice, just for the joy of it all, helping her friend out is just a bonus to her.

a9fc9b4c8e092b1137da84b9c38ed77b.png


Reiryoku Level, Control & Spirit Class: Immeasurable (Spirit Class 1)
Kristina's power was one that was gifted to her at birth, making her the strongest member of the Elbeck family. Should she choose to release her reiatsu, she becomes a walking natural disaster. Her reiatsu alone can cause the very ground beneath her to quake under its pressure, with the surrounding area sinking deeper and deeper the longer she keeps it released. Buildings crumble into dust from the immense pressure, while those weak enough may outright disappear from existence or die.

The Elbeck family is particularly invested in producing strong offspring, focusing on quantity. Of all the children the family has produced, Kristina is one of three gifted with exceptionally high reiryoku, and among those three, she is regarded as the strongest. While the other two siblings were provided with excellent teachers, Kristina's instructors were specifically instructed to be more rigorous with her training. From a young age, she underwent constant training to master her reiryoku and reiatsu control, as her mere presence around her siblings was far from ideal.
Several of the weaker children who attempted to visit Kristina would collapse in her presence, while some who were even weaker outright perished. This traumatizing event led her parents to insist she train exclusively with adults who could better withstand her reiatsu output. Alongside this, she continued to develop greater control over her reiryoku and reiatsu. As she trained among the adults, Kristina quickly learned to refine her abilities more and more, honing them to greater precision over the years.

Kristina's dedication to honing her reiryoku control was unwavering. Every day, she immersed herself in rigorous training sessions that tested the limits of her reiryoku. Through relentless practice, she learned to channel her reiryoku with such finesse that she could now maintain an aura of immense power without causing unintended harm to those around her. Her mastery over her reiatsu was so profound that she could manipulate it to unleash devastating attacks with pinpoint accuracy. The once uncontrollable force became a weapon of precision and control, a testament to her growth and discipline.
Despite the immense power she wielded, Kristina remained ever vigilant in her training. She knew that true mastery required constant refinement and adaptation. Her instructors, recognizing her potential, devised increasingly challenging exercises to push her abilities further. Kristina embraced these challenges, her determination unyielding as she sought to achieve a level of control that transcended even her family's highest expectations. The combination of her innate talent and relentless effort forged her into a force to be reckoned with, a beacon of power and control within the Elbeck family.


Reiatsu Description and Effect(s):

Hysterisches Lachen: [/b] (Hysterical Laughter)
Those that become effected by Kristiane’s reiatsu start to feel the urge to laugh, no matter the mood laughter starts to come out from them, and are unable to stop until they’re free from her reiatsu.

Spiritual Awareness:
Kristina ability to sense reiryoku is has been refined over the years to be able to identify all those around her with ease, and pick up on their location no matter how small, this often allows her to identify a person with ease, weather or not they should be treated as friend, foe or a threat. She is able to pick up on the smallest amount of reiatsu, determining whether or not they are suppressing themselves or if they are that weak, she watches for fluctuations within the reiryoku is often able to tell if they are what they say they are. She is even able to track down those who have used their high speed mobility with ease, following the trail of reiatsu they had left behind, or keep track of their movements.

6528486e73e1d22f83ece0fbf201d543.png


Reishi Manipulation

Pinnacle

For Kristina Reishi Manipulation is as easy as breathing, as she is always able to utilize the Reishi around effectively even in less ideal environments such as the cities within the world of the living, allowing her to utilize her cards and bows with little effort on her end. Against her other Quicny she is able to rip apart the reshi projectiles that are thrown in her direction with ease, without the use of Sklaverei, even more impressive if she is given time to study structures such as barriers, seals and binding kido, she can start to deconstruct it with time, in one of two ways, slow and methodically so that she can lull her enemies into a false sense of security or quick and fast to break their illusion of safety.

In rich reishi environments such as the soul society, Lichten Reich and Hueco Mundo she can rip apart the environment around her with ease, allowing her to control the size of her cards, and how dense they can be as the richer the reshi the stronger her attacks become, allowing her to empower every aspect of her archery.



Blut
Her ability with Blut Vene is impressive enough that fatale blows would only wound her and those weaker would often not leave a mark on her body or clothing. With a gentle swing of her hand she is capable of moving projectile based attacks, as if they were merely a fly trying to land on her, or take and hold onto the those abilities, condensing it to the point of a ball before throwing it back at her opponent.
While her blut is robust and capable of withstanding heavy blows, she believes that the defensive capabilities are limiting at best. She finds switching between the two a hassle and not worth the time to switch out as it loses valuable time for her to kill her opponents. For this she has honed her Blut Arterie to not only boost her physical capabilities to rip right through opponents bodies, while it is something that most if not all quincy are capable of, it is something Kristina finds boring, as such she had developed away to form reshi around her hand where in which she can form it into a singular point, allowing her to slice through both projectiles and objects with ease, even splitting abilities such as ceros into to with ease, while moving forward.

Ransōtengai
While she does not expect to use such a thing she never the less it was a better to have and not need then to need and not have, as such she is capable of continuing a fight despite having a broken bones riddled across her body, even being able to bring her severed limbs back together to use once more.

Blue Flames

With Kristina being a powerhouse that she is had been selected into learning how to manifest and control the blue flames, as such she will use it burn down the area around her, allowing her to burn down obstacles in her path, and cut off access to other areas, even being able to prevent routes of attack upon her.

3058c26bcfcf23de7b04286700295596.png


Hand-to-hand
expert
While she can handle herself in hand-to-hand combat, she often uses powerful kicks and punches to burst through her opponents, aiming for points to knock out or kill. She even goes as far as to use her elbows and knees if needed. Where powerful attacks won’t do, she goes for quick and repetitive attacks, allowing her to jump and kick people with ease. In combination with her Blut, she is capable of going toe-to-toe with those who possess both strong physical armor and spiritual armor with ease.
Her combat style is not just about raw power but also agility and precision. She can seamlessly transition between aggressive strikes and evasive maneuvers, making her a formidable opponent in any battle. Utilizing her heightened reflexes, she can anticipate and counter enemy attacks with swift, calculated movements. Her mastery of footwork allows her to maintain balance and control, enabling her to deliver crushing blows from unexpected angles. This combination of skill, speed, and strength makes her a versatile and deadly fighter on the battlefield.

Hirenkyaku

Expert

Kristina’s Hirenkyaku allows her to travel vast distances with little trouble to her steps. She manipulates the reishi around her legs to give her a boost in her speed, allowing travel at speeds that would catch all but the most seasoned sensory masters off guard, as changing direction mid-step is a simple task for her, too.

To further display her expertise in Hirenkyaku, she has moved to master the art of speed clones. At ten clones, it can be difficult to locate which one is the real Kristina, but it is doable. However, the art of "less is more" is better for Kristina, as the optimal amount of clones to use is three—at least for her. She is able to maintain them better and constantly keep her projection up. Along with avoiding attacks that would come close to her, she often pretends to be hit and follows the movement of a sword swing, only to reveal it was a clone.

Known Techniques:
Speed Clones
Quincy Spells


Master

Among her archery training she had worked on her Quincy spells allowing her to work with gintō with ease, as the years passed on she had no more use for them as she can create the necessary constructs with the snap of her finger or just the simple thought with no words needed, where upon a small blue mass of reiryoku energy forms in her hand before she simply tosses it if needed can appear, or drop it at will, no spell that has not been made public for the quincies is out of her reach, and if she is to watch the spell from start to finish she can get a grasp on how to use, and if interested in using it, will practice it to perfection.

While she has no need for the Gintō, she often carries them around with her, as it takes little to no effort into having them on her with minimal spacing required, as such she can lull her opponents in to thinking she is limited by the gintō on hand, even going as far enough to protect them from being damaged before finally revealing that she they were not necessary for her to pull her spells off.

Known Spells:
Gritz, Wolke, Sprenger, Geldschrank, Kirchenlied: Sankt Zwinger

Archery
Master

While she appears to not have a traditional bow nor a traditional set of projectiles like fellow Quincy, her bows are set at her cuffs of her shirts. This allows her to rapidly deploy her cards against her opponents, with the flick of her wrists, to which if not on guard will often be pierce through them.
If she feels that her opponents are weaker than her, and her confidence gets the best of her, she’ll often put herself in moves that would be consider flashy, often bending, and twisting her back and body around with each card throw,
With her ability to control her reshi so well, her cards will always maintain its perfect form, no matter the environment. Her cards are often able to slice through the tough spiritual armor with ease, even slicing through reiryoku based attacks with ease. She has little to no trouble with Klavier and Licht Regen, even more so that her skill with her Archery allows her to use Licht Regen with one hand with ease, almost making it seem like she is using Klavier at a glance only to be surprised by the amount of arrows that are released and how rapidly they are released.

Her ability doesn’t just extend to bows, as she had witnessed the ability of Qual Kreis, in action, and thought that the ability to launch larger arrows was rather unnecessary, as such she had begun to practice it until she had reached perfection with it. To this she had begun to use the fundamentals of it, creating the pillars to surround her opponents, rather than firing off larger arrows she releases the full barrage of cards upon her enemy both from within the circle or outside of it, giving her a versatility in how she would use it, even being able to break out of the circle and form anyway she wishes.


Known Techniques:
Klavier, Licht Regen, Qualkreis
Qual Regan: [/b]

Kristina took the fundamentals of Qual Kreis in summoning pillars of reshi, allowing her to surround herself with it or an opponent before releasing an unrelenting barrage of cards upon her opponent, if they are inside of it, or outside if she is to be surrounded by enemies.

82840556e4d34d53f20e437c5e452404.png


Attributes & Traits:

Unshakeable Composure:
Thanks to her devil-may-care attitude she feels little to no pressure no matter how serious or dire the sitation may be often keeping a small smile on her that would confuse opponents and inspire her allies.

Chaotic Instincts:
Kristina thrives in unpredictable situations, as she easily adapts to the chaos and disorder that is to come. She often looks for a way to turn it to her benefit, so that she could outmaneuver her opponents.
Charismatic Manipulator:
Kristina is highly charismatic and has a natural gift for influencing others. Her friendly and approachable demeanor makes it easy for her to gain allies—or manipulate enemies into making mistakes.

Reshi Sensitivity:
Kristina has an exceptional ability to sense and manipulate reishi. This allows her to adjust the size, speed, and direction of her cards effortlessly, especially in reishi-rich environments, making her abilities highly versatile.

Risk-Taker:
Kristina thrives on high-stakes situations and takes risks others wouldn’t dare. This recklessness can lead to surprising successes, as she’s willing to do the unexpected to achieve her goals.

Endless Drive for Fun:
Boredom is Kristina’s true enemy. Her need for excitement makes her unpredictable and often pushes her to escalate encounters into thrilling battles where she can truly enjoy herself.

Sword expert.
Kristina is proficient in the way of the sword, specifically with the Seele Schneider. She is often precise with the blade, aiming to strike at the joints, stopping her opponents' movements to sever them cleanly. She enjoys performing tricks with the Seele Schneider, throwing and catching it mid-air to demonstrate her speed and precision—even calculating the exact distance needed to throw and catch it, using it to stab her opponents. At the same time, she can block or parry attacks that often appear as a blur to most and, to the uninitiated, are entirely unseen.

0e902d6578f22f78cd977e3e2082df3f.png


Gintō (銀筒, Silver Tubes):
She carries five Gintō tubes with her at all times

Seele Schneider:
Like her gintō she also carries five of these at a time, though when it comes to a close range fight she loves to use both at once, in a more offensive manner, often pushing with quick and powerful attacks to pull the enemies reshi away form them and grow it stronger.

Hollow Bait: This item is a small, coin-shaped disk that attracts Hollows when crushed.
Medallion:
While she possess the medallion to steal the bankai of her Shinigami opponent she does not exactly like the idea of using that being said she keeps it on her just in case she might use it, or just simply hand it over to someone else to have and use, as the draw backs for her are far too much.

Incantation: "Aufreide. Meer eh wolken, wolken eh regen, regen eh nebel. Sieht balle eh um sieht ballen. Wir gut freude, Danach Vrund Dill Becher!"

Quincy Cross:
She holds not just one but two Quincy crosses on her, both tucked away in her cuffs, upon activation two silver cuffs appear at her wrists, allowing her to manifest her cards from her wrists to hand. She often only uses one hand until she needs to use the second one to manifest another set of cards.

8527934bff436947dc8715a45724eb0b.png


Spirit Weapon:
Glück und Unglück (Fortune and Misfortune)
two silver wrist bands that appear at her wrists, allowing her to manifest her cards with ease, in which she summons her cards with ease.

ad400569e0dff14735627f89601e995b.png


Schrift Name: D the Dealer

Schrift Ability:
Kristinas shcrift allows her complete control over her cards, allowing her to change the direction of where they would go, how fast they can travel even being able to control their size if she is in a reshi rich environment. She can make it chase down someone to ends of the earth, or when she has a bunch of them released, she can create title wave of cards coming at someone, split the wave apart to attack her opponents with ease.

Vollständig Name:
Göttin des Spiels (Goddess of Play)
Vollständig Abilities:
Jack - Kettenknecht (Chain Knight)
The Jack cards specialize in binding and restricting opponents. When a Jack card strikes a target, spectral chains emerge and bind the victim, restricting movement and suppressing their spiritual energy. Even the strongest of opponents have a hard time breaking.
Queen - Zerreißende Herrin (Rending Mistress):
The Queen cards have the power to tear apart a person or object at the reishi level, severing limbs or parts of the body and destroying anything in their path.

King - Herrscher der Zerstörung (Ruler of Destruction):
The King cards are the ultimate offensive force. Each card acts as a high-powered projectile, detonating on impact with devastating force. The explosions can release concussive blasts, piercing strikes, or wide-area damage, depending on Kristiane’s intent.

Joker - Täuschender Bund (Deceptive Union):
The Joker cards can merge with other card types, granting them intangibility until Kristiane decides to release them. This allows for unexpected and strategic attacks.
Vollständig Appearance:
SpvB11D.png

Sklaverei:
With Kristina’s ability to manipulate reshi and pull apart things like barriers, seals, binding kidō and other quincies arrows, is quite impressive on its own, she knows that she lacks the ability to pull apart the unknown, however with the use Sklaverei she can rip apart all those around her with ease, even on the strongest of ceros and kidō launched at her are no longer a match of her, as with a flick of the wrist she can pull them apart.

Enhanced Schrift:
She is no longer restricted to the use of a bow, so long as there is reshi around her she is able to manifest it in any location, she is even able to make her cards fire off more cards in any location without restriction, allowing her to engage multiple targets that are around her with ease.

Enhanced Spiritual Awareness:
She is now able to fully track down those who have the fastest of speeds along with being able to pick up small hints of reiatsu no matter how concealed her opponents try to be, she is aware of her surroundings at all times and often uses her Schrift in tandem to act as her defence against on coming attacks or to out right attack her opponents.

16379133e6696ba2127731c59e7d7288.png

Character Relationships:
Fredrick Elbeck
TAxRSBx.png


Kristina has always enjoyed spending time with her older brother, Fredrick, drawn to his unwavering enthusiasm and larger-than-life personality. His boisterous energy and genuine kindness make him one of her favorite companions, whether it’s sharing a drink, swapping stories, or diving into a challenge together. She admires his strength and loyalty, and in turn, she is fiercely devoted to him, willing to lend her aid in any situation, no matter the odds. Their bond is a blend of mutual respect and lighthearted camaraderie, with Kristina often playfully teasing him to loosen up while knowing she can always count on his steady presence when it truly matters.


Amanda Elbeck
ZzWDyzG.png

To Kristina, Amanda is both a mentor and a partner in crime. Amanda’s tutelage in gambling introduced Kristina to one of her favorite pastimes, and Kristina admires her older sister’s cleverness when it comes to bending the rules and outsmarting her opponents. Kristina enjoys Amanda’s laid-back attitude and sees her as someone who understands the importance of living for one’s own enjoyment. However, Kristina’s impulsive nature sometimes clashes with Amanda’s more calculated approach, leading to playful debates over strategy and risk-taking. Kristina looks up to Amanda as someone who embodies freedom and resourcefulness, and their shared love for indulgence, whether through gambling or drinking, creates an unbreakable bond. Kristina cherishes their moments of mischief and fun, viewing Amanda as a sister who fully embraces life’s chaos alongside her.

Likes:
Gambling
no matter the steaks as its her way of having her fun, win or lose? She does not care, so long as she is allowed to participate
Games of strategy
Games like chess, cards, checkers, even tick tack toe she still plays them without any fuss and often enjoys outplaying her opponents

Dislikes:
Boredom
When she is bored she feels the need to lash out at something when it comes to boredom, and needs to stimulate herself otherwise she’ll be stuck in a stooper
Rigged games
If she is to find out about a game that is rigged, be it in her favor or another she will lash out against them often readying to attack as it is seen as a great betrayal to both her and games honor.

Favorite Foods:
Red Meat
She often enjoys red meat such as cow, and game often devouring it all and could go and eat all day like her siblings if it was neccisary

Bobba tea
She enjoys Mango strawberry flavor of Bobba often putting the strawberry pop pearls in with her drink

Spicy food

No matter how spicy it is she enjoys eating it, even if it burns her mouth as she often uses this to gamble against people to see if they can beat her, more often then not they cannot beat her.
Hobbies:
Card Tricks
Kristina practices intricate sleight-of-hand card tricks, not only for entertainment but also as a way to hone her skills with her spiritual weapon.
Collecting Rare Cards
She has a fascination with unique and historical playing cards, viewing them as both tools and treasures.
Theme:
Entrance
Battle
cfd1ee725a859fd9bb01a3346c3119ac.png

Histroy:
The Elbeck family is a rather large family, known for producing several things: textiles, armor, and grunts for the Quincy. Their relentless pursuit of power had brought forth many children, though none but three bore the exceptional power they possessed.

Kristina, the youngest of the three prodigies, was born to be the strongest among them. As such, she received the most attention as a child, never truly able to interact with the others. Her powers far surpassed those of her siblings, even the two closest to her in strength, who often complained of headaches and sore bodies after spending only a short time in her presence. Yet, as she grew, so did her control—until, eventually, she managed to fully reign it in.

After several years, she, her sister, and her brother enlisted to become the Emperor’s soldiers, quickly climbing the ranks alongside her siblings. Eventually, she was chosen to join the ranks of the Sternritter. Upon receiving her letter, the family celebrated wildly, throwing a party so extravagant that the Elbeck household required extensive repairs—several floors, rooms, beds, and windows had to be entirely replaced.

Over time, Kristina picked up various habits from her siblings. Gambling became one of her favorites, as she often won with ease against most opponents but struggled against Amanda, rarely managing to secure a win. She also grew to enjoy beer with her brother. Eventually, the three siblings ventured to the World of the Living, where each established their own businesses. Kristina opened two gambling establishments: the illegal Das Spielhaus (The Game House), hidden beneath a bar with a speakeasy vibe reminiscent of the Prohibition era, where drinks were marked up and gambling was an all-or-nothing affair with the house always winning; and the legal 運命の宮殿 (Unmei no Kyūden) (Palace of Destiny), regulated by the city government to maintain the appearance of legitimacy.

As the years passed and she further developed her Schrift, her family hatched a bold idea: cloning her. However, the results were far from ideal. The first clone was noticeably weaker, but the family persisted, creating more clones until the final one was no stronger than a common lower-ranked Quincy. Each clone fractured her letter’s power further, with the weakest unable to use it at all. This endeavor had its advantages, however, as Kristina no longer felt compelled to remain in the World of the Living. Instead, she delegated her duties to her lesser selves while reaping the rewards of their efforts. Since the clones did not share her memories, Kristina remained unaware of their actions, often appearing forgetful of people’s names and faces—an impression many took at face value.


 
Last edited:

Kuu

New member

thumbnail

"ke ke ke ke ke ke"

56c9f0b5649aa3d50288e35bd3348663.png

Character Name: Leon Mahr
(レオン・マール, Reon Māru)
Physical Age: Late Teens-Early Twenties
Race: Quincy
Quincy Type: Pure-Blood
Birthday: August 18th
Gender: Male

Height: 6'4'' || 193cm
Weight: 167lbs || 75kg
Blood Type: B-

c1ed46c280983fbf314561d2a44e7a80.png

Affiliation: Wandenreich
Title: Sternritter
Letter: U - The Ultraviolence
Base of Operations: Silbern

906946f810ae9aec81100b46fac38f86.png

Physical Description:

thumbnail

The first feature most noticed about Leon is his blonde, choppy, blunt-cut bangs, descending over and obscuring the upper half of his face, ending just below the bridge of his nose.

While he chooses to hide behind a curtain of dull blond, masking what he considers a sub-par face, the fact of the matter is his perception of himself is skewed and unfair. Refined, high cheekbones, nose straight save for a slight bump near his bridge, blue eyes cool –cold, even-, and his lips soft in a boyband-esque pout. They coalesce and blend with one another, giving him a subjectively handsome look that promises far better than the fetid reality.

Fuelling this attractive surface is a haughty smirk, crooked in all the right ways to compliment his entire disposition.

Long legs and arms, stretched gangly and awkward, no matter how he may try to mask the growth spurt that hit him out of the blue with undeserved confidence and assured gestures. His shoulders are rather wide, adding to his overall height and intimidation factor in just such a way to make him unnervingly perfect.

Uncanny, even.

He is thin, ribs poking out at just the right angles as he moves, as though he could be shattered by a strong breeze despite his cocky gait. Muscle curling under skin ripe to tearing, and over bone threatening to do just that. Lithe, for all intents and purposes, built for specifics.

His uniform is kept simple, standard to what Sternritter wear when on-duty. Mid-calf boots, and black half-palm gloves adding some depth to his pale palette.

Both of his earlobes are pierced, with an additional upper lobe piercing on his left.


Personality:

Leon is, in short, an odd guy. Off-beat in a way that leads him down twisting paths, thought processes unpredictably predictable, throwing off the rhythms of those subject to his constant shrill laughter without being accustomed to the crude display of inhumanity that defines him.

He is, for absolute worse, a misogynist. His opinions regarding women are ludicrous, medieval in how behind they are, how they allow him the mental freedom to speak ills upon any woman that he perceives as having stepped out-of-line, and then laughing off any angered or violent responses, as though he wasn't spewing backwards rhetoric for no reason.

When it comes to men, on the other hand, he's far more laidback. Where there could be jealousy of other men having more luck with women, being better looking than he is, any array of traits that could spawn a green-eyed monster– There isn't. Leon enjoys hanging out with other guys, happy to pal around when given the opportunity.

That being said, he's still himself– A person rotted to his core. He's mean, he's cruel, he's awful. It seems his purpose in life is to make everything difficult for those around him. He's blunt, unthinking, and impulsive. He says whatever he wants, whenever he wants, and everyone else simply has to live with it.

The bitter hate sewn to his inner scalp is lackadaisical. It isn't something he thinks about, not truly. He doesn't think about much, but least of all what he says or does that can, and will, hurt others.

He doesn't take much, if anything, seriously. In even the most awful of situations he'll find himself laughing, making light, and joking around, entirely because he cannot, and downright refuses to, express emotional or physical distress in any way other than turning it all into one big joke. Every bile ridden remark spoken with smiles and cheer, casual to the point of seeming uninterested.

To those that observe him for long enough, however, it becomes obvious that Leon is somewhat desperate for companionship. Always moving to speak even when others recoil from him, dreading whatever awful thing he's about to say to them, and doing his best to converse in spite of constant failures and rejections. He's pushy and stubborn, socially deficient only in how he refuses to take 'no' for an answer.

An unexpected addition is his fondness for skinship. He's touchy-feely, offering shoulder pats and high-fives like they're going out of style; sitting too close, throwing an arm around any who will let him, leaning on everyone shorter than him, so on and so forth.

Were he not well-known within the Sternritter for being utterly detestable, it'd almost be cute how he trudges after the incredibly few who somehow manage to tolerate him like a lost puppy.

a9fc9b4c8e092b1137da84b9c38ed77b.png


Reiryoku Level & Spirit Class: High (Spirit Class 8)
Reiryoku Control: Expert

Comparing oneself to a god is a fruitless endeavour, one that Leon does not partake in, wholly aware that while he's an ant under the Emperor's foot, he's also nothing to scoff at when it comes to his reiryoku reserve. The underwhelming, pathetic average still stumbles and wanes, desperately clutching at the pedestal he comfortably sits atop alongside the other Sternritter.

Trained by the lesser Sternritter during the false-Emperor's reign, Leon owes all of his basic Quincy training to them as likely most, if not all, young, potential-ridden, Quincy do. What made him stand out enough to warrant being picked up off the street he had been, he doesn't know, nor care, only ever saying that it's obvious he would be worth the time and effort of honing.

With Sternritter as teachers, wrongly appointed they may have been by the fake, allowed Leon luxuries in his training that others weren't. He could engage with stronger Quincy, test his mettle, sharpen his control over himself against living beings that had outclassed him once upon a time.

He wasn't, and still isn't, a genius, so his training hardly created results instantaneously, rather building up slowly as he grew. He has a long way to go yet to harness his reiryoku to its fullest extent, but he's still a cut above most. Able to utilize Blut when needed, and enhance his Hirenkyaku and speed to benefit his strengths without the need to patiently build-up his energy or risk himself with lacklustre outputs.


Reiatsu Description and Effect(s):

An oddity, much as the rest of him, is that Leon's reiatsu is unable to drift far from him– Where others' reiatsu can grow, consume, utterly overwhelm and devour those unlucky enough to be subjugated within it, Leon's reiatsu seems incapable of bolstering its size to match his capabilities and spiritual power, only ever hovering a few centimeters from his body no matter how he may exert it.

Because of how compact it is around his body, his reiatsu is extremely potent, acting more defensively than most, preventing him from being affected by the bulk of, if not all, effects within others' spiritual pressure by virtue of being laser-focused on nothing but himself, as well as keeping him standing under even the most oppressive, powerful exertions of spiritual pressure.

That being said, for as much of a perk his reiatsu is, it completely lacks a secondary effect of its own.

A rather large drawback to his reiatsu– lack of effect notwithstanding- is the fact it is incredibly easy to pinpoint his location, even for those below average in their sensing ability, when he releases it. He is a walking-talking target symbol of tightly-wound spiritual pressure, calling attention to his exact location. Because of that, he tends to use his reiatsu as another form of distraction both in and out of combat. Out of combat for more obvious reasons, to pull attention to himself and away from someone, or something, else. While in combat it becomes like a light switch, flicking on and off at a near-moment's notice thanks to the fact he doesn't have to pull a large radius of reiatsu back to himself, his deficiency working to his advantage and physical strengths.


Spiritual Awareness:

Leon's sensing is average, neither particularly accurate, nor particularly lacking, a firm middle-ground that allows him to gauge another's' capabilities in a general sense, and able to track the occasional trail of reiatsu or showcasing of spiritual pressure, as most if not all Quincy who are untrained can.

That is, when he isn't exerting his own reiatsu. Another problem with how concentrated his spiritual pressure is, is that it messes with his sensing abilities, all-but shutting them down due to being unable to see beyond the fog of himself.

6528486e73e1d22f83ece0fbf201d543.png


Reishi Manipulation: Advanced

Skilled in Reishi Manipulation from the years he spent being trained, Leon is capable of manifesting his Spirit Weapon(s) quickly, and creating his particular Heilig Pfeil without needing to concentrate considerably hard– A definite boon for a man that refuses to think.

Overall, there is nothing particularly fancy about his manipulation. He absorbs Reishi as any Quincy of his level would, handles his outputs as needed, reeking of normalcy, the average for his skills and abilities.


Blut

Leon, while having the ability to use Blut, chooses not to in most scenarios.

His actual usage of Blut is generally as a last resort, something that is only for moments he thinks he could actually die, or suffer fatal damage to his person. Needless to say, Blut, to him, is only Blut Vene– defensive. Its offensive capabilities are left completely to the wayside simply due to how he handles himself in combat and scenarios that may benefit from its usage.

3058c26bcfcf23de7b04286700295596.png


Hand-to-hand: Expert

Leon is a tanky man, his lack of actual bulk notwithstanding. While he lacks a protective layer, it doesn't seem to hinder him in his preferred arena of personal space butchering even if it should. The sonata of bone scraping bone welcome while mutual bodily destruction boils his blood and pulls forth the worst side of him, his lack of bite prior making way for a creature that thrives on the kill or be killed of battle.

He isn't made of steel, doesn't utilize his blut when he should, refuses to reign in the thick layers of pure reiatsu that hover so close to his body. And it's all for the sheer thrill of feeling fleshy bits pulp to mush beneath his painfully human, breakable, fists.

Much as his build conveys, he isn't particularly strong, physically. He can take a beating, but giving as good as he gets isn't within his wheelhouse for as much as he loves to brawl. He isn't weak, but his purpose is to progressively break down his opponents, not to win quickly.

Leon is rather adept in close quarters though, ample dirty, underhanded, tactics to call upon, and a particular swiftness to his movements that allows him finesse. His style isn't coherent, forced together, an amalgam of variety. He's no master of anything, no particular method of combat dominating the others in his arsenal, a true mixed bag that knows a few "official" moves here and there, but that mutates and fuses everything he can into one another, testing what works and what doesn't as he goes. To him, formality within brutality is irrational, stupid, the best way to become predictable. That isn't to say he's uncoordinated, however, as he is more than capable of planning through battle, thinking on his feet, chaining his movements to one another in a display of keen understanding of his own abilities that says he isn't as simple as he outwardly portrays.

For him, picking up new moves from utterly unrelated martial arts is easier than it is to be bogged down by principals. A street fighter informally trained to use whatever, whenever, to get the upper hand. Honour is for the dead, or soon-to-be, in his opinion.


Hirenkyaku: Expert

As though it's second-nature, Leon makes use of Hirenkyaku at every opportunity presented to him– Blinking from one spot to another in short bursts, whether to attack, dodge, or what-have-you. Skating around like he were a figure-skater, finely honed in maneuvering in just such ways that he appears as though he is toying with those subject to the frustrating methodology he employs both in and out of combat.

He's fast, precise, and quiet– save for his inane giggling. Jumping from space to space in uneven, unpredictable, patterns. Where he may next pop up is a matter of following the rhythm of his spiritual signature, rather than of trying to foresee the patterns of a strange man.

Over longer distances he is still as nimble as he is with shorter ones, though distance has never been his preference, so he often loses interest if he needs to constantly be chasing a target over great distances or for too long. That isn't to say he lacks in endurance, or actual ability to travel as far as his little heart desires, more that he is quick to lose his patience, his attraction to following a target. Like a cat growing bored of playing with prey that refuses to be caught, he doesn't enjoy the chase as much as he enjoys the result.


Quincy Spells: None

Leon is a difficult student, to say the least. For everything he latches onto, finds a genuine enjoyment of and practices as diligently as someone like him is capable of, there are also the things he finds tediously mind-numbing. Things he can't give less of a hell about, boring him to tears as he zones out and stops paying attention.

Spellcraft is the latter.

Were he to actually dedicate the time and effort toward advancing his understanding and abilities with spells, there is a possibility he'd become adept with them– But who wants to spend time learning something as lame as spells? Not him, that's for sure.


Archery: Expert

By necessity, Leon's skills with his bow are hyper-focused on ensuring he can quickly close in on an opponent, cutting into their personal space so he can actually make use of his Rabauke. Manifesting, then vanishing, then manifesting again as the tides shift and change, as he feels the need to swap through his two varieties of spirit weapon.

Where it might be smart to focus on only his capabilities with his Rabauke, he actively chooses not to, knowing of its short-comings and that he needs to compensate for them somehow– And that way is by utilizing both the bow he had before he could create his personalized one, and said personal spirit weapon, within moments of one another.

Known Techniques:
Qualkreis

82840556e4d34d53f20e437c5e452404.png


Attributes & Traits

Enhanced Reflexes

As inferred by his preferences and leanings, speed is something Leon takes particular pride in. He's not the fastest, nor will he claim to be, but he is certainly faster than most. Including when it comes to his reflexes. Instinctually reacting to who and what is around him without needing to be paying much attention. Catching, countering, dodging with only a moment to react given.

Disinterest
Leon isn't the brightest bulb in the closet when it comes to academics, thanks to his mind wandering elsewhere the moment he becomes even vaguely disinterested in a topic. He's more likely to fall asleep reading a book, listening to a lecture, or being forced to learn in any capacity, than he is to diligently suffer the dull droning of whatever it is that his brain refuses to latch onto. He's rather obnoxious about it as well, making it plainly obvious how utterly droll he finds the subject(s).

This disinterest extends into other facets, even combat. If anything bores him, or begins to, he dismisses it in favour of finding something else that intrigues him.

Handy
Being dubbed as completely intolerable and not worth the energy to be around is a normal part of Leon's day-to-day– As are the inevitable calls of those who need help with fixing issues around their homes, work spaces, or even public areas. If a matter of repair, plumbing issues, or any chores of the like need doing, the people know that Leon and his toolbox are there to assist– with a condescending coo of 'Oh? You need my help?' and the knowledge that until he's done with the task, the other person or people are forced to put up with him.

Left-Handed
His dominant hand is his left. Though he actually prefers to wield Rabauke- and various other weapons or tools– with his Right.

0e902d6578f22f78cd977e3e2082df3f.png


Quincy Cross
(滅却十字 (クインシー・クロス), Kuinshī Kurosu; Japanese for "Destruction Cross")

Worn around his wrist, it's nothing special and exists on his person as the rest of his clothes do; with no real thought given to it.


Leiden Hant
(苦難の手袋 (ライデンハント), Raidenhanto; German for "Suffering Grip", Japanese for "Glove of Suffering")

One of his gloves is his Leidan Hant. Considerably shorter than the usual variant.


Medallion
(星章化 (メダライズ), medaraizu; Japanese for "Star-Emblemize")

An item that Leon actually takes care of, has some semblance of attachment to– Not for a good, personal reason, but because it serves the important purpose of covering what his schrift can't. ie; Stealing a Shinigami's bankai so he can truly force them to engage him the way he wants them to.

He doesn't even want to use any Bankai he steals himself, he's just that obsessed with fist fights.


Multitool

A convenient tool that Leon keeps on his person whenever he has a pocket to store it in.

8527934bff436947dc8715a45724eb0b.png


Spirit Weapon:

Heilig Bogen

(神聖弓 (ハイリッヒ・ボーゲン), Hairihhi Bōgen; German for "Holy Bow", Japanese for "Sacred Bow")

The non-personalized variant of Leon's Heilig Bogen is as one would expect; Impersonal. It takes the form of a standard longbow with no bells or whistles to make it unique or stand out compared to other bows.

Heilig Pfeil
(神聖滅矢 (ハイリッヒ・プファイル), Hairihhi Pufairu; German for "Holy Arrow", Japanese for "Sacred Destruction Arrows")

What his standard Heilig Bogen lacks in grand display it happily makes up for in its Heilig Pfeil.

As an utter opposite of Rabauke's bullets, these arrows are large, inaccurate, and unwieldy in how they fire; utterly incapable of being controlled aside from a general direction, though are also not nearly as strong as Rabauke.

For all the terrain destruction they do, the fact of the matter is that they are not particularly useful against living opponents, least of all those capable of protecting themselves with any array of defensive abilities. These arrows are more of a display piece– a distraction. Whether for Leon to quickly swap to his Rabauke and charge his opponent, create an opening for himself or a comrade to flee, or anything he may need an annoyingly hard to ignore mess of blinding light, rubble, and dust for.

They resemble Qualkreis, just on a lesser scale as they are still singular arrows fired from a singular bow.


Rabauke
(ラボーク, Rabōku)

Leon's solidified and personalized spirit weapon takes the shape of an Apache Revolver, with both the handgun and dagger built into a handle that fits to the curve of his palm. The muzzle faces outwards, and the trigger is on the opposite end in range of his thumb, allowing him to quickly fire at close-range.

Heilig Pfeil
(神聖滅矢 (ハイリッヒ・プファイル), Hairihhi Pufairu; German for "Holy Arrow", Japanese for "Sacred Destruction Arrows")

Because of how short the barrel is, Rabauke has incredibly limited range. The bullet-shaped Heilig Pfeil it fires quickly lose steam and peter out to nothing, or lose so much power that they won't affect whoever they hit. However, when fired at point-blank they are extremely powerful, being capable of shooting through even Blut–

In small areas, that is. They are only able to blow through the width of a fingertip with each shot. While still potentially killer, the chances of a bullet actually piercing anything important are low when taking into consideration Leon as a person.

ad400569e0dff14735627f89601e995b.png


Schrift Name:

U - The Ultraviolence

(超暴力 [ザー・アルトラーバイオレンス], Zā Arutorābaiorensu; Japanese for "Ultraviolence")

Schrift Ability:

The Ultraviolence is, despite how it may imply otherwise, a Spiritual Nullifying ability that forces his opponents into martial combat if they want to engage him, by completely shutting down their own capability of utilizing their spiritual abilities or techniques within a certain radius around Leon.

Shikai, Kido, Cero, Bala, Hierro, Reiatsu, Kaido, everything barring a Shinigami's Bankai, become unusable if within his range, meaning Zanpakuto are only capable of being used as actual swords and such, and will revert to their sealed form if in Shikai when entering the range.

This radius also causes long-ranged abilities to fizzle out to nothing if they enter it, so attacking him from outside of his range with them doesn't fix the issue his schrift creates.

It does not affect other Quincy.




Vollständig Name:

Levatel

(神の空虚 [レバテル], Rebateru; Japanese for "Void of God")

Vollständig Appearance:

He has a standard Heiligenschein (光輪 (ハイリゲンシャイン), Hairigenshain; German and Japanese for "Halo"), and a notable lack of wings.

While in Vollständig his reiatsu changes to a slightly greener, more teal shade of the traditional quincy blue, adding to the unnatural, uncomfortable, uncanny feeling that seems to follow Leon like a plague.

Always just slightly to the left of right, and his Vollständig is no exception.

[ABILITIES UNDER CONSTRUCTION]

16379133e6696ba2127731c59e7d7288.png


Character Relationships:

thumbnail

Ado

The man, the myth, the legend. God Himself. A man so out of reach, yet entirely tangible.

That title, however, doesn't stop Leon from approaching God as though he were just another man. For so many years that is all he was anyway. Why start treating him any differently now that he has realized his true status?




Likes:

Sweets.
Mainly he enjoys sugary drinks and fluffy pastries.

Technology.
While he was raised as all younger Quincy have been, Leon has a considerable interest in various sorts of technology– Initially it had only been in what was available to him, limited they were, but eventually extended further as the Quincy were introduced to the world beyond theirs.

Video Games.
Leon enjoys playing video games and, shockingly, isn't a toxic player… As long as he is under the assumption everyone he's playing with is a man.

Dislikes:

Tea.
Green, Earl Grey, Citrus; It doesn't matter what sort it is, Leon despises tea. He hates the taste, the look, the people who obsessively laude it, he petulantly hates the mere concept of what he refers to as 'leaf water'.

Hobbies:

Tinkering.
As inferred by his interest in technology and general handiness; Leon enjoys fiddling with anything he can. He is adept enough to get the jist of how something works just by looking at its innards, and can completely wrap his head around it after taking it apart and rebuilding it once or twice.

If handed something he can pop open there is an 80/20 chance of him doing so and messing with it.

Favorite Foods:

Marzipan Potatoes
(マージパンカートフェルン, Mājipankātoferun. lit. Marzipankartoffeln)




Theme: That's What Heaven Feels Like

cfd1ee725a859fd9bb01a3346c3119ac.png


Very little is known about Leon's life prior to seemingly being picked up out of thin air. He certainly does have a history, knows of his own origins, yet he's never been keen to bring it up even when questioned directly. At the most he'll shrug, at the least he outright ignores whoever may have brought it up.

 
Last edited:
Top